Player Matchup

Fenrir
Fenrir
Cumpiii
Fenrir
Level 94
God Stats
0W - 1L
1,489 SR
Queue Stats
4W - 2L
1,655 Elo+
Party 2
Danzaburou
Danzaburou
Kaykoi
Danzaburou
Level 84
God Stats
5W - 3L
1,711 SR
Queue Stats
20W - 23L
1,495 Elo+
Party 2
Sol
Sol
Silicon US
Sol
Level 107
God Stats
1W - 1L
1,621 SR
Queue Stats
97W - 85L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
dUrAgDyLaN1214
Cthulhu
Level 108
God Stats
2W - 2L
1,736 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 2
Anhur
Anhur
paralyzedgoat
Anhur
Level 31
God Stats
0W - 2L
1,737 SR
Queue Stats
23W - 18L
1,552 Elo+
Party 2
Team Averages
Level 85
1,659 SR
1,564 Elo+

VS

Team Averages
Level 78
1,721 SR
1,656 Elo+
Atlas
Atlas
Crn1-Reaper
Atlas
Level 98
God Stats
21W - 4L
1,902 SR
Queue Stats
403W - 205L
1,751 Elo+
Party 1
Tiamat
Tiamat
Domalise
Tiamat
Level 49
God Stats
3W - 2L
1,648 SR
Queue Stats
218W - 67L
1,826 Elo+
Party 1
Jing Wei
Jing Wei
Nortin
Jing Wei
Level 116
God Stats
6W - 1L
1,801 SR
Queue Stats
422W - 207L
1,760 Elo+
Party 1
Fenrir
Fenrir
OneWhoIsExpected
Fenrir
Level 100
God Stats
4W - 1L
1,668 SR
Queue Stats
392W - 207L
1,728 Elo+
Party 1
Cliodhna
Cliodhna
cryingcacti
Cliodhna
Level 29
God Stats
2W - 0L
1,586 SR
Queue Stats
4W - 10L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cumpiii
Fenrir
15
2 / 11 / 5
9,378
721
10,508
25,430
12,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Kaykoi
Danzaburou
16
3 / 6 / 4
9,969
767
11,470
15,454
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
0 / 6 / 3
7,754
596
8,663
12,398
3,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 1
8,616
663
13,013
12,952
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 1
8,783
676
6,909
11,474
3,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
11,069
851
7,758
18,764
21,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Domalise
Tiamat
17
8 / 2 / 16
11,630
895
14,962
13,934
12,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Nortin
Jing Wei
19
13 / 1 / 10
13,109
1,008
23,495
12,828
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
7 / 1 / 18
11,238
864
13,566
12,479
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
cryingcacti
Cliodhna
15
2 / 5 / 10
9,543
734
5,714
12,307
4,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
11
Kills
32
32
Deaths
12
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
L
Fenrir
Cumpiii
Fenrir
2
11
5
0.41
W
Tiamat
Domalise
Tiamat
8
2
16
8
L
Danzaburou
Kaykoi
Danzaburou
3
6
4
0.83
W
Jing Wei
Nortin
Jing Wei
13
1
10
18
W
7
1
18
16
L
0
6
3
0.25
W
Cliodhna
cryingcacti
Cliodhna
2
5
10
1.4
L
3
4
1
0.88
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
65,495
77,708
Taken
70,312
31,738
Mitigated
61,699
14,070
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,758
2,324
2,928
3,244
18,764
21,010
156
6,248
12,516
24,770
0
L
Fenrir
Cumpiii
Fenrir
10,508
1,805
0
4,483
25,430
12,658
0
8,207
16,872
0
18,852
W
Tiamat
Domalise
Tiamat
14,962
598
763
3,161
13,934
12,321
1
3,934
10,000
30,435
0
L
Danzaburou
Kaykoi
Danzaburou
11,470
3,952
552
4,102
15,454
6,172
882
5,135
9,856
0
37,258
W
Jing Wei
Nortin
Jing Wei
23,495
20,818
0
3,784
12,828
5,365
5,005
4,449
8,379
0
62,056
W
13,566
2,603
0
1,495
12,479
18,022
240
3,397
9,082
971
16,199
L
8,663
2,233
0
1,106
12,398
3,800
358
4,141
8,087
32,173
0
W
Cliodhna
cryingcacti
Cliodhna
5,714
212
1,432
1,789
12,307
4,981
1,887
3,779
8,528
0
21,942
L
13,013
270
462
2,145
12,952
5,259
1
2,459
10,467
28,086
0
L
6,909
2,758
0
1,220
11,474
3,849
0
3,954
7,429
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
56,589
192
Minions Killed
230
6
Camps Cleared
6
1,120,281
Distance Traveled
1,342,909
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,069
851
21
2
0
254,929
5
L
Fenrir
9,378
721
18
1
1
214,932
2
W
Tiamat
11,630
895
56
4
2
254,380
0
L
Danzaburou
9,969
767
61
5
3
230,608
2
W
Jing Wei
13,109
1,008
106
8
2
278,380
2
W
Fenrir
11,238
864
11
1
0
292,740
1
L
Sol
7,754
596
57
4
1
202,881
0
W
Cliodhna
9,543
734
36
3
2
262,480
1
L
Cthulhu
8,616
663
32
2
1
236,013
1
L
Anhur
8,783
676
24
2
0
235,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role