Player Matchup

Thor
Thor
KerbMayn
Thor
Level 128
God Stats
36W - 21L
1,605 SR
Queue Stats
240W - 167L
1,594 Elo+
Party 2
Nox
Nox
MR LIBERTAD
Nox
Level 120
God Stats
11W - 3L
1,755 SR
Queue Stats
207W - 127L
1,616 Elo+
Party 2
Fafnir
Fafnir
Shxdoh
Fafnir
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,508 Elo+
Party 2
Team Averages
Level 114
1,620 SR
1,572 Elo+

VS

Team Averages
Level 135
1,480 SR
1,563 Elo+
Olorun
Olorun
BearRiky
Olorun
Level 132
God Stats
3W - 4L
1,416 SR
Queue Stats
126W - 100L
1,583 Elo+
Party 1
Vulcan
Vulcan
BinnualName6
Vulcan
Level 144
God Stats
1W - 0L
1,636 SR
Queue Stats
76W - 81L
1,489 Elo+
Party 1
Raijin
Raijin
TiKiKuN3
Raijin
Level 129
God Stats
2W - 0L
1,387 SR
Queue Stats
89W - 53L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 5 / 3
9,483
729
9,533
11,454
8,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 2 / 7
8,380
645
5,027
11,211
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fafnir
Shxdoh
Fafnir
11
1 / 4 / 6
8,580
660
4,938
16,614
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BearRiky
Olorun
12
2 / 1 / 9
9,122
702
9,504
11,202
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
3 / 3 / 8
9,309
716
8,574
8,032
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
TiKiKuN3
Raijin
14
6 / 5 / 5
9,939
765
14,656
9,399
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
8
Kills
11
11
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
BearRiky
Olorun
2
1
9
6.5
W
Vulcan
3
3
8
2.33
L
Thor
5
5
3
1.3
L
2
2
7
2.75
L
Fafnir
Shxdoh
Fafnir
1
4
6
1
W
Raijin
TiKiKuN3
Raijin
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
32,734
39,279
Taken
28,633
34,594
Mitigated
10,255
8,541
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BearRiky
Olorun
9,504
4,477
995
5,595
11,202
3,853
1,465
3,863
7,339
38,419
0
W
Vulcan
8,574
3,798
0
2,009
8,032
3,056
500
3,375
4,657
32,156
0
L
Thor
9,533
284
291
2,034
11,454
8,266
0
9,477
1,423
0
31,560
L
5,027
224
0
2,370
11,211
4,828
0
9,800
1,017
20,871
0
L
Fafnir
Shxdoh
Fafnir
4,938
1,263
0
3,846
16,614
21,500
0
12,205
3,595
17,081
0
W
Raijin
TiKiKuN3
Raijin
14,656
1,756
0
1,540
9,399
3,346
746
3,665
5,734
30,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
28,370
112
Minions Killed
136
4
Camps Cleared
6
709,472
Distance Traveled
701,472
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,122
702
43
3
2
257,819
3
W
Vulcan
9,309
716
51
4
3
244,102
3
L
Thor
9,483
729
49
4
1
219,917
1
L
Nox
8,380
645
40
3
2
252,625
0
L
Fafnir
8,580
660
23
2
1
236,930
1
W
Raijin
9,939
765
42
3
1
199,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role