Player Matchup

Cerberus
Cerberus
Big Suge985
Cerberus
Level 89
God Stats
4W - 4L
1,553 SR
Queue Stats
43W - 45L
1,423 Elo+
Party 1
Hades
Hades
BuckLegends
Hades
Level 63
God Stats
15W - 17L
1,429 SR
Queue Stats
28W - 47L
1,298 Elo+
Party 1
Chernobog
Chernobog
SamuelDMK
Chernobog
Level 67
God Stats
6W - 6L
1,122 SR
Queue Stats
167W - 170L
1,407 Elo+
Solo
Apollo
Apollo
Shaun Wick5103
Apollo
Level 18
God Stats
2W - 1L
1,662 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Pele
Pele
Tomm Ganks
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,396 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,355 Elo+

VS

Team Averages
Level 81
1,411 SR
1,361 Elo+
Ah Puch
Ah Puch
DarkHallow03
Ah Puch
Level 108
God Stats
3W - 2L
1,507 SR
Queue Stats
47W - 50L
1,407 Elo+
Solo
Fenrir
Fenrir
GurnGremlin
Fenrir
Level 96
God Stats
2W - 2L
1,213 SR
Queue Stats
45W - 58L
1,352 Elo+
Party 2
Neith
Neith
ba_donk96
Neith
Level 49
God Stats
23W - 33L
1,460 SR
Queue Stats
68W - 90L
1,355 Elo+
Party 2
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 89
God Stats
65W - 79L
1,455 SR
Queue Stats
66W - 86L
1,355 Elo+
Party 2
Cerberus
Cerberus
ragging_mongrel
Cerberus
Level 64
God Stats
23W - 27L
1,420 SR
Queue Stats
33W - 37L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big Suge985
Cerberus
20
10 / 4 / 6
13,108
546
22,056
28,488
23,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 9 / 6
10,632
443
11,709
23,736
17,716
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SamuelDMK
Chernobog
16
5 / 9 / 8
10,432
435
12,980
18,043
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 1
9,821
409
7,303
16,749
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 11 / 6
9,864
411
12,062
24,393
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkHallow03
Ah Puch
20
8 / 3 / 9
14,158
590
19,609
18,285
6,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
10 / 6 / 10
12,662
528
18,206
21,752
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ba_donk96
Neith
20
13 / 2 / 10
14,994
625
27,333
17,059
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
operation_FOB_
Baron Samedi
18
5 / 6 / 11
11,958
498
10,651
22,382
7,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
19
4 / 1 / 14
12,807
534
9,985
23,541
28,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
17
Kills
40
40
Deaths
18
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Big Suge985
Cerberus
10
4
6
3.25
L
1
9
6
0.44
W
Ah Puch
DarkHallow03
Ah Puch
8
3
9
4.17
W
Fenrir
10
6
10
2.5
L
Chernobog
SamuelDMK
Chernobog
5
9
8
1
L
0
7
1
0.07
L
1
11
6
0.36
W
Neith
ba_donk96
Neith
13
2
10
9
W
Baron Samedi
operation_FOB_
Baron Samedi
5
6
11
1.75
W
Cerberus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,110
Damage
85,784
111,409
Taken
103,019
60,606
Mitigated
56,922
32,353
Healing
43,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Big Suge985
Cerberus
22,056
1,139
525
14,251
28,488
23,854
430
11,591
16,897
84,110
0
L
11,709
571
375
5,256
23,736
17,716
717
9,199
14,537
83,270
0
W
Ah Puch
DarkHallow03
Ah Puch
19,609
2,093
0
9,746
18,285
6,916
4,302
6,030
12,255
84,986
0
W
Fenrir
18,206
3,200
0
7,089
21,752
7,744
887
6,191
15,561
0
62,327
L
Chernobog
SamuelDMK
Chernobog
12,980
6,472
12
3,262
18,043
5,765
825
6,036
12,007
0
54,901
L
7,303
4,707
0
2,441
16,749
5,297
189
5,166
11,583
0
50,489
L
12,062
4,168
263
5,968
24,393
7,974
0
8,253
16,140
0
65,605
W
Neith
ba_donk96
Neith
27,333
10,275
691
8,025
17,059
6,117
6,550
7,299
9,760
0
121,354
W
Baron Samedi
operation_FOB_
Baron Samedi
10,651
919
2,620
7,961
22,382
7,587
326
9,512
12,870
80,668
0
W
Cerberus
9,985
867
371
7,088
23,541
28,558
1,600
4,934
18,607
63,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,857
Gold Earned
66,579
628
Minions Killed
621
0
Camps Cleared
0
1,983,051
Distance Traveled
2,095,878
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,108
546
166
7
0
435,989
2
L
Hades
10,632
443
154
6
0
347,931
0
W
Ah Puch
14,158
590
133
6
0
424,881
5
W
Fenrir
12,662
528
81
3
0
454,788
9
L
Chernobog
10,432
435
91
4
0
402,253
0
L
Apollo
9,821
409
107
4
0
380,698
1
L
Pele
9,864
411
110
5
0
416,180
0
W
Neith
14,994
625
189
8
0
432,221
0
W
Baron Samedi
11,958
498
103
4
0
371,269
1
W
Cerberus
12,807
534
115
5
0
412,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role