Player Matchup

Mercury
Mercury
AaronMagnus20
Mercury
Level 107
God Stats
0W - 2L
1,597 SR
Queue Stats
340W - 388L
1,449 Elo+
Party 2
Olorun
Olorun
DKamina
Olorun
Level 40
God Stats
1W - 2L
1,719 SR
Queue Stats
130W - 120L
1,471 Elo+
Solo
Bacchus
Bacchus
Iceyarsenal
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,581 Elo+
Party 1
Ares
Ares
JCMCRACK2925
Ares
Level 88
God Stats
0W - 2L
1,312 SR
Queue Stats
153W - 219L
1,370 Elo+
Party 2
Anhur
Anhur
SaiKaNna
Anhur
Level 160
God Stats
0W - 2L
1,473 SR
Queue Stats
52W - 43L
1,586 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,491 Elo+

VS

Team Averages
Level 86
1,600 SR
1,583 Elo+
Yemoja
Yemoja
LocalTesco
Yemoja
Level 29
God Stats
2W - 0L
1,751 SR
Queue Stats
161W - 23L
1,883 Elo+
Party 3
Hades
Hades
RaXeD
Hades
Level 99
God Stats
17W - 10L
1,612 SR
Queue Stats
43W - 45L
1,511 Elo+
Solo
Nox
Nox
WTFMZFKA
Nox
Level 95
God Stats
1W - 0L
1,432 SR
Queue Stats
66W - 60L
1,473 Elo+
Solo
Pele
Pele
iamkidding
Pele
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,352 Elo+
Solo
Anhur
Anhur
keshavramsumer
Anhur
Level 152
God Stats
17W - 8L
1,705 SR
Queue Stats
649W - 243L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
2 / 10 / 2
9,178
437
7,416
20,900
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
DKamina
Olorun
12
1 / 9 / 1
7,975
380
9,745
18,577
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Iceyarsenal
Bacchus
15
4 / 9 / 2
9,849
469
15,351
23,406
20,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 9 / 3
7,847
374
4,324
23,969
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SaiKaNna
Anhur
16
9 / 8 / 2
10,423
496
13,943
19,194
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LocalTesco
Yemoja
16
5 / 1 / 29
11,803
562
18,348
18,648
20,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
RaXeD
Hades
19
14 / 2 / 8
12,317
587
19,275
22,021
18,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 16
10,809
515
12,978
13,944
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 8 / 9
10,509
500
14,208
20,561
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 1 / 12
11,371
541
21,971
14,854
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
17
Kills
45
45
Deaths
18
10
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
10
2
0.3
L
Olorun
DKamina
Olorun
1
9
1
0.17
L
Bacchus
Iceyarsenal
Bacchus
4
9
2
0.56
L
1
9
3
0.28
W
Yemoja
LocalTesco
Yemoja
5
1
29
19.5
W
Hades
RaXeD
Hades
14
2
8
9
L
Anhur
SaiKaNna
Anhur
9
8
2
1.25
W
6
6
16
2.33
W
8
8
9
1.56
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,779
Damage
86,780
106,046
Taken
90,028
59,824
Mitigated
57,818
20,204
Healing
43,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,416
1,917
0
4,694
20,900
6,014
0
8,917
11,983
0
53,078
L
Olorun
DKamina
Olorun
9,745
5,301
287
4,753
18,577
7,219
459
8,125
10,452
46,356
7,066
L
Bacchus
Iceyarsenal
Bacchus
15,351
2,264
0
3,790
23,406
20,255
0
10,238
13,168
43,787
0
L
4,324
170
484
3,902
23,969
20,694
26
14,258
9,711
15,832
0
W
Yemoja
LocalTesco
Yemoja
18,348
5,733
8,798
7,189
18,648
20,835
1,341
5,357
13,089
40,849
0
W
Hades
RaXeD
Hades
19,275
2,114
1,051
11,770
22,021
18,262
521
9,029
12,318
77,163
0
L
Anhur
SaiKaNna
Anhur
13,943
8,255
0
2,294
19,194
5,642
360
9,063
10,131
0
60,758
W
12,978
1,309
0
1,022
13,944
6,023
1,752
1,762
12,100
78,542
0
W
14,208
4,326
337
5,855
20,561
6,968
630
5,678
14,647
0
61,598
W
21,971
12,180
0
7,085
14,854
5,730
1,556
4,716
10,013
0
79,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
56,809
366
Minions Killed
516
0
Camps Cleared
0
1,690,803
Distance Traveled
1,890,553
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,178
437
96
5
0
376,157
0
L
Olorun
7,975
380
75
4
0
305,107
3
L
Bacchus
9,849
469
66
3
0
336,775
2
L
Ares
7,847
374
21
1
0
343,582
6
W
Yemoja
11,803
562
36
2
0
401,716
3
W
Hades
12,317
587
156
7
0
342,048
2
L
Anhur
10,423
496
108
5
0
329,182
1
W
Nox
10,809
515
125
6
0
387,340
4
W
Pele
10,509
500
85
4
0
426,010
11
W
Anhur
11,371
541
114
5
0
333,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role