Player Matchup

Neith
Neith
Blackcassiel
Neith
Level 116
God Stats
5W - 0L
1,823 SR
Queue Stats
321W - 359L
1,476 Elo+
Solo
Hel
Hel
Da_Shankz
Hel
Level 86
God Stats
1W - 0L
1,219 SR
Queue Stats
77W - 46L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
Dusenite
Kuzenbo
Level 63
God Stats
2W - 2L
1,516 SR
Queue Stats
95W - 57L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ObliqueV
Cu Chulainn
Level 123
God Stats
1W - 1L
1,648 SR
Queue Stats
222W - 150L
1,601 Elo+
Party 1
Achilles
Achilles
charger_fan27
Achilles
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 20L
1,619 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,583 Elo+

VS

Team Averages
Level 57
1,467 SR
1,355 Elo+
Nox
Nox
Basim777
Nox
Level 92
God Stats
1W - 2L
1,494 SR
Queue Stats
33W - 35L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
OVK Schmee
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,226 Elo+
Party 2
Yemoja
Yemoja
OVK WaleGOD
Yemoja
Level 109
God Stats
0W - 1L
1,472 SR
Queue Stats
161W - 138L
1,457 Elo+
Party 2
Da Ji
Da Ji
OVKGreenZulu
Da Ji
Level 31
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 11L
1,155 Elo+
Party 2
Set
Set
TROLLCAZAPUTAS
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 18
8,235
1,176
8,455
5,781
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 1 / 17
8,228
1,175
5,218
6,832
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Dusenite
Kuzenbo
13
3 / 0 / 27
8,065
1,152
5,623
9,422
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ObliqueV
Cu Chulainn
14
10 / 1 / 21
8,564
1,223
14,806
12,191
13,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
charger_fan27
Achilles
9
0 / 3 / 18
6,585
941
3,384
11,466
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
5,895
842
5,629
7,159
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
OVK Schmee
Ah Puch
8
0 / 6 / 1
5,331
762
5,629
7,110
2,480
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
2 / 5 / 2
6,648
950
4,706
10,724
10,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 7 / 2
5,431
776
3,731
8,143
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 4
5,532
790
6,653
8,479
3,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
31
Kills
5
6
Deaths
31
101
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
8
1
18
17
W
10
1
17
18.5
W
Kuzenbo
Dusenite
Kuzenbo
3
0
27
16.5
L
Ah Puch
OVK Schmee
Ah Puch
0
6
1
0.08
L
Yemoja
2
5
2
0.6
L
1
7
2
0.29
W
Cu Chulainn
ObliqueV
Cu Chulainn
10
1
21
20.5
L
0
6
4
0.33
W
Achilles
charger_fan27
Achilles
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
26,348
45,692
Taken
41,615
50,394
Mitigated
21,917
22,754
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,629
713
553
298
7,159
2,747
0
1,352
5,807
8,523
0
W
8,455
1,521
524
1,520
5,781
3,112
1,716
2,262
3,413
0
25,885
W
5,218
533
8,714
3,969
6,832
6,032
1,029
3,829
2,911
9,529
0
W
Kuzenbo
Dusenite
Kuzenbo
5,623
2,647
2,034
1,915
9,422
13,899
1,198
3,748
5,563
9,418
0
L
Ah Puch
OVK Schmee
Ah Puch
5,629
552
81
450
7,110
2,480
0
1,930
5,180
14,250
0
L
Yemoja
4,706
1,266
1,596
1,626
10,724
10,189
0
4,264
6,460
11,115
0
L
3,731
863
55
408
8,143
3,128
0
2,354
5,789
0
7,103
W
Cu Chulainn
ObliqueV
Cu Chulainn
14,806
1,991
298
1,320
12,191
13,004
730
2,473
9,640
3,507
21,728
L
6,653
2,909
0
544
8,479
3,373
0
2,746
5,733
0
11,182
W
Achilles
charger_fan27
Achilles
3,384
1,001
1,344
1,116
11,466
14,347
291
3,173
8,201
0
5,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
28,837
79
Minions Killed
49
0
Camps Cleared
0
717,770
Distance Traveled
500,306
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,895
842
3
0
0
102,835
0
W
Neith
8,235
1,176
44
6
0
127,549
3
W
Hel
8,228
1,175
15
2
0
135,066
0
W
Kuzenbo
8,065
1,152
4
1
0
164,749
0
L
Ah Puch
5,331
762
12
2
0
86,644
1
L
Yemoja
6,648
950
12
2
0
101,640
0
L
Da Ji
5,431
776
12
2
0
90,881
0
W
Cu Chulainn
8,564
1,223
14
2
0
149,924
0
L
Set
5,532
790
10
1
0
118,306
4
W
Achilles
6,585
941
2
0
0
140,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role