Player Matchup

Neith
Neith
DatBoiSquidy
Neith
Level 104
God Stats
2W - 0L
1,491 SR
Queue Stats
84W - 67L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
DomiiRose
Danzaburou
Level 65
God Stats
6W - 6L
1,489 SR
Queue Stats
128W - 99L
1,576 Elo+
Party 1
Set
Set
Jauzzy
Set
Level 109
God Stats
5W - 0L
1,855 SR
Queue Stats
124W - 92L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
MrShxdows
Cthulhu
Level 139
God Stats
6W - 3L
1,593 SR
Queue Stats
300W - 272L
1,449 Elo+
Party 1
Kali
Kali
PilotLemming455
Kali
Level 23
God Stats
1W - 0L
1,754 SR
Queue Stats
12W - 13L
1,418 Elo+
Party 1
Team Averages
Level 88
1,636 SR
1,520 Elo+

VS

Team Averages
Level 117
1,444 SR
1,487 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Arlann
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,590 Elo+
Solo
Apollo
Apollo
RudeGirL-Chile
Apollo
Level 146
God Stats
0W - 1L
1,210 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheF00tballteam5
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,301 SR
Queue Stats
13W - 15L
1,480 Elo+
Party 2
Sobek
Sobek
UsaRubber
Sobek
Level 114
God Stats
4W - 2L
1,712 SR
Queue Stats
170W - 177L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,870
887
11,383
7,849
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
DomiiRose
Danzaburou
15
4 / 2 / 5
8,709
871
6,713
6,792
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
Jauzzy
Set
13
3 / 6 / 11
8,449
845
6,733
9,243
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
MrShxdows
Cthulhu
17
4 / 2 / 15
10,385
1,039
10,347
15,229
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 4 / 12
9,814
981
12,350
12,095
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 4 / 11
7,578
758
4,895
11,842
10,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Arlann
Tiamat
13
2 / 4 / 7
7,643
764
7,428
9,759
5,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 9
7,463
746
5,174
10,005
3,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
TheF00tballteam5
Morgan Le Fay
15
4 / 5 / 8
8,357
836
11,462
12,346
4,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
UsaRubber
Sobek
14
7 / 3 / 5
8,710
871
5,148
8,803
13,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
21
Kills
15
16
Deaths
21
53
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
11
1.63
L
Tiamat
Arlann
Tiamat
2
4
7
1.38
W
4
2
10
4.5
W
Danzaburou
DomiiRose
Danzaburou
4
2
5
3.25
W
Set
Jauzzy
Set
3
6
11
1.42
W
Cthulhu
MrShxdows
Cthulhu
4
2
15
5.75
W
6
4
12
3
L
1
5
9
1.1
L
Morgan Le Fay
TheF00tballteam5
Morgan Le Fay
4
5
8
1.6
L
Sobek
UsaRubber
Sobek
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,526
Damage
34,107
51,208
Taken
52,755
35,502
Mitigated
36,939
23,253
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,895
1,677
582
1,823
11,842
10,213
0
2,295
9,547
11,713
0
L
Tiamat
Arlann
Tiamat
7,428
1,686
983
2,736
9,759
5,321
492
2,366
7,393
13,417
0
W
11,383
4,067
455
3,209
7,849
3,542
848
5,104
2,745
0
24,829
W
Danzaburou
DomiiRose
Danzaburou
6,713
2,792
304
2,377
6,792
3,071
2,665
3,701
3,091
0
17,837
W
Set
Jauzzy
Set
6,733
2,326
432
772
9,243
4,235
454
5,808
3,435
0
14,506
W
Cthulhu
MrShxdows
Cthulhu
10,347
411
1,284
7,388
15,229
17,336
591
8,692
6,537
24,224
0
W
12,350
4,991
1,300
5,732
12,095
7,318
436
5,628
6,467
0
18,288
L
5,174
2,413
1,151
2,226
10,005
3,754
668
2,783
7,222
0
15,353
L
Morgan Le Fay
TheF00tballteam5
Morgan Le Fay
11,462
669
1,527
2,813
12,346
4,554
501
1,657
10,689
20,452
0
L
Sobek
UsaRubber
Sobek
5,148
418
1,801
2,531
8,803
13,097
272
1,246
7,557
7,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
39,751
112
Minions Killed
75
0
Camps Cleared
0
933,321
Distance Traveled
753,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,578
758
12
1
0
139,251
0
L
Tiamat
7,643
764
19
2
0
154,858
0
W
Neith
8,870
887
18
2
0
170,014
0
W
Danzaburou
8,709
871
19
2
0
199,216
0
W
Set
8,449
845
24
2
0
182,004
0
W
Cthulhu
10,385
1,039
36
4
0
194,632
0
W
Kali
9,814
981
15
2
0
187,455
0
L
Apollo
7,463
746
25
3
0
173,735
0
L
Morgan Le Fay
8,357
836
19
2
0
158,324
0
L
Sobek
8,710
871
0
0
0
126,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role