Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ELMNTC57
Baron Samedi
Level 61
God Stats
9W - 3L
1,808 SR
Queue Stats
264W - 227L
1,609 Elo+
Solo
Mulan
Mulan
MrMindlessGuy
Mulan
Level 135
God Stats
6W - 8L
1,398 SR
Queue Stats
417W - 383L
1,584 Elo+
Solo
Team Averages
Level 105
1,568 SR
1,565 Elo+

VS

Team Averages
Level 47
1,447 SR
1,484 Elo+
Neith
Neith
Arwenik
Neith
Level 52
God Stats
1W - 4L
1,461 SR
Queue Stats
154W - 146L
1,602 Elo+
Solo
Khepri
Khepri
DespairTragiiKz
Khepri
Level 84
God Stats
1W - 6L
1,378 SR
Queue Stats
176W - 194L
1,580 Elo+
Party 1
Anubis
Anubis
TntMasterJoe
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 3 / 9
9,361
720
7,715
10,572
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ELMNTC57
Baron Samedi
15
9 / 2 / 8
10,748
827
14,544
10,640
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 5 / 12
10,333
795
12,121
12,642
9,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arwenik
Neith
14
6 / 8 / 3
10,043
773
12,499
15,219
6,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 7
9,551
735
2,847
13,267
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
12
1 / 7 / 7
8,076
621
6,544
11,461
5,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
9
10
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
9
2.5
L
Neith
Arwenik
Neith
6
8
3
0.94
L
2
3
7
1.83
W
Baron Samedi
ELMNTC57
Baron Samedi
9
2
8
6.5
W
6
5
12
2.4
L
Anubis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
21,890
33,854
Taken
39,947
21,785
Mitigated
25,991
10,984
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,715
2,800
0
2,297
10,572
3,615
1,394
3,131
7,441
0
34,447
L
Neith
Arwenik
Neith
12,499
5,137
0
4,326
15,219
6,308
1,464
3,714
11,368
0
32,661
L
2,847
118
249
2,283
13,267
13,762
0
6,399
6,645
13,281
0
W
Baron Samedi
ELMNTC57
Baron Samedi
14,544
1,278
1,953
4,549
10,640
8,692
751
3,447
7,193
48,247
0
W
12,121
1,458
0
2,185
12,642
9,478
30
3,737
8,905
0
30,375
L
Anubis
6,544
972
0
2,444
11,461
5,921
0
4,650
6,668
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
27,670
155
Minions Killed
108
9
Camps Cleared
2
634,007
Distance Traveled
563,351
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,361
720
42
3
0
209,373
4
L
Neith
10,043
773
56
4
2
174,042
4
L
Khepri
9,551
735
18
1
0
204,380
1
W
Baron Samedi
10,748
827
70
5
8
194,586
1
W
Mulan
10,333
795
43
3
1
230,048
0
L
Anubis
8,076
621
34
3
0
184,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role