Player Matchup

Fenrir
Fenrir
Begera
Fenrir
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 85L
1,482 Elo+
Party 1
Izanami
Izanami
CataclystAsian
Izanami
Level 118
God Stats
6W - 0L
1,944 SR
Queue Stats
91W - 87L
1,477 Elo+
Party 1
Bellona
Bellona
Salty_Cosby
Bellona
Level 48
God Stats
5W - 8L
1,422 SR
Queue Stats
136W - 140L
1,475 Elo+
Solo
Merlin
Merlin
gingerbailey14
Merlin
Level 109
God Stats
3W - 2L
1,345 SR
Queue Stats
57W - 59L
1,479 Elo+
Party 1
Ares
Ares
trakain92
Ares
Level 62
God Stats
13W - 15L
1,539 SR
Queue Stats
80W - 78L
1,456 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,474 Elo+

VS

Team Averages
Level 93
1,466 SR
1,490 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
ISSLAMASS23
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 195L
1,484 Elo+
Party 2
Tiamat
Tiamat
LethalShadow27
Tiamat
Level 38
God Stats
0W - 2L
1,331 SR
Queue Stats
44W - 52L
1,457 Elo+
Solo
Geb
Geb
OSotx
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Solo
Xbalanque
Xbalanque
fastfuriouspro
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 193L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Begera
Fenrir
13
4 / 2 / 6
8,231
549
8,046
9,556
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
11 / 0 / 2
10,092
673
10,189
10,303
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Salty_Cosby
Bellona
13
2 / 1 / 3
8,390
559
4,749
9,747
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 2
9,170
611
6,148
6,994
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 1 / 7
7,830
522
2,757
10,171
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 5 / 0
8,159
544
7,491
13,153
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
12
0 / 3 / 1
6,886
459
4,473
9,073
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 1
7,355
490
1,133
9,657
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
OSotx
Geb
11
0 / 6 / 0
6,513
434
3,594
9,050
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
fastfuriouspro
Xbalanque
9
0 / 5 / 0
5,656
377
6,062
8,566
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
23
Kills
4
5
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
0
0.8
W
Fenrir
Begera
Fenrir
4
2
6
3.5
W
11
0
2
12
L
Ravana
0
3
1
0.17
L
0
5
1
0.1
L
Geb
OSotx
Geb
0
6
0
0
W
Bellona
Salty_Cosby
Bellona
2
1
3
3.5
L
Xbalanque
fastfuriouspro
Xbalanque
0
5
0
0
W
4
1
2
5
W
Ares
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
22,753
46,771
Taken
49,499
22,117
Mitigated
20,050
16,108
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,491
2,017
0
3,719
13,153
3,770
10
2,246
10,767
0
48,418
W
Fenrir
Begera
Fenrir
8,046
2,260
0
3,877
9,556
2,962
165
863
8,693
0
42,039
W
10,189
5,948
0
4,253
10,303
3,745
1,766
1,966
8,337
0
84,444
L
Ravana
4,473
861
0
3,513
9,073
4,685
300
291
8,782
0
31,603
L
1,133
332
0
2,842
9,657
3,637
441
3,487
5,912
42,523
0
L
Geb
OSotx
Geb
3,594
598
443
1,048
9,050
6,036
125
1,361
7,651
27,417
0
W
Bellona
Salty_Cosby
Bellona
4,749
1,746
172
4,218
9,747
5,091
1,286
0
9,141
0
43,096
L
Xbalanque
fastfuriouspro
Xbalanque
6,062
3,081
0
1,623
8,566
1,922
234
1,050
7,482
0
28,555
W
6,148
527
0
2,170
6,994
2,181
729
537
6,457
63,145
0
W
Ares
2,757
227
0
1,418
10,171
8,138
185
1,361
8,810
13,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
34,569
485
Minions Killed
343
0
Camps Cleared
0
1,425,683
Distance Traveled
1,359,906
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,159
544
90
6
0
277,906
0
W
Fenrir
8,231
549
71
5
0
298,628
2
W
Izanami
10,092
673
152
10
0
273,723
8
L
Ravana
6,886
459
74
5
0
302,083
2
L
Tiamat
7,355
490
93
6
0
263,258
4
L
Geb
6,513
434
33
2
0
246,644
3
W
Bellona
8,390
559
101
7
0
288,557
0
L
Xbalanque
5,656
377
53
4
0
270,015
0
W
Merlin
9,170
611
139
9
0
273,048
6
W
Ares
7,830
522
22
1
0
291,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role