Player Matchup

Khepri
Khepri
BeMeech
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,591 Elo+
Party 1
Erlang Shen
Erlang Shen
DommyyP
Erlang Shen
Level 31
God Stats
1W - 0L
1,514 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Rozzayx
Zhong Kui
Level 159
God Stats
1W - 1L
1,923 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 1
Olorun
Olorun
ctibbs14
Olorun
Level 128
God Stats
2W - 0L
1,847 SR
Queue Stats
11W - 11L
1,574 Elo+
Party 1
Anhur
Anhur
wafflez53
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,525 Elo+

VS

Team Averages
Level 67
1,479 SR
1,418 Elo+
Janus
Janus
G R A V I T I31
Janus
Level 48
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 8L
1,420 Elo+
Party 2
Cupid
Cupid
Gwarmax
Cupid
Level 147
God Stats
3W - 2L
1,493 SR
Queue Stats
142W - 151L
1,381 Elo+
Solo
Agni
Agni
IIFerchusII
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SerosonaHntr
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,285 Elo+
Solo
Sol
Sol
SirSalem
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeMeech
Khepri
15
4 / 3 / 23
9,755
976
4,460
13,806
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
DommyyP
Erlang Shen
15
7 / 4 / 12
9,503
950
7,239
14,680
10,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Rozzayx
Zhong Kui
18
7 / 1 / 20
10,229
1,023
16,468
17,039
13,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
ctibbs14
Olorun
18
11 / 2 / 18
10,446
1,045
16,239
9,184
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
wafflez53
Anhur
15
7 / 7 / 15
9,398
940
8,123
11,512
4,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
8,533
853
5,237
13,496
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Gwarmax
Cupid
14
2 / 5 / 7
7,982
798
6,514
8,583
3,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 10 / 7
8,212
821
4,907
11,457
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
3 / 6 / 10
9,087
909
11,916
13,150
10,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 6
8,548
855
12,049
9,452
2,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
48
36
Kills
14
17
Deaths
36
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
BeMeech
Khepri
4
3
23
5.17
W
Erlang Shen
DommyyP
Erlang Shen
7
4
12
3.25
L
3
9
4
0.56
L
Cupid
Gwarmax
Cupid
2
5
7
1.1
L
2
10
7
0.55
W
Zhong Kui
Rozzayx
Zhong Kui
7
1
20
17
L
Ne Zha
3
6
10
1.33
L
4
6
6
1.17
W
Olorun
ctibbs14
Olorun
11
2
18
10
W
Anhur
wafflez53
Anhur
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,529
Damage
40,623
66,221
Taken
56,138
49,668
Mitigated
25,090
28,109
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BeMeech
Khepri
4,460
404
1,225
2,881
13,806
15,280
290
4,821
8,075
7,087
0
W
Erlang Shen
DommyyP
Erlang Shen
7,239
2,896
1,475
3,707
14,680
10,698
891
4,376
10,304
0
16,248
L
5,237
428
589
1,021
13,496
4,971
360
10,329
3,167
15,575
0
L
Cupid
Gwarmax
Cupid
6,514
3,617
3,397
1,512
8,583
3,179
552
6,735
1,848
0
15,181
L
4,907
540
0
0
11,457
3,537
0
5,902
5,555
8,013
0
W
Zhong Kui
Rozzayx
Zhong Kui
16,468
1,423
903
9,890
17,039
13,617
612
5,547
11,492
32,065
0
L
Ne Zha
11,916
2,687
645
2,490
13,150
10,433
76
7,492
5,658
415
20,759
L
12,049
4,122
305
1,304
9,452
2,970
858
4,944
4,508
20,289
0
W
Olorun
ctibbs14
Olorun
16,239
9,488
3,330
4,260
9,184
5,345
2,782
3,577
5,607
33,309
2,720
W
Anhur
wafflez53
Anhur
8,123
2,591
0
438
11,512
4,728
642
4,287
7,225
0
13,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
42,362
106
Minions Killed
75
0
Camps Cleared
0
1,016,212
Distance Traveled
807,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,755
976
3
0
0
200,952
0
W
Erlang Shen
9,503
950
21
2
0
202,248
0
L
Janus
8,533
853
27
3
0
144,031
0
L
Cupid
7,982
798
18
2
0
166,761
0
L
Agni
8,212
821
5
1
0
139,972
0
W
Zhong Kui
10,229
1,023
41
4
0
225,258
0
L
Ne Zha
9,087
909
7
1
0
187,188
2
L
Sol
8,548
855
18
2
0
169,140
0
W
Olorun
10,446
1,045
30
3
0
191,028
0
W
Anhur
9,398
940
11
1
0
196,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role