Player Matchup

Apollo
Apollo
GamerzGary
Apollo
Level 127
God Stats
11W - 7L
1,632 SR
Queue Stats
214W - 184L
1,603 Elo+
Party 1
Athena
Athena
JackTheSoldier
Athena
Level 87
God Stats
9W - 12L
1,457 SR
Queue Stats
118W - 108L
1,553 Elo+
Party 1
Thanatos
Thanatos
OmniDak
Thanatos
Level 108
God Stats
11W - 18L
1,379 SR
Queue Stats
585W - 586L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Oracle197
Gilgamesh
Level 112
God Stats
2W - 4L
1,505 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 1
Merlin
Merlin
xxxmai
Merlin
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 243L
1,593 Elo+
Solo
Team Averages
Level 114
1,495 SR
1,551 Elo+

VS

Team Averages
Level 128
1,576 SR
1,493 Elo+
King Arthur
King Arthur
deanthemachine
King Arthur
Level 104
God Stats
4W - 2L
1,645 SR
Queue Stats
43W - 32L
1,571 Elo+
Solo
Ares
Ares
jbeard84
Ares
Level 109
God Stats
50W - 42L
1,629 SR
Queue Stats
60W - 60L
1,535 Elo+
Party 2
Arachne
Arachne
lxljerrylxl
Arachne
Level 160
God Stats
15W - 9L
1,607 SR
Queue Stats
462W - 447L
1,522 Elo+
Solo
Scylla
Scylla
spideyOwO
Scylla
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo
Medusa
Medusa
trippbelcher
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GamerzGary
Apollo
11
3 / 3 / 0
6,804
567
6,453
7,788
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
5,514
460
2,765
10,217
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OmniDak
Thanatos
11
7 / 3 / 0
7,305
609
5,342
9,993
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Oracle197
Gilgamesh
10
0 / 4 / 4
6,083
507
4,916
10,498
6,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
xxxmai
Merlin
12
0 / 1 / 1
6,602
550
3,324
3,958
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
deanthemachine
King Arthur
13
5 / 2 / 1
7,434
620
8,625
7,781
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
11
3 / 2 / 3
6,699
558
4,866
8,586
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
lxljerrylxl
Arachne
12
4 / 3 / 4
7,249
604
7,150
8,822
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
spideyOwO
Scylla
11
0 / 0 / 2
5,884
490
3,077
4,414
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
3 / 3 / 3
6,844
570
5,351
6,372
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
15
15
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
GamerzGary
Apollo
3
3
0
1
L
0
4
2
0.25
L
Thanatos
OmniDak
Thanatos
7
3
0
2.33
L
Gilgamesh
Oracle197
Gilgamesh
0
4
4
0.5
W
King Arthur
deanthemachine
King Arthur
5
2
1
2.75
W
Ares
3
2
3
2.25
W
Arachne
lxljerrylxl
Arachne
4
3
4
2
W
Scylla
spideyOwO
Scylla
0
0
2
1
W
Medusa
3
3
3
1.5
L
Merlin
xxxmai
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
29,069
42,454
Taken
35,975
19,516
Mitigated
17,928
13,321
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GamerzGary
Apollo
6,453
4,475
0
2,954
7,788
2,245
0
1,487
6,301
0
48,097
L
2,765
775
149
1,863
10,217
5,600
25
3,632
6,513
12,112
0
L
Thanatos
OmniDak
Thanatos
5,342
1,961
0
6,626
9,993
3,399
0
554
9,324
0
36,797
L
Gilgamesh
Oracle197
Gilgamesh
4,916
1,652
0
659
10,498
6,929
80
0
9,939
0
26,762
W
King Arthur
deanthemachine
King Arthur
8,625
1,270
0
1,747
7,781
5,641
0
593
7,188
0
40,079
W
Ares
4,866
224
0
1,413
8,586
4,929
339
2,339
6,185
14,862
0
W
Arachne
lxljerrylxl
Arachne
7,150
5,529
0
3,067
8,822
4,626
0
113
8,695
0
43,131
W
Scylla
spideyOwO
Scylla
3,077
265
48
2,193
4,414
1,290
0
2,526
1,566
33,069
0
W
Medusa
5,351
2,417
0
1,927
6,372
1,442
1,881
120
6,252
0
36,512
L
Merlin
xxxmai
Merlin
3,324
152
0
1,070
3,958
1,343
185
2,326
1,632
40,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
34,110
338
Minions Killed
302
0
Camps Cleared
0
1,104,869
Distance Traveled
1,186,815
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,804
567
98
8
0
209,937
2
L
Athena
5,514
460
21
2
0
224,354
2
L
Thanatos
7,305
609
75
6
0
240,365
5
L
Gilgamesh
6,083
507
57
5
0
217,579
2
W
King Arthur
7,434
620
82
7
0
234,067
5
W
Ares
6,699
558
24
2
0
244,665
7
W
Arachne
7,249
604
67
6
0
257,239
3
W
Scylla
5,884
490
65
5
0
214,518
6
W
Medusa
6,844
570
64
5
0
236,326
2
L
Merlin
6,602
550
87
7
0
212,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role