Player Matchup

Charybdis
Charybdis
Albel_Ivoire
Charybdis
Level 28
God Stats
11W - 11L
1,431 SR
Queue Stats
121W - 152L
1,308 Elo+
Party 1
Chernobog
Chernobog
AshesOfKings
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 200L
1,433 Elo+
Party 3
Pele
Pele
Drappa
Pele
Level 45
God Stats
2W - 2L
1,612 SR
Queue Stats
137W - 172L
1,303 Elo+
Party 1
Atlas
Atlas
JonglaJongla90
Atlas
Level 59
God Stats
14W - 11L
1,559 SR
Queue Stats
128W - 176L
1,412 Elo+
Party 3
He Bo
He Bo
Metatron52
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,437 Elo+
Party 3
Team Averages
Level 37
1,520 SR
1,379 Elo+

VS

Team Averages
Level 93
1,607 SR
1,387 Elo+
Fafnir
Fafnir
AoF Chancellor
Fafnir
Level 133
God Stats
1W - 3L
1,353 SR
Queue Stats
36W - 47L
1,457 Elo+
Party 2
Horus
Horus
AoF Radioboi
Horus
Level 134
God Stats
1W - 0L
1,680 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
DarklWolfe
Heimdallr
Level 86
God Stats
3W - 1L
1,795 SR
Queue Stats
3W - 5L
1,354 Elo+
Party 2
Ra
Ra
ProvingHeart58
Ra
Level 8
God Stats
3W - 3L
1,795 SR
Queue Stats
7W - 16L
1,307 Elo+
Party 2
Nemesis
Nemesis
V4R3L4
Nemesis
Level 106
God Stats
1W - 0L
1,410 SR
Queue Stats
51W - 55L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Albel_Ivoire
Charybdis
16
3 / 6 / 2
9,823
982
13,779
15,724
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
AshesOfKings
Chernobog
15
0 / 7 / 1
8,850
885
5,713
14,546
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Drappa
Pele
15
3 / 7 / 1
10,207
1,021
10,893
16,297
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 3 / 4
9,175
918
13,164
12,062
3,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
0 / 9 / 5
9,278
928
5,818
13,494
3,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

123

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 22
11,754
1,175
10,320
12,236
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 0 / 19
12,857
1,286
16,121
11,895
13,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
DarklWolfe
Heimdallr
18
13 / 1 / 13
12,481
1,248
25,464
11,271
4,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 1 / 13
9,983
998
5,223
6,415
2,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
V4R3L4
Nemesis
17
2 / 4 / 15
10,378
1,038
7,250
12,929
5,568
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
114
6
Kills
32
32
Deaths
6
13
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Albel_Ivoire
Charybdis
3
6
2
0.67
W
4
0
22
15
W
11
0
19
20.5
L
Chernobog
AshesOfKings
Chernobog
0
7
1
0.07
W
Heimdallr
DarklWolfe
Heimdallr
13
1
13
19.5
L
Pele
Drappa
Pele
3
7
1
0.5
L
0
3
4
0.67
L
He Bo
0
9
5
0.28
W
2
1
13
8.5
W
Nemesis
V4R3L4
Nemesis
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,367
Damage
64,378
72,123
Taken
54,746
19,327
Mitigated
45,863
5,046
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Albel_Ivoire
Charybdis
13,779
7,723
0
911
15,724
4,122
0
4,560
11,164
0
31,999
W
10,320
2,617
0
2,381
12,236
19,803
0
3,906
8,330
24,845
0
W
16,121
8,185
4,078
4,332
11,895
13,158
0
3,449
8,446
0
24,155
L
Chernobog
AshesOfKings
Chernobog
5,713
4,007
0
944
14,546
3,369
0
2,051
12,492
0
28,125
W
Heimdallr
DarklWolfe
Heimdallr
25,464
15,539
0
3,013
11,271
4,708
0
4,609
6,662
0
44,825
L
Pele
Drappa
Pele
10,893
1,902
314
1,780
16,297
4,688
0
2,866
13,431
0
37,755
L
13,164
3,614
471
626
12,062
3,900
0
3,138
8,924
24,208
0
L
He Bo
5,818
813
0
0
13,494
3,248
0
2,928
10,566
23,002
0
W
5,223
43
0
326
6,415
2,626
0
2,433
3,982
18,120
0
W
Nemesis
V4R3L4
Nemesis
7,250
1,423
293
999
12,929
5,568
0
4,585
8,344
0
30,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
57,453
201
Minions Killed
177
5
Camps Cleared
7
1,015,990
Distance Traveled
1,008,112
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,823
982
31
3
2
183,731
0
W
Fafnir
11,754
1,175
28
3
1
197,614
0
W
Horus
12,857
1,286
19
2
3
219,008
0
L
Chernobog
8,850
885
52
5
2
191,932
1
W
Heimdallr
12,481
1,248
47
5
1
162,926
0
L
Pele
10,207
1,021
56
6
0
246,072
0
L
Atlas
9,175
918
17
2
1
219,396
0
L
He Bo
9,278
928
45
5
0
174,859
0
W
Ra
9,983
998
33
3
1
211,195
0
W
Nemesis
10,378
1,038
50
5
1
217,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role