Player Matchup

Erlang Shen
Erlang Shen
BleachedGene
Erlang Shen
Level 21
God Stats
3W - 1L
1,751 SR
Queue Stats
54W - 26L
1,664 Elo+
Party 1
Cupid
Cupid
Branmuffin17
Cupid
Level 149
God Stats
31W - 19L
1,718 SR
Queue Stats
239W - 206L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
Danîel
Kukulkan
Level 154
God Stats
2W - 3L
1,421 SR
Queue Stats
172W - 165L
1,669 Elo+
Party 1
Awilix
Awilix
Salad
Awilix
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,711 Elo+
Party 1
Cthulhu
Cthulhu
Ziionos
Cthulhu
Level 129
God Stats
1W - 0L
2,033 SR
Queue Stats
32W - 27L
1,635 Elo+
Party 1
Team Averages
Level 122
1,685 SR
1,667 Elo+

VS

Team Averages
Level 96
1,568 SR
1,543 Elo+
Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Babу
Anhur
Level 147
God Stats
44W - 40L
1,534 SR
Queue Stats
376W - 326L
1,601 Elo+
Party 2
King Arthur
King Arthur
ElChonete
King Arthur
Level 23
God Stats
0W - 2L
1,341 SR
Queue Stats
20W - 16L
1,628 Elo+
Party 2
He Bo
He Bo
Neotamias
He Bo
Level 129
God Stats
1W - 1L
1,767 SR
Queue Stats
146W - 125L
1,516 Elo+
Party 3
Horus
Horus
mooseboy40
Horus
Level 46
God Stats
8W - 4L
1,698 SR
Queue Stats
51W - 55L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BleachedGene
Erlang Shen
11
5 / 0 / 4
6,567
597
5,497
7,483
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 4
5,668
515
2,899
6,516
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Danîel
Kukulkan
12
2 / 2 / 5
7,051
641
3,098
3,976
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Salad
Awilix
13
8 / 0 / 7
7,664
697
11,615
5,539
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Ziionos
Cthulhu
12
2 / 0 / 1
6,545
595
3,590
5,517
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 5 / 1
5,390
490
1,896
7,190
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Babу
Anhur
10
3 / 4 / 0
6,236
567
6,230
7,554
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ElChonete
King Arthur
11
0 / 3 / 0
6,156
560
3,627
7,505
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Neotamias
He Bo
10
2 / 3 / 1
6,140
558
5,077
7,010
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
6
0 / 3 / 0
4,449
404
1,737
8,789
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
5
6
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
1
0.1
L
Anhur
Babу
Anhur
3
4
0
0.75
W
Erlang Shen
BleachedGene
Erlang Shen
5
0
4
7
W
1
4
4
0.75
W
Kukulkan
Danîel
Kukulkan
2
2
5
2.25
L
King Arthur
ElChonete
King Arthur
0
3
0
0
L
He Bo
Neotamias
He Bo
2
3
1
0.83
W
Awilix
Salad
Awilix
8
0
7
11.5
W
Cthulhu
Ziionos
Cthulhu
2
0
1
2.5
L
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,699
Damage
18,567
29,031
Taken
38,048
11,951
Mitigated
14,312
6,678
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,896
509
0
500
7,190
2,543
0
1,789
5,401
27,405
0
L
Anhur
Babу
Anhur
6,230
3,687
0
981
7,554
1,831
0
143
7,411
0
40,279
W
Erlang Shen
BleachedGene
Erlang Shen
5,497
1,904
0
2,477
7,483
3,782
0
2,669
4,814
5,141
21,269
W
2,899
1,463
207
1,351
6,516
677
515
288
6,228
0
23,083
W
Kukulkan
Danîel
Kukulkan
3,098
622
0
500
3,976
1,440
0
2,498
1,438
46,156
0
L
King Arthur
ElChonete
King Arthur
3,627
715
0
1,534
7,505
4,364
0
3,242
3,881
0
36,274
L
He Bo
Neotamias
He Bo
5,077
208
0
3,410
7,010
1,858
0
1,951
5,016
37,055
0
W
Awilix
Salad
Awilix
11,615
5,328
0
437
5,539
1,738
0
1,154
4,310
0
46,987
W
Cthulhu
Ziionos
Cthulhu
3,590
361
0
1,706
5,517
4,314
0
596
4,638
33,034
0
L
Horus
1,737
1,036
337
2,056
8,789
3,716
0
534
8,255
0
6,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
28,371
357
Minions Killed
295
0
Camps Cleared
0
1,110,806
Distance Traveled
1,017,502
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,390
490
48
4
0
200,857
1
L
Anhur
6,236
567
81
7
0
195,976
1
W
Erlang Shen
6,567
597
48
4
0
223,025
0
W
Cupid
5,668
515
54
5
0
202,925
0
W
Kukulkan
7,051
641
86
8
0
208,305
5
L
King Arthur
6,156
560
78
7
0
217,110
6
L
He Bo
6,140
558
80
7
0
206,052
7
W
Awilix
7,664
697
77
7
0
271,207
1
W
Cthulhu
6,545
595
92
8
0
205,344
0
L
Horus
4,449
404
8
1
0
197,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role