Player Matchup

Chiron
Chiron
 
Chiron
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DONTTFFEEDD
Ah Puch
Level 154
God Stats
4W - 1L
1,725 SR
Queue Stats
134W - 126L
1,504 Elo+
Party 1
Artio
Artio
EVERAN WOLF
Artio
Level 123
God Stats
2W - 1L
1,639 SR
Queue Stats
76W - 58L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
I AM MITTENZ
Kukulkan
Level 18
God Stats
0W - 1L
1,658 SR
Queue Stats
5W - 7L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
merlin4455
Zhong Kui
Level 109
God Stats
1W - 1L
1,578 SR
Queue Stats
53W - 43L
1,530 Elo+
Party 1
Team Averages
Level 84
1,620 SR
1,498 Elo+

VS

Team Averages
Level 93
1,579 SR
1,545 Elo+
Odin
Odin
Don Dougstar
Odin
Level 124
God Stats
20W - 13L
1,606 SR
Queue Stats
540W - 448L
1,578 Elo+
Party 2
Hera
Hera
Johnnywhatagent
Hera
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 98L
1,358 Elo+
Solo
Izanami
Izanami
ShadowStar729
Izanami
Level 143
God Stats
2W - 0L
1,714 SR
Queue Stats
316W - 243L
1,618 Elo+
Party 2
Hades
Hades
XMOUSEKATOOL
Hades
Level 143
God Stats
5W - 3L
1,576 SR
Queue Stats
490W - 389L
1,574 Elo+
Party 2
Anubis
Anubis
xX Bobbyholy Xx
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
4 / 7 / 9
10,237
731
11,990
15,662
6,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DONTTFFEEDD
Ah Puch
16
6 / 7 / 8
10,311
737
13,971
13,053
5,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 7 / 11
9,839
703
8,764
25,346
27,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
I AM MITTENZ
Kukulkan
15
2 / 8 / 7
9,599
686
2,255
11,528
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
merlin4455
Zhong Kui
17
5 / 8 / 9
10,468
748
16,703
22,505
13,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 20
12,088
863
12,246
16,461
20,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 2 / 23
12,073
862
19,484
8,646
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
20
15 / 3 / 15
12,711
908
22,194
11,298
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 3 / 21
11,362
812
18,298
17,022
23,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 10 / 5
10,013
715
5,963
12,681
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
121
20
Kills
37
37
Deaths
23
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
7
9
1.21
L
Ah Puch
DONTTFFEEDD
Ah Puch
6
7
8
1.43
W
9
5
20
3.8
L
3
7
11
1.21
L
Kukulkan
I AM MITTENZ
Kukulkan
2
8
7
0.69
W
5
2
23
8.25
W
Izanami
15
3
15
7.5
W
6
3
21
5.5
L
Zhong Kui
merlin4455
Zhong Kui
5
8
9
1.19
W
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
78,185
88,094
Taken
66,108
57,785
Mitigated
58,458
28,311
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,990
7,151
1,210
3,739
15,662
6,097
0
7,830
7,549
0
30,423
L
Ah Puch
DONTTFFEEDD
Ah Puch
13,971
554
1,368
1,612
13,053
5,017
0
6,442
6,524
30,225
0
W
12,246
1,495
944
1,314
16,461
20,362
1,128
7,108
9,125
0
24,073
L
8,764
152
2,600
8,458
25,346
27,858
0
11,772
12,984
20,327
0
L
Kukulkan
I AM MITTENZ
Kukulkan
2,255
291
511
629
11,528
5,173
0
3,931
7,352
8,983
0
W
19,484
7,113
1,333
2,003
8,646
3,641
1,466
6,615
1,904
39,978
0
W
Izanami
22,194
13,219
2,099
3,257
11,298
5,109
1,914
8,111
3,016
0
44,194
W
18,298
1,997
2,812
7,839
17,022
23,700
731
10,047
6,434
26,119
0
L
Zhong Kui
merlin4455
Zhong Kui
16,703
448
1,344
6,840
22,505
13,640
0
12,166
9,940
35,366
0
W
5,963
475
0
1,850
12,681
5,646
740
8,405
3,936
12,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
58,247
135
Minions Killed
160
0
Camps Cleared
0
1,134,635
Distance Traveled
1,195,504
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,237
731
32
2
0
199,407
1
L
Ah Puch
10,311
737
41
3
0
236,467
0
W
Odin
12,088
863
24
2
0
237,766
0
L
Artio
9,839
703
9
1
0
266,877
0
L
Kukulkan
9,599
686
15
1
0
198,156
0
W
Hera
12,073
862
57
4
0
265,123
4
W
Izanami
12,711
908
46
3
0
237,039
4
W
Hades
11,362
812
19
1
0
255,876
0
L
Zhong Kui
10,468
748
38
3
0
233,728
0
W
Anubis
10,013
715
14
1
0
199,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role