Player Matchup

Discordia
Discordia
Berto79 Is Back
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,460 Elo+
Party 3
Raijin
Raijin
BigCamo94
Raijin
Level 116
God Stats
4W - 0L
1,785 SR
Queue Stats
32W - 16L
1,682 Elo+
Party 3
Agni
Agni
ShimapanDaisuki
Agni
Level 160
God Stats
4W - 3L
1,545 SR
Queue Stats
252W - 234L
1,503 Elo+
Party 1
Terra
Terra
Vioxics
Terra
Level 126
God Stats
1W - 0L
1,282 SR
Queue Stats
16W - 16L
1,452 Elo+
Party 1
Vamana
Vamana
lilman821
Vamana
Level 107
God Stats
3W - 1L
1,663 SR
Queue Stats
34W - 21L
1,620 Elo+
Party 3
Team Averages
Level 119
1,555 SR
1,543 Elo+

VS

Team Averages
Level 101
1,527 SR
1,335 Elo+
Heimdallr
Heimdallr
DannyDonutz
Heimdallr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Chang'e
Chang'e
DedStrawbery
Chang'e
Level 116
God Stats
0W - 1L
1,765 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Oscar Beyer
Nu Wa
Level 143
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 2
Poseidon
Poseidon
SwishOnAChainNet
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Atlas
Atlas
buddy716
Atlas
Level 81
God Stats
0W - 1L
1,360 SR
Queue Stats
104W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Berto79 Is Back
Discordia
18
3 / 3 / 13
11,265
704
15,868
12,482
4,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
BigCamo94
Raijin
20
10 / 6 / 12
12,783
799
24,831
20,106
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 12
12,173
761
14,058
11,552
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Vioxics
Terra
19
1 / 2 / 25
11,097
694
4,663
21,014
27,026
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
lilman821
Vamana
20
9 / 5 / 19
12,946
809
20,312
31,856
35,363
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DannyDonutz
Heimdallr
18
3 / 8 / 8
11,135
696
13,009
16,650
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DedStrawbery
Chang'e
18
5 / 4 / 7
11,735
733
12,226
16,675
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 8
11,930
746
22,655
13,429
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 6 / 8
11,635
727
12,072
15,755
7,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
buddy716
Atlas
17
0 / 6 / 13
10,966
685
12,181
26,921
35,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
29
Kills
18
19
Deaths
29
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Discordia
Berto79 Is Back
Discordia
3
3
13
3.17
W
Raijin
BigCamo94
Raijin
10
6
12
2.67
L
Heimdallr
DannyDonutz
Heimdallr
3
8
8
0.88
L
Chang'e
DedStrawbery
Chang'e
5
4
7
2.13
L
5
5
8
1.8
W
6
3
12
4
L
5
6
8
1.5
W
Terra
Vioxics
Terra
1
2
25
6.75
L
Atlas
buddy716
Atlas
0
6
13
1.08
W
Vamana
lilman821
Vamana
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,732
Damage
72,143
97,010
Taken
89,430
79,482
Mitigated
64,564
54,508
Healing
35,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Berto79 Is Back
Discordia
15,868
214
2,708
2,470
12,482
4,099
1,176
7,949
4,533
36,958
0
W
Raijin
BigCamo94
Raijin
24,831
1,102
3,576
6,834
20,106
5,686
1,129
15,796
4,310
54,973
0
L
Heimdallr
DannyDonutz
Heimdallr
13,009
4,731
0
346
16,650
8,345
1,543
12,562
3,635
0
28,653
L
Chang'e
DedStrawbery
Chang'e
12,226
175
11,925
8,039
16,675
7,539
162
10,474
5,628
26,633
0
L
22,655
6,039
868
2,125
13,429
6,250
397
8,514
4,554
38,632
0
W
14,058
808
2,638
2,363
11,552
7,308
1,884
7,190
4,362
41,230
0
L
12,072
1,404
2,134
1,938
15,755
7,310
498
11,042
4,073
32,054
0
W
Terra
Vioxics
Terra
4,663
570
10,636
7,940
21,014
27,026
985
11,185
9,829
11,464
0
L
Atlas
buddy716
Atlas
12,181
4,007
1,348
6,747
26,921
35,120
262
17,352
8,701
23,333
0
W
Vamana
lilman821
Vamana
20,312
7,452
2,185
13,158
31,856
35,363
746
17,014
14,842
3,658
31,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,264
Gold Earned
57,401
184
Minions Killed
139
0
Camps Cleared
0
1,519,723
Distance Traveled
1,271,732
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,265
704
41
3
0
297,280
0
W
Raijin
12,783
799
61
4
0
275,244
0
L
Heimdallr
11,135
696
36
2
0
249,102
0
L
Chang'e
11,735
733
16
1
0
281,966
5
L
Nu Wa
11,930
746
27
2
0
200,710
0
W
Agni
12,173
761
43
3
0
271,111
6
L
Poseidon
11,635
727
41
3
0
270,296
1
W
Terra
11,097
694
12
1
0
316,599
0
L
Atlas
10,966
685
19
1
0
269,658
2
W
Vamana
12,946
809
27
2
0
359,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role