Player Matchup

Hera
Hera
Alvara463337
Hera
Level 17
God Stats
9W - 13L
1,244 SR
Queue Stats
13W - 23L
1,065 Elo+
Party 2
Medusa
Medusa
IopendOoRs7616
Medusa
Level 126
God Stats
14W - 30L
1,321 SR
Queue Stats
557W - 912L
1,247 Elo+
Solo
Chang'e
Chang'e
TheMGOWolverine
Chang'e
Level 30
God Stats
37W - 33L
1,244 SR
Queue Stats
86W - 111L
1,303 Elo+
Party 2
Team Averages
Level 58
1,270 SR
1,205 Elo+

VS

Team Averages
Level 74
1,481 SR
1,265 Elo+
Arachne
Arachne
L3G3NDARYWO1F18
Arachne
Level 106
God Stats
5W - 4L
1,480 SR
Queue Stats
28W - 38L
1,290 Elo+
Solo
Hades
Hades
Zuker225
Hades
Level 87
God Stats
30W - 21L
1,510 SR
Queue Stats
115W - 172L
1,258 Elo+
Party 1
Cerberus
Cerberus
badiemaddie
Cerberus
Level 28
God Stats
6W - 4L
1,454 SR
Queue Stats
48W - 68L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
9,784
652
8,066
10,767
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 4
9,307
620
7,574
11,348
3,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 6
9,092
606
11,265
11,992
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 10
12,138
809
11,318
10,977
4,313
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Zuker225
Hades
16
9 / 3 / 12
11,661
777
14,459
12,187
9,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
badiemaddie
Cerberus
14
1 / 1 / 21
10,778
719
4,657
14,030
11,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
22
22
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
2
7
4
0.57
W
12
4
10
4.25
L
1
7
6
0.57
W
Hades
Zuker225
Hades
9
3
12
5
W
Cerberus
badiemaddie
Cerberus
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,905
Damage
30,434
34,107
Taken
37,194
9,283
Mitigated
24,962
4,465
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,066
2,804
59
255
10,767
2,646
216
6,599
4,168
22,583
0
L
7,574
3,261
103
418
11,348
3,422
465
6,594
4,754
0
35,458
W
11,318
8,754
148
3,577
10,977
4,313
988
5,221
5,756
0
29,960
L
11,265
1,102
1,373
2,257
11,992
3,215
648
6,651
5,341
29,388
0
W
Hades
Zuker225
Hades
14,459
1,108
808
3,553
12,187
9,042
1,029
7,588
4,599
53,947
0
W
Cerberus
badiemaddie
Cerberus
4,657
744
877
5,946
14,030
11,607
814
7,463
6,567
23,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
34,577
160
Minions Killed
152
5
Camps Cleared
8
683,958
Distance Traveled
826,245
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,784
652
48
3
0
210,267
1
L
Medusa
9,307
620
52
3
5
249,881
3
W
Arachne
12,138
809
34
2
2
275,724
2
L
Chang'e
9,092
606
60
4
0
223,810
4
W
Hades
11,661
777
75
5
6
281,258
1
W
Cerberus
10,778
719
43
3
0
269,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role