Player Matchup

Artemis
Artemis
Aearion96
Artemis
Level 74
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 17L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GRaatt
Tsukuyomi
Level 26
God Stats
1W - 4L
1,298 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 2
Thor
Thor
Micosama_
Thor
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 2
Cerberus
Cerberus
PumkinKnight488
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 2
Zeus
Zeus
xXInYoBuiznessXx
Zeus
Level 18
God Stats
3W - 2L
1,660 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 2
Team Averages
Level 27
1,492 SR
1,362 Elo+

VS

Team Averages
Level 100
1,692 SR
1,606 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
A-Blood-Hunter
Chaac
Level 147
God Stats
13W - 6L
1,754 SR
Queue Stats
182W - 141L
1,703 Elo+
Party 1
Ymir
Ymir
ArgentumLuna
Ymir
Level 127
God Stats
4W - 1L
1,696 SR
Queue Stats
369W - 257L
1,741 Elo+
Party 1
Mercury
Mercury
BigSteppaSupreme
Mercury
Level 27
God Stats
7W - 2L
1,860 SR
Queue Stats
98W - 36L
1,716 Elo+
Party 1
Izanami
Izanami
aalexjahirr
Izanami
Level 45
God Stats
27W - 21L
1,652 SR
Queue Stats
208W - 253L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aearion96
Artemis
17
1 / 12 / 10
9,911
991
9,683
23,259
8,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
GRaatt
Tsukuyomi
17
8 / 10 / 7
12,695
1,270
22,379
19,540
7,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
16
6 / 9 / 4
11,254
1,125
7,484
14,036
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
18
0 / 12 / 11
9,993
999
9,032
25,414
25,921
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 10 / 8
10,807
1,081
19,746
15,928
5,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 29
12,709
1,271
14,591
12,715
16,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
12 / 2 / 20
12,065
1,207
17,630
17,896
14,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 4 / 24
11,309
1,131
12,153
13,933
13,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
27 / 5 / 12
14,769
1,477
36,310
18,079
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
aalexjahirr
Izanami
18
2 / 4 / 9
10,621
1,062
10,469
12,235
4,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
147
18
Kills
53
53
Deaths
18
40
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
29
6.5
W
12
2
20
11
L
Artemis
Aearion96
Artemis
1
12
10
0.5
W
7
4
24
4.75
W
27
5
12
6.6
L
Tsukuyomi
GRaatt
Tsukuyomi
8
10
7
1.15
L
Thor
6
9
4
0.89
L
Cerberus
0
12
11
0.46
W
Izanami
aalexjahirr
Izanami
2
4
9
1.63
L
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,324
Damage
91,153
98,177
Taken
74,858
57,005
Mitigated
55,806
4,818
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,591
2,196
1,693
1,251
12,715
16,367
0
7,016
5,699
28,277
0
W
17,630
4,926
0
3,665
17,896
14,776
0
8,802
9,094
0
26,253
L
Artemis
Aearion96
Artemis
9,683
6,661
0
803
23,259
8,109
0
1,529
21,648
0
24,523
W
12,153
6,412
0
715
13,933
13,600
0
7,094
6,839
20,546
0
W
36,310
28,424
0
6,254
18,079
6,865
0
3,593
14,486
0
48,226
L
Tsukuyomi
GRaatt
Tsukuyomi
22,379
6,010
0
253
19,540
7,909
0
8,790
10,536
0
44,793
L
Thor
7,484
1,320
0
0
14,036
9,485
0
3,632
10,316
0
14,705
L
Cerberus
9,032
1,013
0
3,417
25,414
25,921
0
8,071
16,867
18,824
0
W
Izanami
aalexjahirr
Izanami
10,469
8,043
0
1,539
12,235
4,198
0
2,273
9,962
0
42,974
L
19,746
1,426
219
126
15,928
5,581
0
4,722
11,095
54,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
61,473
181
Minions Killed
186
4
Camps Cleared
10
854,569
Distance Traveled
834,566
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,709
1,271
19
2
0
159,658
1
W
Chaac
12,065
1,207
26
3
0
176,209
0
L
Artemis
9,911
991
19
2
0
134,811
0
W
Ymir
11,309
1,131
21
2
1
150,171
0
W
Mercury
14,769
1,477
29
3
4
198,940
0
L
Tsukuyomi
12,695
1,270
50
5
0
206,850
0
L
Thor
11,254
1,125
18
2
1
181,525
0
L
Cerberus
9,993
999
24
2
1
159,778
2
W
Izanami
10,621
1,062
91
9
5
149,588
0
L
Zeus
10,807
1,081
70
7
2
171,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role