Player Matchup

Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ItzFear
Zhong Kui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
Krasten
Kukulkan
Level 57
God Stats
0W - 2L
1,705 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
XeraMeuPé
Nu Wa
Level 55
God Stats
0W - 1L
1,461 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 1
Fenrir
Fenrir
Árchontas
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,370 Elo+
Party 1
Team Averages
Level 64
1,533 SR
1,386 Elo+

VS

Team Averages
Level 119
1,603 SR
1,468 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
COFLER10
Morgan Le Fay
Level 90
God Stats
1W - 0L
1,480 SR
Queue Stats
64W - 70L
1,460 Elo+
Party 2
Fenrir
Fenrir
NarHarzvøg
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,549 Elo+
Party 2
Chernobog
Chernobog
Shadøwdemøn
Chernobog
Level 128
God Stats
1W - 0L
1,825 SR
Queue Stats
11W - 16L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
SoloBeer
Cthulhu
Level 114
God Stats
1W - 0L
1,710 SR
Queue Stats
22W - 29L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 3 / 11
11,547
770
14,268
13,660
5,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
ItzFear
Zhong Kui
16
2 / 8 / 8
9,911
661
13,227
16,673
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Krasten
Kukulkan
19
5 / 5 / 13
11,606
774
14,565
11,810
5,271
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
20
6 / 5 / 12
12,509
834
18,199
14,494
5,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Árchontas
Fenrir
14
1 / 8 / 11
9,361
624
5,400
15,426
7,134
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 5 / 16
10,295
686
6,681
15,945
18,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
COFLER10
Morgan Le Fay
20
7 / 3 / 18
12,244
816
16,336
13,184
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
6 / 5 / 16
11,774
785
6,902
16,895
15,043
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Shadøwdemøn
Chernobog
20
11 / 2 / 17
13,352
890
22,048
12,932
7,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SoloBeer
Cthulhu
19
2 / 4 / 21
11,137
742
12,281
21,489
34,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
19
Kills
28
29
Deaths
19
55
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
11
3.5
W
Cabrakan
 
Cabrakan
2
5
16
2
W
Morgan Le Fay
COFLER10
Morgan Le Fay
7
3
18
5.33
L
Zhong Kui
ItzFear
Zhong Kui
2
8
8
0.75
L
Kukulkan
Krasten
Kukulkan
5
5
13
2.3
W
Fenrir
6
5
16
2.8
W
Chernobog
Shadøwdemøn
Chernobog
11
2
17
9.75
W
Cthulhu
SoloBeer
Cthulhu
2
4
21
3.13
L
Nu Wa
6
5
12
2.4
L
Fenrir
Árchontas
Fenrir
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
64,248
72,063
Taken
80,445
33,449
Mitigated
83,162
17,263
Healing
28,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,268
2,885
886
2,217
13,660
5,634
3,544
6,989
6,671
45,739
0
W
Cabrakan
 
Cabrakan
6,681
235
1,443
4,664
15,945
18,977
227
13,284
2,661
14,445
0
W
Morgan Le Fay
COFLER10
Morgan Le Fay
16,336
622
2,936
3,986
13,184
7,306
989
10,216
2,968
49,260
0
L
Zhong Kui
ItzFear
Zhong Kui
13,227
1,614
999
2,697
16,673
10,140
1,337
6,641
9,772
17,417
0
L
Kukulkan
Krasten
Kukulkan
14,565
974
2,147
1,494
11,810
5,271
422
6,645
5,034
27,717
0
W
Fenrir
6,902
2,541
1,986
2,507
16,895
15,043
1,018
11,327
5,568
0
12,765
W
Chernobog
Shadøwdemøn
Chernobog
22,048
13,343
1,973
4,194
12,932
7,147
3,853
10,346
2,586
0
67,008
W
Cthulhu
SoloBeer
Cthulhu
12,281
153
2,408
2,221
21,489
34,689
423
15,086
6,403
28,616
0
L
Nu Wa
18,199
4,710
1,549
2,817
14,494
5,270
1,022
7,828
6,581
38,414
0
L
Fenrir
Árchontas
Fenrir
5,400
1,252
1,223
1,234
15,426
7,134
108
6,604
8,707
0
6,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
58,802
147
Minions Killed
210
0
Camps Cleared
0
1,335,986
Distance Traveled
1,378,213
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,547
770
57
4
0
288,869
0
W
Cabrakan
10,295
686
6
0
0
253,465
6
W
Morgan Le Fay
12,244
816
59
4
0
277,254
0
L
Zhong Kui
9,911
661
11
1
0
253,336
2
L
Kukulkan
11,606
774
31
2
0
274,226
0
W
Fenrir
11,774
785
8
1
0
297,322
0
W
Chernobog
13,352
890
88
6
0
253,231
3
W
Cthulhu
11,137
742
49
3
0
296,941
2
L
Nu Wa
12,509
834
47
3
0
255,585
2
L
Fenrir
9,361
624
1
0
0
263,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role