Player Matchup

Bellona
Bellona
Averse_Scythe
Bellona
Level 62
God Stats
4W - 4L
1,376 SR
Queue Stats
196W - 211L
1,339 Elo+
Party 3
Ne Zha
Ne Zha
M_I_Y_U_N_U
Ne Zha
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 76L
1,237 Elo+
Party 3
Cupid
Cupid
PhillyPak
Cupid
Level 99
God Stats
1W - 1L
1,477 SR
Queue Stats
42W - 39L
1,379 Elo+
Party 1
Olorun
Olorun
VIRUS-RNA_2
Olorun
Level 29
God Stats
43W - 56L
1,385 SR
Queue Stats
61W - 93L
1,238 Elo+
Party 3
Hades
Hades
ZEvilQween
Hades
Level 77
God Stats
1W - 0L
1,869 SR
Queue Stats
43W - 40L
1,377 Elo+
Party 1
Team Averages
Level 59
1,522 SR
1,314 Elo+

VS

Team Averages
Level 56
1,477 SR
1,353 Elo+
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alexis Sants
Izanami
Level 26
God Stats
29W - 22L
1,482 SR
Queue Stats
44W - 56L
1,293 Elo+
Party 2
Poseidon
Poseidon
PhantomTexas
Poseidon
Level 19
God Stats
8W - 7L
1,552 SR
Queue Stats
17W - 31L
1,272 Elo+
Party 2
Hera
Hera
Star-Gone_11
Hera
Level 59
God Stats
9W - 18L
1,396 SR
Queue Stats
137W - 176L
1,279 Elo+
Solo
Horus
Horus
learcio
Horus
Level 88
God Stats
10W - 10L
1,455 SR
Queue Stats
171W - 205L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 2 / 4
7,978
614
9,763
8,655
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
4 / 3 / 4
7,468
574
4,985
8,143
2,380
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
PhillyPak
Cupid
13
5 / 2 / 3
7,586
584
5,458
9,048
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
10
2 / 3 / 4
6,201
477
5,239
6,188
1,345
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
11
3 / 2 / 0
6,911
532
4,294
8,283
4,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 5
6,423
494
3,673
9,958
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Alexis Sants
Izanami
10
4 / 3 / 1
6,810
524
6,869
10,083
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
PhantomTexas
Poseidon
9
1 / 4 / 5
5,779
445
3,799
5,733
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 0
7,326
564
6,146
4,448
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
learcio
Horus
9
2 / 7 / 1
5,990
461
5,433
10,346
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
19
Kills
12
12
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
5
1.75
L
Izanami
Alexis Sants
Izanami
4
3
1
1.5
W
Bellona
5
2
4
3.5
W
Ne Zha
4
3
4
2
L
Poseidon
PhantomTexas
Poseidon
1
4
5
0.88
W
Cupid
PhillyPak
Cupid
5
2
3
3.25
L
4
3
0
1.33
W
Olorun
2
3
4
1.33
W
Hades
3
2
0
1.5
L
Horus
learcio
Horus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
25,920
40,317
Taken
40,568
16,131
Mitigated
11,272
10,382
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,673
883
0
3,188
9,958
2,680
135
1,856
8,102
0
29,282
L
Izanami
Alexis Sants
Izanami
6,869
4,789
0
3,999
10,083
2,713
0
3,814
6,269
0
37,162
W
Bellona
9,763
3,895
0
935
8,655
5,598
1,706
309
8,346
0
43,927
W
Ne Zha
4,985
2,821
0
939
8,143
2,380
992
308
7,835
0
34,209
L
Poseidon
PhantomTexas
Poseidon
3,799
575
0
484
5,733
1,520
0
3,353
2,380
18,622
0
W
Cupid
PhillyPak
Cupid
5,458
3,019
928
3,185
9,048
2,383
304
2,529
6,519
0
38,999
L
6,146
1,479
0
0
4,448
1,084
600
510
3,938
33,300
0
W
Olorun
5,239
2,086
369
1,075
6,188
1,345
824
2,491
3,697
21,146
0
W
Hades
4,294
547
62
2,889
8,283
4,425
114
4,476
3,807
23,616
0
L
Horus
learcio
Horus
5,433
3,448
152
2,149
10,346
3,275
140
0
10,346
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
32,328
297
Minions Killed
269
0
Camps Cleared
0
1,250,786
Distance Traveled
1,104,400
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,423
494
55
4
0
279,760
0
L
Izanami
6,810
524
78
6
0
220,165
0
W
Bellona
7,978
614
69
5
0
279,268
3
W
Ne Zha
7,468
574
79
6
0
231,913
3
L
Poseidon
5,779
445
23
2
0
225,121
3
W
Cupid
7,586
584
73
6
0
248,529
0
L
Hera
7,326
564
63
5
0
197,329
1
W
Olorun
6,201
477
33
3
0
256,417
0
W
Hades
6,911
532
43
3
0
234,659
0
L
Horus
5,990
461
50
4
0
182,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role