Player Matchup

Nemesis
Nemesis
ChxmicaI-
Nemesis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,441 Elo+
Party 1
Hades
Hades
Devan24fan
Hades
Level 147
God Stats
2W - 3L
1,314 SR
Queue Stats
82W - 85L
1,540 Elo+
Party 1
Khepri
Khepri
LeWilkes
Khepri
Level 38
God Stats
2W - 3L
1,681 SR
Queue Stats
38W - 38L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
VCDiamondFinder
Heimdallr
Level 27
God Stats
2W - 6L
1,334 SR
Queue Stats
30W - 37L
1,492 Elo+
Party 1
Zeus
Zeus
syber346
Zeus
Level 36
God Stats
4W - 1L
1,664 SR
Queue Stats
38W - 37L
1,530 Elo+
Party 1
Team Averages
Level 63
1,499 SR
1,501 Elo+

VS

Team Averages
Level 62
1,426 SR
1,386 Elo+
Chang'e
Chang'e
Cjsnowf
Chang'e
Level 17
God Stats
1W - 3L
1,453 SR
Queue Stats
23W - 36L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Rank1HelMain
Cthulhu
Level 46
God Stats
1W - 3L
1,515 SR
Queue Stats
15W - 23L
1,336 Elo+
Party 3
Ao Kuang
Ao Kuang
Silverfang44
Ao Kuang
Level 113
God Stats
2W - 8L
1,292 SR
Queue Stats
578W - 609L
1,413 Elo+
Party 2
Medusa
Medusa
Squidwater
Medusa
Level 26
God Stats
1W - 4L
1,224 SR
Queue Stats
3W - 6L
1,303 Elo+
Party 3
Chaac
Chaac
jossjoss7
Chaac
Level 109
God Stats
6W - 3L
1,645 SR
Queue Stats
208W - 197L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChxmicaI-
Nemesis
18
4 / 1 / 4
10,622
559
6,042
14,449
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
17
3 / 2 / 0
10,504
553
7,592
11,022
8,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
LeWilkes
Khepri
14
0 / 1 / 6
8,948
471
3,555
8,895
12,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
VCDiamondFinder
Heimdallr
16
5 / 1 / 3
9,775
514
15,100
10,927
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
5 / 2 / 5
10,865
572
17,112
6,419
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cjsnowf
Chang'e
13
1 / 5 / 3
8,237
434
4,846
11,930
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Rank1HelMain
Cthulhu
12
0 / 2 / 1
7,939
418
6,844
16,552
12,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Silverfang44
Ao Kuang
15
5 / 3 / 1
9,213
485
6,165
14,473
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Squidwater
Medusa
12
1 / 6 / 0
7,256
382
5,350
9,827
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jossjoss7
Chaac
15
0 / 1 / 3
8,950
471
5,087
13,423
16,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
7
7
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChxmicaI-
Nemesis
4
1
4
6
L
Chang'e
Cjsnowf
Chang'e
1
5
3
0.5
W
Hades
3
2
0
1.5
W
Khepri
LeWilkes
Khepri
0
1
6
3
L
Cthulhu
Rank1HelMain
Cthulhu
0
2
1
0.25
L
Ao Kuang
Silverfang44
Ao Kuang
5
3
1
1.83
L
Medusa
Squidwater
Medusa
1
6
0
0.17
W
Heimdallr
VCDiamondFinder
Heimdallr
5
1
3
6.5
L
Chaac
jossjoss7
Chaac
0
1
3
1.5
W
Zeus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
28,292
51,712
Taken
66,205
33,771
Mitigated
40,676
20,062
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChxmicaI-
Nemesis
6,042
2,275
0
8,073
14,449
5,905
0
1,407
13,042
0
102,648
L
Chang'e
Cjsnowf
Chang'e
4,846
651
501
3,377
11,930
3,671
0
6,993
4,520
39,241
0
W
Hades
7,592
2,495
123
5,635
11,022
8,221
463
3,333
7,689
66,978
0
W
Khepri
LeWilkes
Khepri
3,555
162
0
1,126
8,895
12,734
424
3,903
4,992
14,892
0
L
Cthulhu
Rank1HelMain
Cthulhu
6,844
597
442
2,502
16,552
12,744
0
4,732
11,732
27,989
0
L
Ao Kuang
Silverfang44
Ao Kuang
6,165
1,521
0
6,315
14,473
4,841
0
5,644
8,717
46,691
0
L
Medusa
Squidwater
Medusa
5,350
2,370
0
236
9,827
2,813
0
2,795
6,980
0
40,809
W
Heimdallr
VCDiamondFinder
Heimdallr
15,100
6,448
0
3,894
10,927
4,614
230
4,407
6,520
0
65,969
L
Chaac
jossjoss7
Chaac
5,087
1,578
0
6,960
13,423
16,607
0
7,339
5,984
0
57,585
W
Zeus
17,112
1,661
0
1,211
6,419
2,297
1,881
4,870
1,549
67,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,714
Gold Earned
41,595
567
Minions Killed
417
0
Camps Cleared
0
1,715,245
Distance Traveled
1,877,608
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,622
559
143
8
0
423,665
0
L
Chang'e
8,237
434
72
4
0
342,952
4
W
Hades
10,504
553
158
8
0
290,863
1
W
Khepri
8,948
471
23
1
0
346,453
3
L
Cthulhu
7,939
418
58
3
0
389,263
6
L
Ao Kuang
9,213
485
91
5
0
422,746
5
L
Medusa
7,256
382
70
4
0
399,031
0
W
Heimdallr
9,775
514
104
5
0
331,013
2
L
Chaac
8,950
471
126
7
0
323,616
7
W
Zeus
10,865
572
139
7
0
323,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role