Player Matchup

Ganesha
Ganesha
AZORxAHAI
Ganesha
Level 108
God Stats
9W - 6L
1,601 SR
Queue Stats
193W - 193L
1,400 Elo+
Party 2
Mulan
Mulan
DeadricDemon
Mulan
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 216L
1,462 Elo+
Party 2
Bastet
Bastet
PlzDntFiteMe
Bastet
Level 106
God Stats
5W - 4L
1,446 SR
Queue Stats
834W - 842L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Robert_Sqrpants
Xbalanque
Level 105
God Stats
5W - 0L
1,898 SR
Queue Stats
53W - 42L
1,533 Elo+
Solo
Poseidon
Poseidon
oFRAGILEo
Poseidon
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 315L
1,409 Elo+
Party 2
Team Averages
Level 114
1,589 SR
1,458 Elo+

VS

Team Averages
Level 97
1,479 SR
1,491 Elo+
Ne Zha
Ne Zha
I FinalKay I
Ne Zha
Level 90
God Stats
13W - 25L
1,364 SR
Queue Stats
242W - 231L
1,522 Elo+
Solo
Nox
Nox
Rarrapuda
Nox
Level 107
God Stats
24W - 19L
1,499 SR
Queue Stats
85W - 93L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StubbornSterben
Ah Muzen Cab
Level 106
God Stats
6W - 9L
1,462 SR
Queue Stats
940W - 983L
1,463 Elo+
Solo
Guan Yu
Guan Yu
VelvetJester86
Guan Yu
Level 118
God Stats
2W - 4L
1,467 SR
Queue Stats
118W - 117L
1,510 Elo+
Party 1
Artio
Artio
red13322
Artio
Level 63
God Stats
2W - 3L
1,603 SR
Queue Stats
11W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AZORxAHAI
Ganesha
19
0 / 2 / 22
12,074
1,098
10,735
15,018
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 9
11,200
1,018
12,979
13,100
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
18
4 / 2 / 14
10,656
969
15,366
8,508
2,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Robert_Sqrpants
Xbalanque
17
2 / 3 / 13
10,186
926
16,781
12,080
3,702
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
oFRAGILEo
Poseidon
18
11 / 2 / 8
12,964
1,179
16,891
9,464
2,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

230

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 3 / 2
10,515
956
13,745
11,743
3,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 7
10,053
914
10,034
10,730
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
StubbornSterben
Ah Muzen Cab
16
1 / 4 / 5
10,065
915
13,193
10,516
3,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 6 / 4
10,106
919
8,111
20,271
20,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
red13322
Artio
16
2 / 5 / 5
10,275
934
7,820
24,262
31,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
24
Kills
10
10
Deaths
24
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AZORxAHAI
Ganesha
0
2
22
5.5
W
7
1
9
11.5
L
Ne Zha
5
3
2
2
W
Bastet
4
2
14
5.5
L
1
6
7
0.75
W
Xbalanque
Robert_Sqrpants
Xbalanque
2
3
13
2.83
L
Ah Muzen Cab
StubbornSterben
Ah Muzen Cab
1
4
5
0.88
L
1
6
4
0.5
W
Poseidon
oFRAGILEo
Poseidon
11
2
8
7.5
L
Artio
red13322
Artio
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,752
Damage
52,903
58,170
Taken
77,522
32,825
Mitigated
62,203
12,624
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AZORxAHAI
Ganesha
10,735
450
0
4,936
15,018
13,443
0
4,350
10,288
29,476
0
W
12,979
1,917
0
1,999
13,100
10,465
0
5,038
7,805
5,557
15,149
L
Ne Zha
13,745
3,043
0
830
11,743
3,658
0
4,273
7,382
0
30,977
W
Bastet
15,366
2,708
0
1,586
8,508
2,521
0
2,167
6,222
0
21,441
L
10,034
350
44
644
10,730
2,957
0
3,482
7,072
22,867
0
W
Xbalanque
Robert_Sqrpants
Xbalanque
16,781
10,314
0
641
12,080
3,702
0
2,723
9,269
0
38,371
L
Ah Muzen Cab
StubbornSterben
Ah Muzen Cab
13,193
2,559
0
905
10,516
3,397
0
1,429
8,994
0
46,207
L
8,111
514
968
2,644
20,271
20,350
0
8,191
11,879
6,597
13,297
W
Poseidon
oFRAGILEo
Poseidon
16,891
3,271
1,010
2,452
9,464
2,694
0
4,813
4,413
51,657
0
L
Artio
red13322
Artio
7,820
802
1,196
4,777
24,262
31,841
0
12,448
11,117
15,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,080
Gold Earned
51,014
234
Minions Killed
187
6
Camps Cleared
6
1,007,232
Distance Traveled
984,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,074
1,098
1
0
0
200,840
0
W
Mulan
11,200
1,018
31
3
2
203,340
0
L
Ne Zha
10,515
956
26
2
1
204,054
0
W
Bastet
10,656
969
24
2
1
221,978
0
L
Nox
10,053
914
44
4
2
208,825
0
W
Xbalanque
10,186
926
74
7
1
193,734
0
L
Ah Muzen Cab
10,065
915
55
5
0
180,233
0
L
Guan Yu
10,106
919
47
4
3
191,068
1
W
Poseidon
12,964
1,179
104
9
2
187,340
0
L
Artio
10,275
934
15
1
0
200,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role