Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
 
Arachne
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
Brunico
Chaac
Platinum V
Level 106
God Stats
2W - 0L
1,202 SR
Queue Stats
221W - 211L
1,515 MMR
Solo
Ymir
Ymir
Gold III
SnakeS2
Ymir
Gold III
Level 67
God Stats
9W - 8L
1,569 SR
Queue Stats
114W - 112L
1,553 MMR
Party 1
Scylla
Scylla
Silver II
VictorKrum
Scylla
Silver II
Level 152
God Stats
2W - 0L
1,757 SR
Queue Stats
41W - 33L
1,481 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,506 SR
1,510 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,659 SR
1,889 MMR
Artio
Artio
Gold V
JacobHale
Artio
Gold V
Level 159
God Stats
2W - 2L
1,709 SR
Queue Stats
28W - 33L
1,511 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
MrSandmah
Erlang Shen
Diamond IV
Level 129
God Stats
0W - 1L
1,406 SR
Queue Stats
71W - 58L
2,097 MMR
Party 2
Loki
Loki
Diamond V
RuimComSorte
Loki
Diamond V
Level 139
God Stats
7W - 2L
1,872 SR
Queue Stats
575W - 573L
1,915 MMR
Party 2
Neith
Neith
Gold II
Yuuzek
Neith
Gold II
Level 154
God Stats
9W - 17L
1,518 SR
Queue Stats
103W - 104L
1,437 MMR
Solo
Janus
Janus
Diamond V
iLuSama
Janus
Diamond V
Level 154
God Stats
3W - 2L
1,791 SR
Queue Stats
73W - 51L
2,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 1 / 9
15,187
633
19,306
19,494
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
 
Arachne
20
9 / 2 / 8
15,112
630
18,939
19,972
11,025
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Brunico
Chaac
20
1 / 2 / 7
13,966
582
11,030
27,685
22,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
SnakeS2
Ymir
19
2 / 3 / 11
13,443
560
7,374
30,094
44,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
VictorKrum
Scylla
20
10 / 4 / 2
16,787
699
15,084
14,386
5,900
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MulanCliodhnaAthenaBastet

VS

Bans
CamazotzGebOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JacobHale
Artio
15
1 / 4 / 4
9,112
380
6,368
23,800
24,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
MrSandmah
Erlang Shen
20
3 / 4 / 2
12,682
528
16,137
25,098
24,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 5 / 4
11,444
477
12,323
16,170
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Yuuzek
Neith
18
3 / 3 / 4
11,722
488
14,146
10,383
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
iLuSama
Janus
20
3 / 10 / 1
14,056
586
12,965
20,643
7,272
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
26
Kills
12
12
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
9
8.5
W
Arachne
 
Arachne
9
2
8
6.5
W
Chaac
Brunico
Chaac
1
2
7
2.25
L
Artio
JacobHale
Artio
1
4
4
0.75
L
Erlang Shen
MrSandmah
Erlang Shen
3
4
2
1
L
2
5
4
0.8
W
Ymir
SnakeS2
Ymir
2
3
11
2.5
W
Scylla
VictorKrum
Scylla
10
4
2
2.75
L
Neith
Yuuzek
Neith
3
3
4
1.67
L
Janus
iLuSama
Janus
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,733
Damage
61,939
111,631
Taken
96,094
91,963
Mitigated
66,347
56,161
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,306
11,850
0
11,569
19,494
7,937
8,285
5,023
14,417
0
143,480
W
Arachne
 
Arachne
18,939
10,864
0
10,413
19,972
11,025
4,273
4,291
15,630
0
109,920
W
Chaac
Brunico
Chaac
11,030
2,495
1,126
17,889
27,685
22,557
3,578
1,635
26,034
0
77,156
L
Artio
JacobHale
Artio
6,368
397
505
4,683
23,800
24,640
0
5,500
18,094
34,042
0
L
Erlang Shen
MrSandmah
Erlang Shen
16,137
6,888
427
10,925
25,098
24,161
0
3,917
20,533
7,106
88,666
L
12,323
2,559
0
5,022
16,170
6,314
0
1,647
14,330
0
91,974
W
Ymir
SnakeS2
Ymir
7,374
1,976
1,268
10,889
30,094
44,544
409
7,968
21,966
46,750
0
W
Scylla
VictorKrum
Scylla
15,084
3,782
0
3,007
14,386
5,900
1,563
3,072
11,220
149,861
0
L
Neith
Yuuzek
Neith
14,146
6,608
0
4,563
10,383
3,960
0
2,439
7,893
0
90,617
L
Janus
iLuSama
Janus
12,965
693
0
582
20,643
7,272
0
8,955
11,640
135,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,495
Gold Earned
59,016
742
Minions Killed
828
0
Camps Cleared
0
2,443,743
Distance Traveled
2,326,755
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,187
633
193
8
0
456,189
11
W
Arachne
15,112
630
135
6
0
563,564
8
W
Chaac
13,966
582
133
6
0
514,354
9
L
Artio
9,112
380
48
2
0
464,685
3
L
Erlang Shen
12,682
528
177
7
0
479,118
9
L
Loki
11,444
477
149
6
0
478,294
8
W
Ymir
13,443
560
43
2
0
444,819
9
W
Scylla
16,787
699
238
10
0
464,817
6
L
Neith
11,722
488
174
7
0
450,315
9
L
Janus
14,056
586
280
12
0
454,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role