Player Matchup

Nike
Nike
Cumpiii
Nike
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
Kaykoi
Sylvanus
Level 84
God Stats
2W - 0L
1,563 SR
Queue Stats
20W - 23L
1,487 Elo+
Party 1
Sol
Sol
Silicon US
Sol
Level 107
God Stats
1W - 1L
1,574 SR
Queue Stats
97W - 85L
1,519 Elo+
Party 1
Neith
Neith
dUrAgDyLaN1214
Neith
Level 108
God Stats
2W - 0L
1,542 SR
Queue Stats
18W - 12L
1,587 Elo+
Party 1
Izanami
Izanami
paralyzedgoat
Izanami
Level 31
God Stats
4W - 3L
1,654 SR
Queue Stats
23W - 18L
1,546 Elo+
Party 1
Team Averages
Level 85
1,567 SR
1,553 Elo+

VS

Team Averages
Level 81
1,483 SR
1,338 Elo+
Yemoja
Yemoja
Biotekt
Yemoja
Level 127
God Stats
188W - 197L
1,467 SR
Queue Stats
1,069W - 1,173L
1,438 Elo+
Solo
Achilles
Achilles
ChiefinFiend
Achilles
Level 77
God Stats
5W - 7L
1,613 SR
Queue Stats
14W - 31L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IceeFlame101
Morgan Le Fay
Level 69
God Stats
0W - 3L
1,571 SR
Queue Stats
2W - 8L
1,168 Elo+
Solo
Nu Wa
Nu Wa
Sad Nezuk0
Nu Wa
Level 86
God Stats
9W - 16L
1,402 SR
Queue Stats
129W - 138L
1,351 Elo+
Solo
Hachiman
Hachiman
o Nasty I Am o
Hachiman
Level 45
God Stats
0W - 2L
1,364 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cumpiii
Nike
17
4 / 8 / 13
11,987
705
14,137
25,373
21,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Kaykoi
Sylvanus
20
4 / 1 / 12
12,247
720
16,190
20,068
10,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 8
9,999
588
13,758
13,700
4,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 0 / 11
13,640
802
19,384
14,112
7,692
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
19
6 / 1 / 8
12,874
757
15,543
13,442
5,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biotekt
Yemoja
16
0 / 4 / 5
10,254
603
5,311
20,041
26,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
ChiefinFiend
Achilles
17
5 / 4 / 4
11,571
681
13,404
27,044
30,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
IceeFlame101
Morgan Le Fay
17
3 / 5 / 8
10,919
642
23,528
18,190
7,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
3 / 3 / 5
11,109
653
20,959
10,241
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
2 / 5 / 4
9,708
571
8,403
13,170
4,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
21
Kills
13
13
Deaths
21
52
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Biotekt
Yemoja
0
4
5
0.63
L
Achilles
ChiefinFiend
Achilles
5
4
4
1.75
W
Nike
Cumpiii
Nike
4
8
13
1.31
L
Morgan Le Fay
IceeFlame101
Morgan Le Fay
3
5
8
1.4
W
Sylvanus
Kaykoi
Sylvanus
4
1
12
10
L
Nu Wa
3
3
5
1.83
W
0
3
8
1.33
W
7
0
11
12.5
L
Hachiman
2
5
4
0.8
W
Izanami
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,012
Damage
71,605
86,695
Taken
88,686
50,484
Mitigated
74,534
38,897
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Biotekt
Yemoja
5,311
689
3,183
1,575
20,041
26,995
261
7,067
12,128
24,133
0
L
Achilles
ChiefinFiend
Achilles
13,404
3,357
967
2,122
27,044
30,881
526
10,616
15,376
0
25,578
W
Nike
Cumpiii
Nike
14,137
701
979
3,019
25,373
21,668
106
13,902
11,471
904
28,896
L
Morgan Le Fay
IceeFlame101
Morgan Le Fay
23,528
2,338
334
3,179
18,190
7,797
390
5,896
11,759
48,123
0
W
Sylvanus
Kaykoi
Sylvanus
16,190
6,284
7,541
12,896
20,068
10,412
976
12,809
6,509
53,179
8,115
L
Nu Wa
20,959
6,664
99
791
10,241
4,203
521
1,735
8,019
61,634
0
W
13,758
3,286
0
1,931
13,700
4,774
400
9,198
4,502
46,392
0
W
19,384
5,911
0
7,812
14,112
7,692
1,564
7,822
6,290
0
70,425
L
Hachiman
8,403
4,258
1,008
1,489
13,170
4,658
312
3,410
9,424
0
27,037
W
Izanami
15,543
9,897
0
4,719
13,442
5,938
1,950
6,833
6,609
0
62,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,747
Gold Earned
53,561
445
Minions Killed
312
11
Camps Cleared
5
1,448,462
Distance Traveled
1,394,628
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,254
603
52
3
0
272,790
0
L
Achilles
11,571
681
30
2
2
293,149
0
W
Nike
11,987
705
23
1
1
300,128
3
L
Morgan Le Fay
10,919
642
74
4
3
285,221
1
W
Sylvanus
12,247
720
109
6
4
278,894
3
L
Nu Wa
11,109
653
109
6
0
290,593
1
W
Sol
9,999
588
75
4
1
272,771
0
W
Neith
13,640
802
129
8
2
280,050
1
L
Hachiman
9,708
571
47
3
0
252,875
5
W
Izanami
12,874
757
109
6
3
316,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role