Player Matchup

Bellona
Bellona
AfroUwU
Bellona
Level 76
God Stats
16W - 24L
1,422 SR
Queue Stats
191W - 199L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
BetaEwok
Danzaburou
Level 127
God Stats
17W - 17L
1,549 SR
Queue Stats
530W - 542L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
Canetik
Baron Samedi
Level 114
God Stats
10W - 4L
1,696 SR
Queue Stats
325W - 347L
1,512 Elo+
Party 2
Awilix
Awilix
Da Pegasus5362
Awilix
Level 94
God Stats
12W - 14L
1,520 SR
Queue Stats
384W - 384L
1,565 Elo+
Party 2
Geb
Geb
Tatertot711
Geb
Level 135
God Stats
14W - 7L
1,744 SR
Queue Stats
350W - 327L
1,521 Elo+
Solo
Team Averages
Level 109
1,586 SR
1,543 Elo+

VS

Team Averages
Level 118
1,607 SR
1,586 Elo+
Fafnir
Fafnir
AeternumVale
Fafnir
Level 155
God Stats
7W - 7L
1,661 SR
Queue Stats
339W - 309L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
BepsiMan69
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Pruff
Heimdallr
Level 155
God Stats
1W - 3L
1,421 SR
Queue Stats
356W - 328L
1,605 Elo+
Party 1
Sol
Sol
SS4Broly
Sol
Level 68
God Stats
3W - 2L
1,733 SR
Queue Stats
41W - 30L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theslayer190
Tsukuyomi
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
184W - 155L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AfroUwU
Bellona
17
6 / 0 / 6
11,331
540
14,174
13,014
11,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
BetaEwok
Danzaburou
17
6 / 4 / 5
11,555
550
11,907
12,061
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Canetik
Baron Samedi
16
6 / 7 / 9
10,473
499
14,137
14,142
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 11
12,444
593
17,553
18,556
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 1 / 18
10,599
505
8,635
17,943
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 5 / 6
9,723
463
7,149
18,545
19,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
BepsiMan69
Amaterasu
15
0 / 4 / 1
9,606
457
7,147
21,459
16,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Pruff
Heimdallr
17
2 / 4 / 3
10,687
509
10,654
16,216
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 4
9,504
453
5,443
15,069
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
theslayer190
Tsukuyomi
18
10 / 10 / 2
12,257
584
16,413
19,238
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
14
14
Deaths
30
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
5
6
0.8
W
Bellona
AfroUwU
Bellona
6
0
6
9
L
Amaterasu
BepsiMan69
Amaterasu
0
4
1
0.13
W
Danzaburou
BetaEwok
Danzaburou
6
4
5
2.13
W
Baron Samedi
Canetik
Baron Samedi
6
7
9
1.5
W
9
2
11
7.25
L
Heimdallr
Pruff
Heimdallr
2
4
3
0.88
L
1
7
4
0.43
W
3
1
18
12
L
Tsukuyomi
theslayer190
Tsukuyomi
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,406
Damage
46,806
75,716
Taken
90,527
45,748
Mitigated
56,633
28,836
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,149
1,800
691
4,105
18,545
19,912
0
6,613
11,932
16,995
0
W
Bellona
AfroUwU
Bellona
14,174
5,516
0
5,136
13,014
11,654
431
2,595
9,769
0
73,166
L
Amaterasu
BepsiMan69
Amaterasu
7,147
1,450
0
7,269
21,459
16,477
2,854
2,211
19,248
10,685
43,510
W
Danzaburou
BetaEwok
Danzaburou
11,907
6,349
0
2,968
12,061
3,637
1,103
779
11,243
0
75,840
W
Baron Samedi
Canetik
Baron Samedi
14,137
1,149
1,075
4,018
14,142
6,064
522
3,222
10,840
51,990
0
W
17,553
7,382
1,391
10,946
18,556
7,455
30
2,903
15,565
0
109,952
L
Heimdallr
Pruff
Heimdallr
10,654
5,597
31
6,521
16,216
6,780
664
3,189
13,027
0
76,506
L
5,443
1,149
0
4,596
15,069
5,599
1,032
5,586
9,483
53,996
0
W
8,635
1,182
0
3,302
17,943
16,938
174
5,312
12,631
30,232
0
L
Tsukuyomi
theslayer190
Tsukuyomi
16,413
3,768
0
4,360
19,238
7,865
0
5,173
14,065
0
69,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
51,777
511
Minions Killed
471
0
Camps Cleared
0
2,282,965
Distance Traveled
1,900,836
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,723
463
15
1
0
396,769
7
W
Bellona
11,331
540
127
6
0
487,788
11
L
Amaterasu
9,606
457
121
6
0
379,158
1
W
Danzaburou
11,555
550
124
6
0
428,080
4
W
Baron Samedi
10,473
499
57
3
0
428,735
6
W
Awilix
12,444
593
175
8
0
508,281
6
L
Heimdallr
10,687
509
128
6
0
358,368
4
L
Sol
9,504
453
112
5
0
365,259
4
W
Geb
10,599
505
28
1
0
430,081
9
L
Tsukuyomi
12,257
584
95
5
0
401,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role