Player Matchup

Neith
Neith
TheFlumph
Neith
Level 128
God Stats
4W - 2L
1,556 SR
Queue Stats
75W - 82L
1,438 Elo+
Party 2
Ymir
Ymir
Zeontay_Gaming
Ymir
Level 18
God Stats
3W - 0L
1,720 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2
Bacchus
Bacchus
eletricaura
Bacchus
Level 128
God Stats
2W - 0L
1,639 SR
Queue Stats
81W - 83L
1,485 Elo+
Party 2
Team Averages
Level 91
1,638 SR
1,394 Elo+

VS

Team Averages
Level 28
1,312 SR
1,192 Elo+
Horus
Horus
Lorruc
Horus
Level 40
God Stats
22W - 45L
1,319 SR
Queue Stats
86W - 207L
1,096 Elo+
Party 1
Bellona
Bellona
RedRiot4206481
Bellona
Level 36
God Stats
9W - 20L
1,304 SR
Queue Stats
71W - 214L
1,142 Elo+
Party 1
Sylvanus
Sylvanus
UnknownETC
Sylvanus
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 5L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
TheFlumph
Neith
15
10 / 2 / 11
10,444
870
22,350
10,084
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 15
8,674
723
1,964
15,023
17,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
eletricaura
Bacchus
15
10 / 0 / 11
10,082
840
15,141
7,643
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lorruc
Horus
10
1 / 5 / 7
7,559
630
6,147
17,033
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
0 / 8 / 7
6,835
570
2,230
11,131
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
UnknownETC
Sylvanus
12
7 / 8 / 1
8,850
738
8,883
19,122
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
21
Kills
8
9
Deaths
21
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Lorruc
Horus
1
5
7
0.9
L
0
8
7
0.44
W
Neith
TheFlumph
Neith
10
2
11
7.75
L
Sylvanus
UnknownETC
Sylvanus
7
8
1
0.94
W
1
7
15
1.21
W
Bacchus
eletricaura
Bacchus
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,455
Damage
17,260
32,750
Taken
47,286
25,119
Mitigated
35,051
3,566
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Lorruc
Horus
6,147
2,990
1,017
2,755
17,033
14,629
0
5,236
11,455
0
15,542
L
2,230
77
61
333
11,131
6,315
0
6,246
4,616
0
5,840
W
Neith
TheFlumph
Neith
22,350
9,130
0
2,396
10,084
3,568
884
2,655
7,005
0
59,786
L
Sylvanus
UnknownETC
Sylvanus
8,883
4,499
537
2,286
19,122
14,107
0
4,686
14,110
22,366
0
W
1,964
962
0
608
15,023
17,191
248
3,950
10,742
3,621
0
W
Bacchus
eletricaura
Bacchus
15,141
2,159
0
562
7,643
4,360
335
2,527
4,827
36,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
23,244
145
Minions Killed
43
9
Camps Cleared
0
577,769
Distance Traveled
473,510
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,559
630
11
1
0
230,670
4
L
Bellona
6,835
570
7
1
0
118,684
0
W
Neith
10,444
870
95
8
3
205,801
0
L
Sylvanus
8,850
738
25
2
0
124,156
1
W
Ymir
8,674
723
4
0
0
163,532
0
W
Bacchus
10,082
840
46
4
6
208,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role