Player Matchup

Izanami
Izanami
ElectricDeew
Izanami
Level 123
God Stats
7W - 8L
1,570 SR
Queue Stats
179W - 208L
1,413 Elo+
Party 2
Ne Zha
Ne Zha
FTDAJ
Ne Zha
Level 105
God Stats
6W - 7L
1,397 SR
Queue Stats
136W - 161L
1,455 Elo+
Party 2
Chaac
Chaac
Tristan82205
Chaac
Level 93
God Stats
6W - 3L
1,649 SR
Queue Stats
232W - 217L
1,438 Elo+
Party 2
Vulcan
Vulcan
VolcanonFire
Vulcan
Level 101
God Stats
3W - 3L
1,395 SR
Queue Stats
40W - 59L
1,371 Elo+
Party 2
Artio
Artio
big bad coup
Artio
Level 122
God Stats
1W - 0L
1,752 SR
Queue Stats
359W - 353L
1,493 Elo+
Party 2
Team Averages
Level 109
1,553 SR
1,434 Elo+

VS

Team Averages
Level 128
1,423 SR
1,484 Elo+
Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HIKENSV
Ymir
Level 139
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Skadi
Skadi
cici_immune
Skadi
Level 160
God Stats
2W - 6L
1,345 SR
Queue Stats
148W - 152L
1,479 Elo+
Solo
Nemesis
Nemesis
j-s-1978
Nemesis
Level 82
God Stats
2W - 5L
1,404 SR
Queue Stats
41W - 39L
1,476 Elo+
Party 1
Hercules
Hercules
xBigDaddyJuicex
Hercules
Level 144
God Stats
2W - 5L
1,446 SR
Queue Stats
582W - 557L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElectricDeew
Izanami
8
2 / 2 / 1
5,607
510
4,795
4,401
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
FTDAJ
Ne Zha
11
4 / 1 / 3
6,541
595
5,362
7,396
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
4,380
398
1,225
5,404
2,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
2 / 0 / 1
6,764
615
2,586
2,290
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 2
6,503
591
7,169
8,809
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 2 / 0
6,129
557
2,771
4,425
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
HIKENSV
Ymir
8
0 / 1 / 2
5,387
490
1,651
5,819
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 1
5,693
518
5,133
6,909
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
j-s-1978
Nemesis
9
0 / 3 / 1
5,347
486
2,434
6,500
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
0 / 1 / 0
5,651
514
4,419
9,581
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
W
Izanami
ElectricDeew
Izanami
2
2
1
1.25
W
Ne Zha
FTDAJ
Ne Zha
4
1
3
5.5
L
Ymir
HIKENSV
Ymir
0
1
2
1
W
0
1
1
0.5
W
Vulcan
2
0
1
2.5
W
1
0
2
2
L
2
2
1
1.25
L
Nemesis
j-s-1978
Nemesis
0
3
1
0.17
L
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,137
Damage
16,408
28,300
Taken
33,234
13,888
Mitigated
12,301
13,470
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,771
131
0
478
4,425
1,343
0
2,031
2,352
33,221
0
W
Izanami
ElectricDeew
Izanami
4,795
3,610
0
815
4,401
1,115
0
844
3,557
0
24,629
W
Ne Zha
FTDAJ
Ne Zha
5,362
2,077
0
3,751
7,396
2,541
0
1,299
6,057
0
31,156
L
Ymir
HIKENSV
Ymir
1,651
336
0
1,149
5,819
2,836
0
449
5,370
14,773
0
W
1,225
336
0
1,603
5,404
2,312
0
973
4,431
0
10,849
W
Vulcan
2,586
907
0
1,013
2,290
678
740
762
1,528
39,476
0
W
7,169
658
431
5,857
8,809
7,242
256
544
7,684
35,308
0
L
5,133
1,712
0
1,888
6,909
1,531
354
0
6,909
0
36,125
L
Nemesis
j-s-1978
Nemesis
2,434
938
0
2,642
6,500
1,640
0
1,081
5,299
0
27,899
L
Hercules
4,419
1,481
0
4,020
9,581
4,951
0
5,083
3,549
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
28,207
288
Minions Killed
315
0
Camps Cleared
0
966,563
Distance Traveled
1,068,092
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,129
557
81
7
0
194,008
1
W
Izanami
5,607
510
57
5
0
151,475
1
W
Ne Zha
6,541
595
58
5
0
238,299
3
L
Ymir
5,387
490
30
3
0
225,225
0
W
Chaac
4,380
398
15
1
0
171,258
1
W
Vulcan
6,764
615
88
8
0
202,220
3
W
Artio
6,503
591
70
6
0
203,311
3
L
Skadi
5,693
518
75
7
0
205,692
0
L
Nemesis
5,347
486
63
6
0
233,621
2
L
Hercules
5,651
514
66
6
0
209,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role