Player Matchup

Nemesis
Nemesis
ASAP-Stonehands
Nemesis
Level 83
God Stats
3W - 1L
1,489 SR
Queue Stats
108W - 96L
1,471 Elo+
Solo
Apollo
Apollo
BelovedGamer
Apollo
Level 120
God Stats
25W - 26L
1,489 SR
Queue Stats
724W - 676L
1,450 Elo+
Solo
Atlas
Atlas
Cmanizzo
Atlas
Level 158
God Stats
23W - 25L
1,470 SR
Queue Stats
738W - 687L
1,455 Elo+
Solo
Anubis
Anubis
LateEcho15
Anubis
Level 69
God Stats
91W - 76L
1,569 SR
Queue Stats
401W - 373L
1,485 Elo+
Solo
Chaac
Chaac
Teth_Mig44
Chaac
Level 107
God Stats
2W - 1L
1,382 SR
Queue Stats
387W - 370L
1,469 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,466 Elo+

VS

Team Averages
Level 115
1,575 SR
1,459 Elo+
Pele
Pele
BibbyWick
Pele
Level 51
God Stats
8W - 7L
1,752 SR
Queue Stats
121W - 132L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Enforcedsoul13
Sylvanus
Level 120
God Stats
23W - 31L
1,476 SR
Queue Stats
157W - 230L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Mtk420710
Ah Puch
Level 138
God Stats
25W - 32L
1,537 SR
Queue Stats
376W - 447L
1,493 Elo+
Party 1
Bastet
Bastet
STRAYBULLETX18
Bastet
Level 117
God Stats
32W - 21L
1,619 SR
Queue Stats
294W - 363L
1,514 Elo+
Party 1
Izanami
Izanami
xXAssassinXxSF
Izanami
Level 149
God Stats
17W - 22L
1,492 SR
Queue Stats
438W - 529L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 11
13,592
566
17,102
20,821
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
20
14 / 4 / 7
14,369
599
25,905
23,459
10,018
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Cmanizzo
Atlas
18
5 / 3 / 25
12,796
533
20,168
37,219
36,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Anubis
LateEcho15
Anubis
19
4 / 6 / 16
12,715
530
22,809
19,937
9,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
3 / 4 / 15
12,879
537
16,757
28,987
30,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 8 / 4
11,254
469
16,571
22,604
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
17
1 / 7 / 15
10,491
437
11,414
31,828
28,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Mtk420710
Ah Puch
18
4 / 9 / 10
11,669
486
21,424
18,225
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 5 / 4
12,710
530
20,402
27,202
24,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 4
12,226
509
27,834
22,265
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
36
Kills
22
23
Deaths
36
74
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
6
11
2.58
W
Apollo
14
4
7
4.38
L
Pele
5
8
4
0.88
W
Atlas
Cmanizzo
Atlas
5
3
25
5.83
L
Sylvanus
1
7
15
1.21
W
Anubis
LateEcho15
Anubis
4
6
16
2
L
Ah Puch
Mtk420710
Ah Puch
4
9
10
1
L
5
5
4
1.4
W
Chaac
3
4
15
2.63
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,741
Damage
97,645
130,423
Taken
122,124
94,327
Mitigated
76,026
53,856
Healing
30,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,102
7,618
0
7,156
20,821
7,937
2,231
5,133
15,303
0
81,764
W
Apollo
25,905
17,817
1,565
10,815
23,459
10,018
1,912
4,993
18,137
0
121,563
L
Pele
16,571
3,644
0
4,249
22,604
7,097
0
9,061
13,406
0
80,478
W
Atlas
Cmanizzo
Atlas
20,168
8,454
878
16,417
37,219
36,182
462
9,227
27,170
46,579
0
L
Sylvanus
11,414
1,087
4,658
7,830
31,828
28,985
32
12,132
19,242
27,715
0
W
Anubis
LateEcho15
Anubis
22,809
1,242
0
7,113
19,937
9,399
1,639
7,003
12,434
104,966
0
L
Ah Puch
Mtk420710
Ah Puch
21,424
835
0
2,524
18,225
4,824
213
9,731
8,361
80,082
0
L
20,402
4,122
0
6,083
27,202
24,713
1,590
7,702
18,574
0
77,434
W
Chaac
16,757
4,223
543
9,369
28,987
30,791
588
5,981
22,638
14,082
64,887
L
27,834
19,637
0
5,275
22,265
10,407
897
7,393
14,776
0
108,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
58,350
627
Minions Killed
599
0
Camps Cleared
0
2,178,858
Distance Traveled
2,096,202
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,592
566
104
4
0
508,045
8
W
Apollo
14,369
599
166
7
0
454,669
1
L
Pele
11,254
469
117
5
0
448,775
4
W
Atlas
12,796
533
43
2
0
401,235
4
L
Sylvanus
10,491
437
25
1
0
448,353
1
W
Anubis
12,715
530
166
7
0
391,243
14
L
Ah Puch
11,669
486
137
6
0
354,737
4
L
Bastet
12,710
530
141
6
0
466,796
4
W
Chaac
12,879
537
148
6
0
423,666
4
L
Izanami
12,226
509
179
7
0
377,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role