Player Matchup

Izanami
Izanami
Gyarodos36219
Izanami
Level 88
God Stats
2W - 4L
1,758 SR
Queue Stats
250W - 267L
1,489 Elo+
Party 1
Ratatoskr
Ratatoskr
K9 Prophet
Ratatoskr
Level 104
God Stats
22W - 22L
1,485 SR
Queue Stats
546W - 534L
1,491 Elo+
Party 1
Sobek
Sobek
OnionBrau
Sobek
Level 106
God Stats
6W - 9L
1,496 SR
Queue Stats
131W - 131L
1,501 Elo+
Party 1
Set
Set
Stealthyyyy
Set
Level 88
God Stats
19W - 27L
1,386 SR
Queue Stats
379W - 371L
1,476 Elo+
Party 1
Zeus
Zeus
raygun one
Zeus
Level 123
God Stats
9W - 9L
1,787 SR
Queue Stats
56W - 54L
1,486 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,489 Elo+

VS

Team Averages
Level 95
1,506 SR
1,504 Elo+
Bacchus
Bacchus
Jookyjr
Bacchus
Level 65
God Stats
3W - 3L
1,607 SR
Queue Stats
50W - 43L
1,557 Elo+
Party 3
Erlang Shen
Erlang Shen
PhAnT0M000
Erlang Shen
Level 93
God Stats
13W - 12L
1,523 SR
Queue Stats
441W - 402L
1,454 Elo+
Party 2
Tyr
Tyr
RaZoR PaRaDoX
Tyr
Level 87
God Stats
1W - 2L
1,244 SR
Queue Stats
325W - 290L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
SB Eerie
Ah Puch
Level 159
God Stats
6W - 6L
1,634 SR
Queue Stats
232W - 243L
1,490 Elo+
Solo
Izanami
Izanami
SMITEAITEST
Izanami
Level 71
God Stats
10W - 8L
1,524 SR
Queue Stats
65W - 61L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 7 / 1
8,968
528
7,965
14,072
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
K9 Prophet
Ratatoskr
18
7 / 2 / 7
10,426
613
9,296
14,550
6,145
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
OnionBrau
Sobek
13
2 / 3 / 15
8,722
513
5,599
16,164
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 0 / 3
10,198
600
10,061
11,640
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 2 / 7
10,132
596
15,512
9,371
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jookyjr
Bacchus
10
2 / 6 / 4
7,273
428
7,765
14,992
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
PhAnT0M000
Erlang Shen
12
2 / 9 / 3
7,602
447
9,876
14,858
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 1
7,845
461
5,483
11,713
10,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
SB Eerie
Ah Puch
13
2 / 5 / 0
8,204
483
7,882
10,987
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SMITEAITEST
Izanami
16
8 / 4 / 1
10,227
602
12,758
10,786
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
28
Kills
14
14
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
7
1
0.5
L
Bacchus
Jookyjr
Bacchus
2
6
4
0.67
W
Ratatoskr
K9 Prophet
Ratatoskr
7
2
7
5.25
W
Sobek
OnionBrau
Sobek
2
3
15
3.17
L
Erlang Shen
PhAnT0M000
Erlang Shen
2
9
3
0.39
L
0
4
1
0.13
L
Ah Puch
SB Eerie
Ah Puch
2
5
0
0.4
L
Izanami
SMITEAITEST
Izanami
8
4
1
2.13
W
7
0
3
8.5
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
43,764
65,797
Taken
63,336
35,628
Mitigated
41,988
23,839
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,965
5,071
252
4,068
14,072
2,974
1,248
2,296
11,776
0
67,884
L
Bacchus
Jookyjr
Bacchus
7,765
1,379
0
2,229
14,992
17,832
0
7,396
7,313
15,972
0
W
Ratatoskr
K9 Prophet
Ratatoskr
9,296
2,978
0
7,674
14,550
6,145
0
2,623
11,927
0
73,577
W
Sobek
OnionBrau
Sobek
5,599
636
856
6,262
16,164
15,657
298
5,585
10,579
17,168
0
L
Erlang Shen
PhAnT0M000
Erlang Shen
9,876
4,824
0
2,583
14,858
7,044
0
6,543
8,091
0
47,328
L
5,483
480
0
3,874
11,713
10,083
775
1,359
9,692
0
48,717
L
Ah Puch
SB Eerie
Ah Puch
7,882
315
0
3,395
10,987
3,708
0
4,366
6,152
54,646
0
L
Izanami
SMITEAITEST
Izanami
12,758
10,220
0
3,091
10,786
3,321
0
635
10,054
0
71,224
W
10,061
5,072
0
3,285
11,640
7,334
230
803
10,837
0
64,890
W
15,512
2,654
0
1,442
9,371
3,518
662
4,340
5,031
70,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,446
Gold Earned
41,151
575
Minions Killed
419
0
Camps Cleared
0
1,686,301
Distance Traveled
1,604,656
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,968
528
128
8
0
277,349
1
L
Bacchus
7,273
428
15
1
0
333,363
0
W
Ratatoskr
10,426
613
138
8
0
391,729
4
W
Sobek
8,722
513
26
2
0
342,165
0
L
Erlang Shen
7,602
447
65
4
0
342,213
1
L
Tyr
7,845
461
93
5
0
329,929
5
L
Ah Puch
8,204
483
111
7
0
292,847
1
L
Izanami
10,227
602
135
8
0
306,304
4
W
Set
10,198
600
127
7
0
347,087
5
W
Zeus
10,132
596
156
9
0
327,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role