Player Matchup

Tyr
Tyr
JiffJoff
Tyr
Level 101
God Stats
2W - 0L
1,754 SR
Queue Stats
133W - 95L
1,541 Elo+
Party 1
Sol
Sol
Sassy Bison8888
Sol
Level 104
God Stats
15W - 24L
1,497 SR
Queue Stats
389W - 356L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Shaun Jawn
Ne Zha
Level 118
God Stats
1W - 1L
1,387 SR
Queue Stats
70W - 67L
1,560 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,535 Elo+

VS

Team Averages
Level 61
1,415 SR
1,495 Elo+
Guan Yu
Guan Yu
BigB_7139
Guan Yu
Level 40
God Stats
0W - 3L
1,246 SR
Queue Stats
23W - 31L
1,433 Elo+
Solo
Tiamat
Tiamat
RalphWheelchair
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TakeoutComet50
Ah Muzen Cab
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 151L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
13,544
616
6,443
15,105
17,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 5
14,814
673
17,918
21,206
6,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Shaun Jawn
Ne Zha
18
7 / 7 / 8
14,790
672
23,150
19,289
6,277
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigB_7139
Guan Yu
17
5 / 7 / 3
14,066
639
7,693
22,795
24,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 5
13,766
626
24,581
17,640
10,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TakeoutComet50
Ah Muzen Cab
17
4 / 4 / 7
13,705
623
12,739
17,018
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
14
14
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigB_7139
Guan Yu
5
7
3
0.93
W
2
4
12
2
L
5
5
5
1.5
W
7
3
5
3.17
W
Ne Zha
Shaun Jawn
Ne Zha
7
7
8
1.57
L
Ah Muzen Cab
TakeoutComet50
Ah Muzen Cab
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,511
Damage
45,013
55,600
Taken
57,453
29,959
Mitigated
40,973
14,997
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigB_7139
Guan Yu
7,693
1,087
1,991
4,611
22,795
24,289
32
9,658
13,137
0
38,609
W
6,443
436
0
2,602
15,105
17,299
313
6,520
8,585
432
19,224
L
24,581
1,567
0
2,646
17,640
10,008
48
5,958
11,682
77,186
0
W
17,918
6,852
0
9,451
21,206
6,383
2,682
11,482
9,724
75,988
0
W
Ne Zha
Shaun Jawn
Ne Zha
23,150
5,892
0
2,944
19,289
6,277
399
7,637
11,652
0
64,926
L
Ah Muzen Cab
TakeoutComet50
Ah Muzen Cab
12,739
2,386
0
3,282
17,018
6,676
787
2,956
14,062
0
52,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
41,537
244
Minions Killed
238
5
Camps Cleared
14
1,204,558
Distance Traveled
1,152,288
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,066
639
51
2
3
383,229
5
W
Tyr
13,544
616
43
2
0
418,751
0
L
Tiamat
13,766
626
100
5
9
371,492
6
W
Sol
14,814
673
129
6
2
384,567
2
W
Ne Zha
14,790
672
72
3
3
401,240
2
L
Ah Muzen Cab
13,705
623
87
4
2
397,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role