Player Matchup

Athena
Athena
DukeofHearts4902
Athena
Level 120
God Stats
11W - 11L
1,564 SR
Queue Stats
466W - 506L
1,472 Elo+
Party 1
Tyr
Tyr
MassiveNine
Tyr
Level 145
God Stats
20W - 19L
1,405 SR
Queue Stats
610W - 679L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Thiccest_Kahn
Nu Wa
Level 48
God Stats
1W - 1L
1,249 SR
Queue Stats
19W - 29L
1,391 Elo+
Solo
Cernunnos
Cernunnos
aerilious
Cernunnos
Level 116
God Stats
6W - 5L
1,572 SR
Queue Stats
349W - 409L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
xPokGaix
Zhong Kui
Level 155
God Stats
1W - 0L
1,635 SR
Queue Stats
7W - 6L
1,425 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,437 Elo+

VS

Team Averages
Level 113
1,451 SR
1,435 Elo+
Fenrir
Fenrir
Bender Dabs
Fenrir
Level 109
God Stats
0W - 2L
1,326 SR
Queue Stats
265W - 334L
1,413 Elo+
Party 2
Ymir
Ymir
CatfishGank
Ymir
Level 120
God Stats
9W - 16L
1,403 SR
Queue Stats
787W - 835L
1,442 Elo+
Party 2
Athena
Athena
Gandhithatruth
Athena
Level 146
God Stats
9W - 12L
1,500 SR
Queue Stats
550W - 604L
1,427 Elo+
Solo
Da Ji
Da Ji
Iced Troll
Da Ji
Level 86
God Stats
16W - 20L
1,438 SR
Queue Stats
621W - 648L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
RockingOgre
Cernunnos
Level 106
God Stats
12W - 12L
1,587 SR
Queue Stats
562W - 567L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 17
10,867
836
11,530
27,843
25,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 4 / 9
10,525
810
10,509
18,083
15,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 13
11,352
873
19,446
8,042
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
aerilious
Cernunnos
17
4 / 2 / 11
10,596
815
13,023
8,520
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xPokGaix
Zhong Kui
17
2 / 5 / 16
10,100
777
20,374
21,165
23,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 6 / 8
9,681
745
9,574
17,281
17,678
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 2 / 12
9,921
763
11,181
22,494
25,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 12
9,694
746
8,319
22,792
28,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
4 / 5 / 11
9,818
755
13,107
13,055
5,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
RockingOgre
Cernunnos
19
7 / 3 / 7
10,675
821
21,048
13,670
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
22
Kills
18
18
Deaths
22
66
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
8
1.17
L
3
2
12
4.5
W
2
4
17
2.63
L
1
6
12
1.17
L
Da Ji
4
5
11
1.9
W
7
4
9
2.88
L
Cernunnos
RockingOgre
Cernunnos
7
3
7
3.5
W
7
3
13
4.5
W
Cernunnos
aerilious
Cernunnos
4
2
11
4.75
W
Zhong Kui
xPokGaix
Zhong Kui
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,882
Damage
63,229
83,653
Taken
89,292
72,206
Mitigated
83,600
35,536
Healing
31,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,574
2,043
2,825
2,967
17,281
17,678
493
11,264
6,017
2,083
13,626
L
11,181
704
1,920
6,246
22,494
25,868
397
12,599
9,895
36,902
0
W
11,530
2,360
1,288
9,384
27,843
25,009
50
6,083
21,760
16,389
0
L
8,319
2,246
1,112
2,734
22,792
28,236
232
11,758
11,034
16,507
0
L
Da Ji
13,107
2,566
4,633
2,089
13,055
5,858
2,186
7,636
5,419
0
20,159
W
10,509
1,040
1,725
6,801
18,083
15,241
656
3,678
13,397
0
19,877
L
Cernunnos
RockingOgre
Cernunnos
21,048
11,223
2,446
4,383
13,670
5,960
1,561
8,093
5,577
0
47,830
W
19,446
8,399
2,258
1,166
8,042
3,919
733
2,724
5,318
37,874
0
W
Cernunnos
aerilious
Cernunnos
13,023
5,218
912
3,007
8,520
4,139
1,344
2,019
6,501
0
31,968
W
Zhong Kui
xPokGaix
Zhong Kui
20,374
3,375
1,053
7,942
21,165
23,898
1,204
5,765
15,400
38,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,440
Gold Earned
49,789
139
Minions Killed
129
0
Camps Cleared
0
1,229,339
Distance Traveled
1,180,503
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,681
745
7
1
0
224,644
2
L
Ymir
9,921
763
31
2
0
261,523
0
W
Athena
10,867
836
5
0
0
265,803
0
L
Athena
9,694
746
15
1
0
224,045
0
L
Da Ji
9,818
755
12
1
0
247,384
4
W
Tyr
10,525
810
24
2
0
266,610
0
L
Cernunnos
10,675
821
64
5
0
222,907
0
W
Nu Wa
11,352
873
31
2
0
223,434
0
W
Cernunnos
10,596
815
46
4
0
239,981
0
W
Zhong Kui
10,100
777
33
3
0
233,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role