Player Matchup

Ratatoskr
Ratatoskr
CharlieBailey
Ratatoskr
Level 120
God Stats
2W - 4L
1,384 SR
Queue Stats
240W - 229L
1,624 Elo+
Party 2
Agni
Agni
FineokaysPecs
Agni
Level 108
God Stats
3W - 3L
1,441 SR
Queue Stats
521W - 508L
1,599 Elo+
Party 2
Izanami
Izanami
WetManipulation
Izanami
Level 109
God Stats
5W - 4L
1,470 SR
Queue Stats
144W - 140L
1,645 Elo+
Party 2
Chaac
Chaac
bruhmachine
Chaac
Level 98
God Stats
24W - 19L
1,687 SR
Queue Stats
69W - 69L
1,579 Elo+
Party 2
Ymir
Ymir
kadepoo
Ymir
Level 49
God Stats
4W - 4L
1,492 SR
Queue Stats
9W - 8L
1,550 Elo+
Party 2
Team Averages
Level 97
1,495 SR
1,599 Elo+

VS

Team Averages
Level 115
1,440 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FGT123
Medusa
Level 115
God Stats
103W - 86L
1,597 SR
Queue Stats
741W - 651L
1,603 Elo+
Party 1
Odin
Odin
MegaSoreAs
Odin
Level 157
God Stats
0W - 8L
1,094 SR
Queue Stats
584W - 569L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
dewhaden998
Erlang Shen
Level 146
God Stats
3W - 5L
1,509 SR
Queue Stats
393W - 384L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CharlieBailey
Ratatoskr
17
4 / 3 / 4
10,079
593
6,651
12,306
4,276
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 3 / 6
10,568
622
7,742
7,402
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 0 / 6
11,044
650
11,332
9,191
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 6
9,684
570
8,787
14,952
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
kadepoo
Ymir
11
0 / 3 / 4
7,273
428
1,612
10,396
6,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 5 / 5
8,888
523
8,219
9,567
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
 
Neith
13
0 / 3 / 1
7,811
459
3,846
9,392
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
FGT123
Medusa
14
6 / 6 / 2
9,446
556
10,299
13,124
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 3
8,053
474
3,707
13,262
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
dewhaden998
Erlang Shen
15
2 / 2 / 2
9,247
544
3,618
10,328
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
10
11
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
Neith
 
Neith
0
3
1
0.17
W
Ratatoskr
CharlieBailey
Ratatoskr
4
3
4
2
L
Medusa
FGT123
Medusa
6
6
2
1.17
W
5
3
6
2.67
L
0
3
3
0.5
W
6
0
6
9
W
4
2
6
3.5
L
Erlang Shen
dewhaden998
Erlang Shen
2
2
2
1.5
W
Ymir
kadepoo
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
29,689
54,247
Taken
55,673
31,769
Mitigated
28,840
19,330
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,219
2,309
0
2,645
9,567
2,677
1,303
2,680
6,474
58,019
0
L
Neith
 
Neith
3,846
1,382
0
3,334
9,392
2,162
28
316
8,987
0
48,826
W
Ratatoskr
CharlieBailey
Ratatoskr
6,651
1,869
0
5,470
12,306
4,276
0
2,023
10,229
0
71,251
L
Medusa
FGT123
Medusa
10,299
4,888
0
750
13,124
4,263
0
1,343
11,542
0
61,156
W
7,742
731
0
2,169
7,402
2,315
0
2,539
4,741
64,815
0
L
3,707
387
96
2,038
13,262
8,813
0
3,488
9,577
5,464
29,039
W
11,332
8,399
0
5,502
9,191
3,236
1,374
432
8,759
0
106,469
W
8,787
934
0
5,169
14,952
15,150
687
3,427
11,394
0
49,899
L
Erlang Shen
dewhaden998
Erlang Shen
3,618
1,274
0
3,156
10,328
10,925
386
1,013
9,020
0
46,677
W
Ymir
kadepoo
Ymir
1,612
239
0
1,020
10,396
6,792
0
3,022
7,261
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
43,445
568
Minions Killed
479
0
Camps Cleared
0
1,804,978
Distance Traveled
1,464,957
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,888
523
121
7
0
262,019
4
L
Neith
7,811
459
91
5
0
235,746
15
W
Ratatoskr
10,079
593
124
7
0
424,232
4
L
Medusa
9,446
556
99
6
0
300,621
4
W
Agni
10,568
622
147
9
0
350,580
4
L
Odin
8,053
474
62
4
0
345,900
0
W
Izanami
11,044
650
172
10
0
334,567
5
W
Chaac
9,684
570
97
6
0
359,324
2
L
Erlang Shen
9,247
544
106
6
0
320,671
4
W
Ymir
7,273
428
28
2
0
336,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role