Player Matchup

Xing Tian
Xing Tian
Chikano3c
Xing Tian
Level 49
God Stats
4W - 7L
1,169 SR
Queue Stats
44W - 70L
1,300 Elo+
Party 3
Thanatos
Thanatos
EL_MACHETE_85
Thanatos
Level 49
God Stats
27W - 18L
1,351 SR
Queue Stats
87W - 88L
1,303 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Highflyer590
Morgan Le Fay
Level 52
God Stats
2W - 7L
1,230 SR
Queue Stats
59W - 91L
1,299 Elo+
Party 3
Bellona
Bellona
TTVKing_DeVante
Bellona
Level 27
God Stats
0W - 3L
1,296 SR
Queue Stats
13W - 31L
1,178 Elo+
Party 1
Medusa
Medusa
YT_DiorRayy
Medusa
Level 44
God Stats
2W - 8L
1,452 SR
Queue Stats
22W - 36L
1,227 Elo+
Party 1
Team Averages
Level 44
1,300 SR
1,261 Elo+

VS

Team Averages
Level 73
1,418 SR
1,201 Elo+
Ganesha
Ganesha
Ayo-FBI-OpenUp
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 103L
1,221 Elo+
Party 2
King Arthur
King Arthur
EliMotivated
King Arthur
Level 80
God Stats
1W - 0L
1,628 SR
Queue Stats
19W - 31L
1,189 Elo+
Party 2
Hades
Hades
N64N1C0L3
Hades
Level 88
God Stats
47W - 54L
1,417 SR
Queue Stats
53W - 61L
1,343 Elo+
Solo
Charybdis
Charybdis
Oreotropolis2020
Charybdis
Level 142
God Stats
10W - 10L
1,399 SR
Queue Stats
76W - 93L
1,316 Elo+
Solo
Nemesis
Nemesis
TheBrokenSeraph
Nemesis
Level 28
God Stats
2W - 1L
1,145 SR
Queue Stats
12W - 32L
937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chikano3c
Xing Tian
18
6 / 3 / 1
12,429
497
19,608
28,652
22,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
EL_MACHETE_85
Thanatos
20
11 / 11 / 3
13,527
541
17,758
22,333
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Highflyer590
Morgan Le Fay
18
4 / 7 / 1
11,509
460
16,154
16,509
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 8 / 4
12,242
490
15,414
23,552
30,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
1 / 8 / 3
9,790
392
8,777
17,479
3,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
12,456
498
10,630
23,392
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
EliMotivated
King Arthur
20
8 / 5 / 7
13,818
553
16,403
21,266
19,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
N64N1C0L3
Hades
20
4 / 6 / 5
13,233
529
12,975
23,115
12,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
20
14 / 2 / 4
14,643
586
29,194
22,174
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 7 / 7
13,458
538
11,015
23,122
11,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
24
Kills
37
37
Deaths
24
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Xing Tian
Chikano3c
Xing Tian
6
3
1
2.17
L
Thanatos
EL_MACHETE_85
Thanatos
11
11
3
1.14
W
King Arthur
EliMotivated
King Arthur
8
5
7
2.3
L
Morgan Le Fay
Highflyer590
Morgan Le Fay
4
7
1
0.64
W
Hades
N64N1C0L3
Hades
4
6
5
1.08
W
Charybdis
14
2
4
8
L
2
8
4
0.5
W
9
7
7
1.79
L
Medusa
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,711
Damage
80,217
108,525
Taken
113,069
70,473
Mitigated
77,276
26,667
Healing
38,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,630
1,894
0
5,810
23,392
23,980
419
8,514
14,878
48,065
0
L
Xing Tian
Chikano3c
Xing Tian
19,608
2,714
427
2,757
28,652
22,235
0
6,876
21,776
72,721
0
L
Thanatos
EL_MACHETE_85
Thanatos
17,758
6,662
0
13,849
22,333
7,770
0
3,533
18,800
0
71,339
W
King Arthur
EliMotivated
King Arthur
16,403
2,017
0
2,435
21,266
19,943
1,078
2,990
18,276
17,382
62,461
L
Morgan Le Fay
Highflyer590
Morgan Le Fay
16,154
3,605
0
2,790
16,509
7,182
1,148
8,520
7,989
74,568
0
W
Hades
N64N1C0L3
Hades
12,975
281
0
11,390
23,115
12,617
2,274
13,302
9,813
83,408
0
W
Charybdis
29,194
14,597
0
10,414
22,174
8,951
9,032
10,884
11,290
0
110,082
L
15,414
4,022
186
2,930
23,552
30,256
613
3,303
20,249
21,436
47,988
W
11,015
3,962
0
8,827
23,122
11,785
2,054
5,804
17,318
0
72,798
L
Medusa
8,777
4,253
422
3,306
17,479
3,030
1,012
4,985
12,494
0
57,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,497
Gold Earned
67,608
511
Minions Killed
595
0
Camps Cleared
0
2,113,087
Distance Traveled
2,115,780
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,456
498
23
1
0
426,441
0
L
Xing Tian
12,429
497
94
4
0
512,857
1
L
Thanatos
13,527
541
82
3
0
431,728
0
W
King Arthur
13,818
553
144
6
0
406,486
2
L
Morgan Le Fay
11,509
460
121
5
0
387,097
0
W
Hades
13,233
529
160
6
0
439,779
1
W
Charybdis
14,643
586
175
7
0
409,652
3
L
Bellona
12,242
490
113
5
0
431,803
1
W
Nemesis
13,458
538
93
4
0
433,422
5
L
Medusa
9,790
392
101
4
0
349,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role