Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Alexis Sants
Izanami
Level 26
God Stats
29W - 22L
1,498 SR
Queue Stats
44W - 56L
1,303 Elo+
Party 2
Erlang Shen
Erlang Shen
CodigoRafa
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 118L
1,214 Elo+
Solo
Poseidon
Poseidon
PhantomTexas
Poseidon
Level 19
God Stats
8W - 7L
1,599 SR
Queue Stats
17W - 31L
1,285 Elo+
Party 2
Bacchus
Bacchus
SOLANGE_y_RONALD
Bacchus
Level 121
God Stats
14W - 19L
1,470 SR
Queue Stats
256W - 352L
1,282 Elo+
Solo
Team Averages
Level 59
1,513 SR
1,317 Elo+

VS

Team Averages
Level 81
1,486 SR
1,317 Elo+
Ymir
Ymir
Dino-Dills
Ymir
Level 121
God Stats
19W - 29L
1,450 SR
Queue Stats
534W - 696L
1,326 Elo+
Party 1
Fenrir
Fenrir
Majormoe402
Fenrir
Level 104
God Stats
78W - 76L
1,505 SR
Queue Stats
473W - 635L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
PJSIM01
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,284 Elo+
Party 1
Chaac
Chaac
YaDirector89
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Cupid
Cupid
gatlincg
Cupid
Level 76
God Stats
4W - 3L
1,477 SR
Queue Stats
381W - 426L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 3 / 1
6,539
545
5,541
8,828
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Alexis Sants
Izanami
9
1 / 5 / 2
5,645
470
3,650
9,700
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
CodigoRafa
Erlang Shen
9
1 / 4 / 0
6,021
502
2,866
7,956
2,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
PhantomTexas
Poseidon
10
0 / 5 / 1
5,546
462
2,773
7,157
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 2
5,742
479
4,450
6,617
5,644
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,139
595
3,350
8,862
5,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
2 / 2 / 0
6,889
574
4,889
7,243
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
PJSIM01
Ah Puch
12
5 / 2 / 0
7,046
587
6,339
4,715
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
5,998
500
2,981
7,843
4,670
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
gatlincg
Cupid
11
5 / 0 / 4
6,781
565
8,637
6,079
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
18
18
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
1
1.5
L
Izanami
Alexis Sants
Izanami
1
5
2
0.4
L
Erlang Shen
CodigoRafa
Erlang Shen
1
4
0
0.25
W
5
1
4
7
W
Fenrir
2
2
0
1
W
Ah Puch
PJSIM01
Ah Puch
5
2
0
2.5
L
Poseidon
PhantomTexas
Poseidon
0
5
1
0.1
L
0
1
2
1
W
1
2
1
0.75
W
Cupid
gatlincg
Cupid
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
26,196
40,258
Taken
34,742
14,520
Mitigated
15,843
8,185
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,541
2,529
0
2,572
8,828
2,863
0
868
7,920
0
25,590
L
Izanami
Alexis Sants
Izanami
3,650
2,480
0
2,505
9,700
1,922
0
1,417
8,229
0
24,553
L
Erlang Shen
CodigoRafa
Erlang Shen
2,866
1,687
276
309
7,956
2,278
720
1,934
6,022
0
29,248
W
3,350
907
668
2,499
8,862
5,861
156
545
8,317
20,093
0
W
Fenrir
4,889
1,002
0
1,259
7,243
2,376
1,122
903
6,340
0
48,752
W
Ah Puch
PJSIM01
Ah Puch
6,339
233
0
1,110
4,715
1,414
606
1,195
3,520
30,606
0
L
Poseidon
PhantomTexas
Poseidon
2,773
376
0
538
7,157
1,813
0
3,895
2,930
25,868
0
L
4,450
876
67
1,918
6,617
5,644
0
1,060
5,468
21,008
0
W
2,981
911
111
2,403
7,843
4,670
0
4,334
3,509
0
14,903
W
Cupid
gatlincg
Cupid
8,637
4,305
63
3,028
6,079
1,522
861
246
5,833
0
34,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
33,853
256
Minions Killed
288
0
Camps Cleared
0
1,136,281
Distance Traveled
1,102,088
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,539
545
51
4
0
252,487
1
L
Izanami
5,645
470
43
4
0
229,711
0
L
Erlang Shen
6,021
502
61
5
0
221,023
0
W
Ymir
7,139
595
48
4
0
225,040
2
W
Fenrir
6,889
574
93
8
0
244,178
1
W
Ah Puch
7,046
587
67
6
0
230,519
0
L
Poseidon
5,546
462
67
6
0
212,150
0
L
Bacchus
5,742
479
34
3
0
220,910
6
W
Chaac
5,998
500
33
3
0
192,129
0
W
Cupid
6,781
565
47
4
0
210,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role