Player Matchup

Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AAenforcer716
Neith
Level 147
God Stats
81W - 103L
1,506 SR
Queue Stats
254W - 305L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Bloo82
Ne Zha
Level 131
God Stats
2W - 3L
1,466 SR
Queue Stats
65W - 71L
1,438 Elo+
Solo
Janus
Janus
DarthLordChanka
Janus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 170L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
XCurie
Sylvanus
Level 106
God Stats
9W - 18L
1,402 SR
Queue Stats
257W - 245L
1,420 Elo+
Party 2
Team Averages
Level 129
1,475 SR
1,468 Elo+

VS

Team Averages
Level 123
1,416 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
El_Tomate007
Ganesha
Level 108
God Stats
3W - 4L
1,543 SR
Queue Stats
663W - 692L
1,477 Elo+
Solo
Ravana
Ravana
Fallen_Knight01
Ravana
Level 118
God Stats
1W - 5L
1,120 SR
Queue Stats
267W - 250L
1,499 Elo+
Party 1
Mulan
Mulan
InstantBlack0ut
Mulan
Level 148
God Stats
20W - 20L
1,494 SR
Queue Stats
631W - 617L
1,516 Elo+
Party 3
Olorun
Olorun
Motiv8 Kola
Olorun
Level 116
God Stats
4W - 3L
1,422 SR
Queue Stats
361W - 444L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 2
8,330
521
7,663
19,069
13,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 4
8,659
541
8,722
11,003
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Bloo82
Ne Zha
15
4 / 2 / 1
9,067
567
7,192
14,790
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 0
8,000
500
4,721
7,703
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
XCurie
Sylvanus
15
0 / 1 / 2
8,125
508
8,378
14,119
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 6 / 4
7,834
490
9,188
12,643
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
El_Tomate007
Ganesha
13
0 / 3 / 7
7,712
482
5,830
15,985
13,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 1
9,008
563
9,870
6,143
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 0
9,482
593
12,755
14,073
10,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
0 / 1 / 4
7,557
472
8,732
6,831
2,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
13
13
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
2
2
3
W
Charybdis
 
Charybdis
2
6
4
0.67
L
3
4
4
1.25
L
Ne Zha
Bloo82
Ne Zha
4
2
1
2.25
L
1
4
0
0.25
W
Ganesha
El_Tomate007
Ganesha
0
3
7
1.17
W
8
1
1
8.5
W
3
2
0
1.5
W
Olorun
0
1
4
2
L
Sylvanus
XCurie
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,676
Damage
46,375
66,684
Taken
55,675
34,323
Mitigated
33,290
29,050
Healing
21,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,663
1,711
2,280
7,862
19,069
13,516
0
7,273
11,796
0
22,570
W
Charybdis
 
Charybdis
9,188
3,591
0
3,328
12,643
3,574
1,538
0
12,643
0
54,480
L
8,722
4,922
207
3,507
11,003
2,545
698
729
10,274
0
62,802
L
Ne Zha
Bloo82
Ne Zha
7,192
2,353
81
8,331
14,790
5,606
0
2,685
12,105
0
63,925
L
4,721
266
0
243
7,703
2,207
298
2,907
4,796
46,785
0
W
Ganesha
El_Tomate007
Ganesha
5,830
762
334
6,051
15,985
13,660
0
2,419
13,388
29,507
0
W
9,870
3,673
0
2,263
6,143
2,981
0
789
5,282
0
56,742
W
12,755
1,499
0
5,349
14,073
10,740
450
5,157
8,916
0
75,455
W
Olorun
8,732
5,366
88
3,758
6,831
2,335
996
2,959
3,776
49,790
0
L
Sylvanus
XCurie
Sylvanus
8,378
2,734
614
5,925
14,119
10,449
854
968
13,151
41,199
10,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
41,593
460
Minions Killed
488
0
Camps Cleared
0
1,426,279
Distance Traveled
1,443,504
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,330
521
25
2
0
321,058
0
W
Charybdis
7,834
490
99
6
0
255,353
3
L
Neith
8,659
541
109
7
0
239,896
2
L
Ne Zha
9,067
567
116
7
0
332,753
2
L
Janus
8,000
500
99
6
0
270,434
5
W
Ganesha
7,712
482
18
1
0
281,348
3
W
Ravana
9,008
563
96
6
0
328,259
0
W
Mulan
9,482
593
173
11
0
312,844
5
W
Olorun
7,557
472
102
6
0
265,700
4
L
Sylvanus
8,125
508
111
7
0
262,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role