Player Matchup

Tiamat
Tiamat
DaMeKs007
Tiamat
Level 144
God Stats
1W - 4L
1,420 SR
Queue Stats
133W - 135L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeltaFox55
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,399 Elo+
Party 1
Thanatos
Thanatos
MILKMANS LOAD
Thanatos
Level 128
God Stats
5W - 13L
1,360 SR
Queue Stats
471W - 473L
1,484 Elo+
Solo
Chang'e
Chang'e
OrionSter
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
Vortigorical
Hun Batz
Level 116
God Stats
7W - 4L
1,788 SR
Queue Stats
344W - 343L
1,499 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,453 Elo+

VS

Team Averages
Level 104
1,578 SR
1,494 Elo+
Sylvanus
Sylvanus
Derpesaurus
Sylvanus
Level 119
God Stats
2W - 0L
1,730 SR
Queue Stats
191W - 211L
1,525 Elo+
Solo
Bacchus
Bacchus
Fliss
Bacchus
Level 69
God Stats
2W - 2L
1,355 SR
Queue Stats
135W - 132L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Sinclaire051
Danzaburou
Level 148
God Stats
2W - 1L
1,679 SR
Queue Stats
163W - 172L
1,497 Elo+
Solo
Raijin
Raijin
génesis
Raijin
Level 148
God Stats
15W - 9L
1,625 SR
Queue Stats
573W - 572L
1,551 Elo+
Solo
Ne Zha
Ne Zha
nsnk1
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaMeKs007
Tiamat
18
5 / 5 / 11
10,507
751
15,387
16,020
10,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DeltaFox55
Cu Chulainn
19
4 / 6 / 15
10,792
771
13,188
34,698
29,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
MILKMANS LOAD
Thanatos
15
5 / 7 / 12
9,639
689
9,860
16,145
7,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
OrionSter
Chang'e
18
3 / 5 / 16
10,394
742
11,258
15,918
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Vortigorical
Hun Batz
15
4 / 8 / 9
9,328
666
15,907
17,948
7,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Derpesaurus
Sylvanus
18
1 / 2 / 25
11,272
805
17,724
19,721
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Fliss
Bacchus
17
6 / 5 / 21
11,123
795
12,744
18,036
29,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Sinclaire051
Danzaburou
20
11 / 3 / 18
12,978
927
27,189
15,780
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
génesis
Raijin
20
10 / 3 / 17
12,200
871
22,497
13,893
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
nsnk1
Ne Zha
14
3 / 9 / 9
9,592
685
5,686
12,281
5,237
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
121
21
Kills
31
31
Deaths
22
63
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DaMeKs007
Tiamat
5
5
11
2.1
L
Cu Chulainn
DeltaFox55
Cu Chulainn
4
6
15
1.92
W
Sylvanus
Derpesaurus
Sylvanus
1
2
25
6.75
W
Bacchus
Fliss
Bacchus
6
5
21
3.3
L
Thanatos
MILKMANS LOAD
Thanatos
5
7
12
1.57
L
Chang'e
OrionSter
Chang'e
3
5
16
2.2
W
Danzaburou
Sinclaire051
Danzaburou
11
3
18
6.67
L
Hun Batz
Vortigorical
Hun Batz
4
8
9
1.06
W
Raijin
génesis
Raijin
10
3
17
6.17
W
Ne Zha
nsnk1
Ne Zha
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,600
Damage
85,840
100,729
Taken
79,711
60,900
Mitigated
73,589
47,191
Healing
36,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DaMeKs007
Tiamat
15,387
730
3,507
4,675
16,020
10,352
200
9,669
6,351
25,869
0
L
Cu Chulainn
DeltaFox55
Cu Chulainn
13,188
2,515
989
9,224
34,698
29,178
199
15,234
19,464
0
20,995
W
Sylvanus
Derpesaurus
Sylvanus
17,724
4,461
8,834
10,213
19,721
24,239
874
6,980
12,741
22,699
0
W
Bacchus
Fliss
Bacchus
12,744
1,471
1,401
3,696
18,036
29,452
497
5,735
12,301
22,671
0
L
Thanatos
MILKMANS LOAD
Thanatos
9,860
1,417
1,917
7,539
16,145
7,095
0
8,583
7,449
0
16,795
L
Chang'e
OrionSter
Chang'e
11,258
2,114
10,680
5,468
15,918
6,636
756
10,418
5,500
26,781
0
W
Danzaburou
Sinclaire051
Danzaburou
27,189
12,636
1,572
5,076
15,780
8,405
2,510
3,676
12,104
0
61,050
L
Hun Batz
Vortigorical
Hun Batz
15,907
1,427
1,391
1,801
17,948
7,639
187
9,061
8,887
0
34,969
W
Raijin
génesis
Raijin
22,497
3,574
1,545
3,270
13,893
6,256
1,411
5,963
7,930
49,520
0
W
Ne Zha
nsnk1
Ne Zha
5,686
1,715
808
460
12,281
5,237
0
4,291
7,990
0
9,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,660
Gold Earned
57,165
142
Minions Killed
143
0
Camps Cleared
0
1,241,910
Distance Traveled
1,181,742
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,507
751
21
2
0
261,646
1
L
Cu Chulainn
10,792
771
25
2
0
246,857
1
W
Sylvanus
11,272
805
7
1
0
247,205
0
W
Bacchus
11,123
795
11
1
0
252,789
0
L
Thanatos
9,639
689
15
1
0
262,279
0
L
Chang'e
10,394
742
52
4
0
251,916
0
W
Danzaburou
12,978
927
61
4
0
222,956
6
L
Hun Batz
9,328
666
29
2
0
219,212
3
W
Raijin
12,200
871
54
4
0
228,286
0
W
Ne Zha
9,592
685
10
1
0
230,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role