Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DjJollyB
Ymir
Level 45
God Stats
1W - 1L
1,802 SR
Queue Stats
20W - 22L
1,485 Elo+
Party 1
Janus
Janus
HoS3_x_Furries
Janus
Level 128
God Stats
0W - 2L
1,296 SR
Queue Stats
62W - 63L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
PassivAggressive
Hun Batz
Level 86
God Stats
10W - 12L
1,485 SR
Queue Stats
39W - 41L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
X420SOULZX
Amaterasu
Level 103
God Stats
5W - 4L
1,617 SR
Queue Stats
127W - 144L
1,515 Elo+
Party 1
Team Averages
Level 98
1,540 SR
1,499 Elo+

VS

Team Averages
Level 83
1,513 SR
1,524 Elo+
Ganesha
Ganesha
Bullnog
Ganesha
Level 49
God Stats
4W - 4L
1,582 SR
Queue Stats
155W - 163L
1,450 Elo+
Solo
Skadi
Skadi
Game_Over1558
Skadi
Level 41
God Stats
5W - 8L
1,342 SR
Queue Stats
91W - 106L
1,393 Elo+
Solo
Raijin
Raijin
Pwda24x
Raijin
Level 154
God Stats
2W - 1L
1,644 SR
Queue Stats
154W - 199L
1,490 Elo+
Party 2
Hercules
Hercules
ahBurd
Hercules
Level 156
God Stats
7W - 7L
1,500 SR
Queue Stats
328W - 330L
1,518 Elo+
Party 2
Arachne
Arachne
xXTheSaggyOneXx
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 6 / 2
8,491
425
9,364
13,265
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
1 / 6 / 2
7,943
397
8,116
20,958
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 4
9,725
486
17,921
9,454
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 4
9,403
470
7,122
16,574
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
X420SOULZX
Amaterasu
14
1 / 3 / 5
8,893
445
9,649
17,252
12,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bullnog
Ganesha
14
0 / 1 / 14
9,300
465
7,442
20,462
19,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 4 / 3
10,292
515
15,199
13,014
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Pwda24x
Raijin
16
3 / 2 / 10
10,228
511
12,062
10,561
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ahBurd
Hercules
17
7 / 0 / 5
11,052
553
14,677
11,874
16,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 5
9,933
497
10,442
17,515
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
24
24
Deaths
12
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
2
0.5
W
Ganesha
Bullnog
Ganesha
0
1
14
7
L
Ymir
1
6
2
0.33
W
9
4
3
2.63
L
5
2
4
3.5
L
3
7
4
0.71
W
Raijin
Pwda24x
Raijin
3
2
10
4
L
Amaterasu
X420SOULZX
Amaterasu
1
3
5
1.17
W
Hercules
ahBurd
Hercules
7
0
5
9.5
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,172
Damage
59,822
77,503
Taken
73,426
41,700
Mitigated
55,086
16,040
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,364
5,063
0
2,667
13,265
2,694
978
2,441
10,348
0
55,030
W
Ganesha
Bullnog
Ganesha
7,442
701
3,857
7,094
20,462
19,069
363
9,034
11,428
28,946
0
L
Ymir
8,116
1,798
0
1,489
20,958
18,455
0
7,167
12,597
24,803
0
W
15,199
7,121
0
1,847
13,014
6,586
1,802
4,064
8,950
0
58,358
L
17,921
293
0
3,391
9,454
2,699
0
2,343
6,821
69,651
0
L
7,122
1,704
0
5,174
16,574
5,387
0
5,021
11,017
173
64,064
W
Raijin
Pwda24x
Raijin
12,062
866
0
1,901
10,561
4,507
140
6,298
4,263
62,072
0
L
Amaterasu
X420SOULZX
Amaterasu
9,649
3,717
0
3,319
17,252
12,465
0
4,774
11,493
0
56,081
W
Hercules
ahBurd
Hercules
14,677
3,163
0
4,918
11,874
16,807
434
2,927
8,947
12,747
61,632
W
10,442
6,800
0
4,802
17,515
8,117
0
3,999
13,516
0
61,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
50,805
473
Minions Killed
492
0
Camps Cleared
0
1,886,069
Distance Traveled
1,910,543
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,491
425
90
5
0
305,401
3
W
Ganesha
9,300
465
5
0
0
380,585
9
L
Ymir
7,943
397
39
2
0
341,860
0
W
Skadi
10,292
515
126
6
0
345,354
2
L
Janus
9,725
486
135
7
0
412,949
3
L
Hun Batz
9,403
470
104
5
0
412,696
3
W
Raijin
10,228
511
118
6
0
349,770
5
L
Amaterasu
8,893
445
105
5
0
413,163
2
W
Hercules
11,052
553
154
8
0
394,968
0
W
Arachne
9,933
497
89
4
0
439,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role