Player Matchup

Jing Wei
Jing Wei
Fate215
Jing Wei
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Zorliton
Nu Wa
Level 137
God Stats
34W - 36L
1,491 SR
Queue Stats
80W - 93L
1,385 Elo+
Party 3
Ah Puch
Ah Puch
drbootzpdx
Ah Puch
Level 129
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
hydemalion
Ganesha
Level 115
God Stats
9W - 5L
1,493 SR
Queue Stats
75W - 81L
1,415 Elo+
Party 3
Achilles
Achilles
xMGGx Power
Achilles
Level 16
God Stats
3W - 1L
1,597 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,461 Elo+

VS

Team Averages
Level 56
1,547 SR
1,256 Elo+
Zhong Kui
Zhong Kui
Longtime234
Zhong Kui
Level 53
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Ymir
Ymir
Snicklefritz48
Ymir
Level 49
God Stats
0W - 1L
1,349 SR
Queue Stats
5W - 9L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
TheWolfOfSparda
Amaterasu
Level 70
God Stats
7W - 7L
1,510 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 2
Chiron
Chiron
raptorjesus6
Chiron
Level 68
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 5L
965 Elo+
Party 2
Loki
Loki
ricardioelheart
Loki
Level 38
God Stats
0W - 2L
1,618 SR
Queue Stats
6W - 11L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fate215
Jing Wei
20
12 / 2 / 3
13,823
864
24,564
16,160
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zorliton
Nu Wa
19
2 / 3 / 11
11,632
727
17,872
9,133
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
drbootzpdx
Ah Puch
17
0 / 3 / 3
9,967
623
12,095
8,218
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
hydemalion
Ganesha
18
0 / 0 / 12
10,660
666
9,768
6,485
6,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
xMGGx Power
Achilles
16
2 / 2 / 9
10,341
646
4,279
10,630
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Longtime234
Zhong Kui
16
0 / 2 / 4
8,929
558
5,680
15,970
15,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 3
8,761
548
1,694
20,637
19,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
TheWolfOfSparda
Amaterasu
15
0 / 3 / 2
8,501
531
5,437
16,498
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
20
6 / 2 / 1
12,593
787
10,771
12,899
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 4 / 4
11,225
702
10,848
13,160
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
16
Kills
10
10
Deaths
16
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fate215
Jing Wei
12
2
3
6.75
L
Zhong Kui
Longtime234
Zhong Kui
0
2
4
1
L
0
5
3
0.3
L
Amaterasu
TheWolfOfSparda
Amaterasu
0
3
2
0.33
W
Nu Wa
Zorliton
Nu Wa
2
3
11
2.5
W
Ah Puch
drbootzpdx
Ah Puch
0
3
3
0.5
W
Ganesha
hydemalion
Ganesha
0
0
12
6
L
Chiron
6
2
1
3.25
L
4
4
4
1.5
W
Achilles
xMGGx Power
Achilles
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,578
Damage
34,430
50,626
Taken
79,164
30,747
Mitigated
57,471
11,054
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fate215
Jing Wei
24,564
22,577
0
5,278
16,160
7,549
2,763
2,451
13,502
0
73,179
L
Zhong Kui
Longtime234
Zhong Kui
5,680
545
160
3,602
15,970
15,945
0
8,527
6,981
34,475
0
L
1,694
378
0
0
20,637
19,071
0
8,720
11,545
14,378
0
L
Amaterasu
TheWolfOfSparda
Amaterasu
5,437
789
0
1,317
16,498
14,062
0
7,844
8,160
0
30,956
W
Nu Wa
Zorliton
Nu Wa
17,872
5,334
204
1,401
9,133
3,180
3,332
1,506
7,627
61,450
0
W
Ah Puch
drbootzpdx
Ah Puch
12,095
92
0
1,565
8,218
3,329
529
1,065
7,110
52,419
0
W
Ganesha
hydemalion
Ganesha
9,768
48
311
911
6,485
6,779
672
1,625
4,814
31,528
0
L
Chiron
10,771
2,428
1,709
3,623
12,899
3,669
1
6,853
5,757
0
66,164
L
10,848
2,664
0
475
13,160
4,724
0
6,534
6,305
0
31,888
W
Achilles
xMGGx Power
Achilles
4,279
866
0
1,384
10,630
9,910
1,340
1,127
9,419
0
9,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
50,009
382
Minions Killed
364
11
Camps Cleared
3
1,487,992
Distance Traveled
1,425,341
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,823
864
124
8
2
311,697
4
L
Zhong Kui
8,929
558
93
6
1
292,193
0
L
Ymir
8,761
548
24
2
0
237,758
0
L
Amaterasu
8,501
531
60
4
0
284,666
0
W
Nu Wa
11,632
727
111
7
4
266,194
0
W
Ah Puch
9,967
623
103
6
3
295,748
4
W
Ganesha
10,660
666
25
2
0
306,989
1
L
Chiron
12,593
787
139
9
1
312,832
0
L
Loki
11,225
702
48
3
1
297,892
1
W
Achilles
10,341
646
19
1
2
307,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role