Player Matchup

Vamana
Vamana
Caeyde
Vamana
Level 86
God Stats
4W - 2L
1,628 SR
Queue Stats
111W - 95L
1,659 Elo+
Party 1
Kuzenbo
Kuzenbo
Devyboo
Kuzenbo
Level 109
God Stats
5W - 4L
1,785 SR
Queue Stats
71W - 66L
1,613 Elo+
Party 1
Sol
Sol
N1NEL0TA
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,570 Elo+
Party 1
Team Averages
Level 71
1,637 SR
1,614 Elo+

VS

Team Averages
Level 74
1,495 SR
1,467 Elo+
Aphrodite
Aphrodite
MR P1CKLE JR
Aphrodite
Level 106
God Stats
5W - 5L
1,581 SR
Queue Stats
76W - 82L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
McDsApproved
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
Senor Habibi
Sun Wukong
Level 16
God Stats
1W - 7L
1,406 SR
Queue Stats
2W - 10L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caeyde
Vamana
16
13 / 3 / 10
12,998
812
30,255
20,816
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Devyboo
Kuzenbo
15
7 / 5 / 17
12,816
801
20,152
23,060
33,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 16
10,886
680
14,459
12,082
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MR P1CKLE JR
Aphrodite
14
3 / 11 / 10
11,222
701
10,646
19,591
10,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
McDsApproved
Cthulhu
13
7 / 6 / 6
11,059
691
17,370
33,348
23,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Senor Habibi
Sun Wukong
13
4 / 7 / 6
10,948
684
14,450
22,342
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
24
Kills
14
14
Deaths
24
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
Caeyde
Vamana
13
3
10
6
W
Kuzenbo
Devyboo
Kuzenbo
7
5
17
3.1
L
Aphrodite
MR P1CKLE JR
Aphrodite
3
11
10
0.73
L
Cthulhu
McDsApproved
Cthulhu
7
6
6
1.67
W
4
6
16
2
L
Sun Wukong
Senor Habibi
Sun Wukong
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,866
Damage
42,466
55,958
Taken
75,281
57,993
Mitigated
50,765
15,714
Healing
29,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Caeyde
Vamana
30,255
16,257
1,604
8,750
20,816
19,317
1,242
10,539
8,984
187
61,523
W
Kuzenbo
Devyboo
Kuzenbo
20,152
5,759
0
3,606
23,060
33,562
1,123
8,595
13,103
35,647
0
L
Aphrodite
MR P1CKLE JR
Aphrodite
10,646
1,626
6,291
7,164
19,591
10,583
612
7,846
11,243
37,256
0
L
Cthulhu
McDsApproved
Cthulhu
17,370
1,518
1,186
11,857
33,348
23,425
339
15,567
17,028
35,464
0
W
14,459
4,064
0
1,754
12,082
5,114
1,061
7,583
4,084
28,756
2,428
L
Sun Wukong
Senor Habibi
Sun Wukong
14,450
3,815
0
2,852
22,342
16,757
529
11,202
10,703
0
27,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
33,229
124
Minions Killed
128
7
Camps Cleared
2
868,002
Distance Traveled
845,534
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,998
812
48
3
3
313,315
0
W
Kuzenbo
12,816
801
30
2
2
287,439
3
L
Aphrodite
11,222
701
61
4
0
263,928
4
L
Cthulhu
11,059
691
37
2
0
290,996
2
W
Sol
10,886
680
46
3
2
267,248
1
L
Sun Wukong
10,948
684
30
2
2
290,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role