Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Leostoff
Gilgamesh
Level 108
God Stats
1W - 1L
1,514 SR
Queue Stats
47W - 28L
1,650 Elo+
Party 1
Terra
Terra
Yursii_chan
Terra
Level 127
God Stats
1W - 0L
1,382 SR
Queue Stats
12W - 14L
1,511 Elo+
Party 1
Susano
Susano
jessdant
Susano
Level 160
God Stats
1W - 1L
1,625 SR
Queue Stats
71W - 53L
1,640 Elo+
Party 1
Team Averages
Level 137
1,505 SR
1,575 Elo+

VS

Team Averages
Level 31
1,296 SR
1,599 Elo+
Chaac
Chaac
Clayface31
Chaac
Level 18
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpringJuggler43
Tsukuyomi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 2
Geb
Geb
pillowcrash821
Geb
Level 15
God Stats
0W - 3L
1,226 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXNami09Xx
Morgan Le Fay
Level 18
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
10 / 0 / 7
9,661
966
12,913
7,005
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Leostoff
Gilgamesh
15
6 / 0 / 9
9,273
927
8,956
7,603
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 0 / 7
8,642
864
2,238
7,797
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
jessdant
Susano
15
9 / 1 / 2
9,627
963
8,595
7,590
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 0
6,977
698
6,016
9,266
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SpringJuggler43
Tsukuyomi
12
1 / 7 / 0
7,346
735
3,585
8,794
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 0
6,431
643
2,116
11,827
8,174
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
xXNami09Xx
Morgan Le Fay
12
0 / 7 / 0
6,753
675
3,723
10,332
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
25
Kills
1
1
Deaths
25
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
7
13.5
L
Chaac
0
4
0
0
W
Gilgamesh
Leostoff
Gilgamesh
6
0
9
10.5
L
Tsukuyomi
SpringJuggler43
Tsukuyomi
1
7
0
0.14
W
0
0
7
3.5
W
Susano
jessdant
Susano
9
1
2
10
L
0
7
0
0
L
Morgan Le Fay
xXNami09Xx
Morgan Le Fay
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,702
Damage
15,440
29,995
Taken
40,219
23,875
Mitigated
21,786
12,588
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,913
711
178
3,774
7,005
3,153
1,271
2,343
4,662
37,666
0
L
Chaac
6,016
1,156
0
1,796
9,266
6,870
0
3,371
5,844
0
21,301
W
Gilgamesh
Leostoff
Gilgamesh
8,956
2,587
0
1,318
7,603
9,158
1,478
3,695
3,874
0
25,269
L
Tsukuyomi
SpringJuggler43
Tsukuyomi
3,585
639
0
490
8,794
2,964
0
2,776
5,702
0
19,407
W
2,238
935
1,276
3,563
7,797
8,500
1,059
454
6,963
14,112
0
W
Susano
jessdant
Susano
8,595
2,524
0
2,479
7,590
3,064
729
146
7,035
0
37,756
L
2,116
367
0
0
11,827
8,174
0
4,366
6,856
11,925
0
L
Morgan Le Fay
xXNami09Xx
Morgan Le Fay
3,723
375
0
1,055
10,332
3,778
0
4,235
5,512
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
27,507
209
Minions Killed
132
12
Camps Cleared
8
837,540
Distance Traveled
587,445
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,661
966
59
6
2
218,156
2
L
Chaac
6,977
698
46
5
2
173,778
0
W
Gilgamesh
9,273
927
48
5
3
226,071
2
L
Tsukuyomi
7,346
735
28
3
4
155,410
1
W
Terra
8,642
864
28
3
0
178,018
3
W
Susano
9,627
963
74
7
7
215,295
1
L
Geb
6,431
643
15
2
2
141,141
0
L
Morgan Le Fay
6,753
675
43
4
0
117,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role