Player Matchup

Cupid
Cupid
Gold V
Andservan
Cupid
Gold V
Level 160
God Stats
31W - 27L
1,581 SR
Queue Stats
359W - 357L
1,191 MMR
Solo
Ymir
Ymir
Silver I
KeaTTT
Ymir
Silver I
Level 143
God Stats
8W - 3L
1,610 SR
Queue Stats
223W - 233L
1,119 MMR
Solo
Arachne
Arachne
Silver II
ZLryanZ
Arachne
Silver II
Level 65
God Stats
38W - 17L
1,666 SR
Queue Stats
77W - 86L
1,042 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xx Bubba92 xx
Morgan Le Fay
Gold V
Level 155
God Stats
4W - 3L
1,488 SR
Queue Stats
220W - 227L
1,206 MMR
Solo
Bellona
Bellona
Silver III
zI_PixeR
Bellona
Silver III
Level 69
God Stats
1W - 0L
1,479 SR
Queue Stats
35W - 42L
1,131 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,565 SR
1,138 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,436 SR
1,138 MMR
Cthulhu
Cthulhu
Silver I
AMFxCHO
Cthulhu
Silver I
Level 110
God Stats
1W - 1L
1,571 SR
Queue Stats
44W - 52L
1,196 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
DABBINxASSASSIN
Gilgamesh
Bronze III
Level 42
God Stats
2W - 7L
1,433 SR
Queue Stats
8W - 20L
1,216 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Ryder MSI
Tsukuyomi
Silver II
Level 144
God Stats
0W - 1L
1,206 SR
Queue Stats
68W - 68L
1,110 MMR
Solo
Anubis
Anubis
Silver II
guachinangin
Anubis
Silver II
Level 105
God Stats
3W - 4L
1,481 SR
Queue Stats
114W - 131L
1,011 MMR
Solo
Rama
Rama
Silver I
ixxooSs
Rama
Silver I
Level 157
God Stats
2W - 2L
1,490 SR
Queue Stats
408W - 380L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andservan
Cupid
20
7 / 2 / 7
16,307
562
25,562
22,961
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
KeaTTT
Ymir
20
2 / 0 / 21
14,751
509
9,813
27,410
44,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ZLryanZ
Arachne
20
10 / 7 / 7
17,328
598
23,794
33,736
18,119
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
xx Bubba92 xx
Morgan Le Fay
20
6 / 2 / 16
16,493
569
24,058
16,130
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
zI_PixeR
Bellona
20
12 / 2 / 10
16,059
554
27,188
29,839
43,244
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesIzanamiBastetGeb

VS

Bans
SylvanusMulanAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMFxCHO
Cthulhu
17
2 / 4 / 8
12,720
439
19,310
31,592
41,677
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
DABBINxASSASSIN
Gilgamesh
17
1 / 9 / 7
11,643
401
11,601
37,136
32,333
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Ryder MSI
Tsukuyomi
19
0 / 9 / 5
12,062
416
15,089
26,949
10,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
8 / 7 / 2
14,009
483
25,362
20,218
11,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Rama
ixxooSs
Rama
20
1 / 8 / 2
13,454
464
13,176
23,035
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
37
Kills
12
13
Deaths
37
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AMFxCHO
Cthulhu
2
4
8
1.5
W
Cupid
Andservan
Cupid
7
2
7
5.25
L
Gilgamesh
DABBINxASSASSIN
Gilgamesh
1
9
7
0.5
W
Ymir
KeaTTT
Ymir
2
0
21
12.5
L
Tsukuyomi
Ryder MSI
Tsukuyomi
0
9
5
0.28
W
Arachne
ZLryanZ
Arachne
10
7
7
1.93
L
Anubis
8
7
2
1.29
L
Rama
ixxooSs
Rama
1
8
2
0.25
W
Morgan Le Fay
xx Bubba92 xx
Morgan Le Fay
6
2
16
7
W
Bellona
zI_PixeR
Bellona
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,415
Damage
84,538
130,076
Taken
138,930
125,505
Mitigated
104,041
50,519
Healing
28,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AMFxCHO
Cthulhu
19,310
608
2,130
4,668
31,592
41,677
0
12,147
18,866
54,256
0
W
Cupid
Andservan
Cupid
25,562
18,185
1,886
14,045
22,961
10,830
8,035
8,233
14,728
0
161,547
L
Gilgamesh
DABBINxASSASSIN
Gilgamesh
11,601
1,477
0
5,002
37,136
32,333
175
7,117
29,805
6,525
55,930
W
Ymir
KeaTTT
Ymir
9,813
1,591
1,366
5,318
27,410
44,796
775
10,657
16,753
45,318
0
L
Tsukuyomi
Ryder MSI
Tsukuyomi
15,089
1,941
0
6,836
26,949
10,725
0
6,024
20,674
0
110,508
W
Arachne
ZLryanZ
Arachne
23,794
14,015
0
14,802
33,736
18,119
891
10,759
22,977
0
156,332
L
Anubis
25,362
838
0
4,013
20,218
11,026
163
8,379
11,405
89,269
0
L
Rama
ixxooSs
Rama
13,176
10,672
0
5,450
23,035
8,280
2,382
3,460
19,513
0
117,562
W
Morgan Le Fay
xx Bubba92 xx
Morgan Le Fay
24,058
834
811
3,767
16,130
8,516
1,531
8,940
7,190
116,978
0
W
Bellona
zI_PixeR
Bellona
27,188
5,362
1,367
7,157
29,839
43,244
848
9,139
20,700
15,406
92,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,938
Gold Earned
63,888
777
Minions Killed
697
0
Camps Cleared
0
2,857,771
Distance Traveled
2,571,700
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,720
439
65
2
0
612,101
15
W
Cupid
16,307
562
206
7
0
511,176
10
L
Gilgamesh
11,643
401
115
4
0
518,065
5
W
Ymir
14,751
509
63
2
0
546,167
11
L
Tsukuyomi
12,062
416
152
5
0
537,452
11
W
Arachne
17,328
598
189
7
0
591,885
2
L
Anubis
14,009
483
143
5
0
453,649
3
L
Rama
13,454
464
222
8
0
450,433
1
W
Morgan Le Fay
16,493
569
181
6
0
583,781
13
W
Bellona
16,059
554
138
5
0
624,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role