Player Matchup

Sylvanus
Sylvanus
Platinum I
BabaBalenciaga
Sylvanus
Platinum I
Level 72
God Stats
1W - 0L
1,735 SR
Queue Stats
32W - 14L
2,266 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
DABSchulczewski
Gilgamesh
Diamond IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 35L
2,255 MMR
Solo
Freya
Freya
Masters
JDareM
Freya
Masters
Level 157
God Stats
1W - 3L
1,398 SR
Queue Stats
305W - 333L
2,267 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Mutô
Ah Muzen Cab
Diamond II
Level 88
God Stats
9W - 5L
1,751 SR
Queue Stats
513W - 500L
2,270 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
flyround
Sun Wukong
Diamond IV
Level 149
God Stats
17W - 15L
1,630 SR
Queue Stats
251W - 236L
2,181 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,603 SR
2,248 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,644 SR
2,238 MMR
Nike
Nike
Masters
BMMask
Nike
Masters
Level 140
God Stats
25W - 18L
1,708 SR
Queue Stats
421W - 412L
2,375 MMR
Party 1
Chang'e
Chang'e
Masters
BigGGucciSosa
Chang'e
Masters
Level 107
God Stats
88W - 67L
1,658 SR
Queue Stats
391W - 379L
2,214 MMR
Party 1
Olorun
Olorun
Platinum I
CAPSMOKER
Olorun
Platinum I
Level 124
God Stats
1W - 2L
1,765 SR
Queue Stats
435W - 431L
2,048 MMR
Solo
Ares
Ares
Diamond V
Hawaii
Ares
Diamond V
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 36L
2,270 MMR
Solo
Fenrir
Fenrir
Diamond III
TheGreatAthalos
Fenrir
Diamond III
Level 160
God Stats
12W - 16L
1,588 SR
Queue Stats
653W - 637L
2,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 4 / 11
11,351
494
10,688
20,005
23,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
DABSchulczewski
Gilgamesh
20
10 / 2 / 9
15,176
660
24,757
25,607
14,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
JDareM
Freya
20
5 / 2 / 11
14,081
612
16,155
18,725
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Mutô
Ah Muzen Cab
20
9 / 2 / 8
15,577
677
21,568
11,556
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
flyround
Sun Wukong
20
2 / 1 / 7
13,828
601
13,727
23,212
23,158
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SolAchillesCliodhnaKhepri

VS

Bans
CamazotzGebBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BMMask
Nike
18
1 / 3 / 3
11,640
506
12,207
21,665
19,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
19
4 / 7 / 4
13,065
568
14,688
20,060
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
CAPSMOKER
Olorun
16
2 / 7 / 2
10,758
468
8,586
18,988
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Hawaii
Ares
13
0 / 5 / 7
9,074
395
11,209
23,666
23,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 8 / 2
11,436
497
13,000
24,240
11,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
30
Kills
11
11
Deaths
30
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
BMMask
Nike
1
3
3
0.83
W
Sylvanus
4
4
11
2.38
L
Chang'e
4
7
4
0.86
L
Olorun
CAPSMOKER
Olorun
2
7
2
0.43
W
Gilgamesh
DABSchulczewski
Gilgamesh
10
2
9
7.25
L
Ares
Hawaii
Ares
0
5
7
0.7
W
Freya
JDareM
Freya
5
2
11
5.25
W
Ah Muzen Cab
Mutô
Ah Muzen Cab
9
2
8
6.5
L
4
8
2
0.63
W
Sun Wukong
flyround
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,895
Damage
59,690
99,105
Taken
108,619
73,933
Mitigated
66,533
40,626
Healing
31,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
BMMask
Nike
12,207
1,362
192
5,361
21,665
19,463
230
2,112
18,984
8,114
85,466
W
Sylvanus
10,688
2,527
3,999
6,194
20,005
23,149
1,293
11,468
8,240
33,190
7,557
L
Chang'e
14,688
1,151
2,437
5,915
20,060
6,666
0
3,654
16,239
88,828
0
L
Olorun
CAPSMOKER
Olorun
8,586
5,151
260
5,932
18,988
5,813
1,300
7,721
11,172
89,108
0
W
Gilgamesh
DABSchulczewski
Gilgamesh
24,757
9,280
0
7,210
25,607
14,495
1,044
5,657
19,644
0
139,790
L
Ares
Hawaii
Ares
11,209
434
0
5,112
23,666
23,284
0
8,738
14,665
23,078
0
W
Freya
JDareM
Freya
16,155
5,648
0
8,692
18,725
7,503
819
10,599
8,078
104,957
0
W
Ah Muzen Cab
Mutô
Ah Muzen Cab
21,568
6,409
0
4,554
11,556
5,628
10,771
4,083
7,130
0
155,639
L
13,000
5,126
0
6,567
24,240
11,307
0
3,617
20,287
0
79,511
W
Sun Wukong
flyround
Sun Wukong
13,727
3,710
0
9,977
23,212
23,158
1,125
3,910
17,240
0
97,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,013
Gold Earned
55,973
840
Minions Killed
722
0
Camps Cleared
0
2,285,391
Distance Traveled
2,140,051
43
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,640
506
194
8
0
446,161
7
W
Sylvanus
11,351
494
48
2
0
412,844
12
L
Chang'e
13,065
568
201
9
0
435,577
8
L
Olorun
10,758
468
166
7
0
375,654
5
W
Gilgamesh
15,176
660
186
8
0
505,413
10
L
Ares
9,074
395
24
1
0
424,762
4
W
Freya
14,081
612
172
7
0
431,243
5
W
Ah Muzen Cab
15,577
677
236
10
0
456,644
10
L
Fenrir
11,436
497
137
6
0
457,897
9
W
Sun Wukong
13,828
601
198
9
0
479,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role