Player Matchup

Discordia
Discordia
Dirksinator
Discordia
Level 120
God Stats
5W - 9L
1,610 SR
Queue Stats
142W - 162L
1,526 Elo+
Party 1
Apollo
Apollo
Impazzit0
Apollo
Level 138
God Stats
5W - 3L
1,566 SR
Queue Stats
203W - 225L
1,552 Elo+
Party 1
Ymir
Ymir
Lil Alpaca3126
Ymir
Level 35
God Stats
18W - 9L
1,670 SR
Queue Stats
107W - 113L
1,486 Elo+
Solo
Team Averages
Level 98
1,615 SR
1,522 Elo+

VS

Team Averages
Level 92
1,690 SR
1,559 Elo+
Olorun
Olorun
Alpha Punkk9327
Olorun
Level 107
God Stats
5W - 7L
1,760 SR
Queue Stats
456W - 381L
1,592 Elo+
Party 2
Artemis
Artemis
CrypticKnight66
Artemis
Level 137
God Stats
11W - 6L
1,732 SR
Queue Stats
492W - 436L
1,603 Elo+
Party 2
Chaac
Chaac
Ty_unofficial
Chaac
Level 33
God Stats
79W - 55L
1,578 SR
Queue Stats
161W - 140L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirksinator
Discordia
13
3 / 5 / 3
9,765
610
11,549
11,424
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Impazzit0
Apollo
13
0 / 5 / 5
9,220
576
5,040
10,958
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 1
10,406
650
8,948
18,273
21,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
10,488
656
7,382
9,420
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 0 / 6
10,739
671
15,297
10,575
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 6
11,056
691
12,689
17,163
14,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
6
0
6
9
L
Discordia
Dirksinator
Discordia
3
5
3
0.9
L
Apollo
Impazzit0
Apollo
0
5
5
0.5
L
3
4
1
0.88
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,537
Damage
35,368
40,655
Taken
37,158
28,518
Mitigated
21,186
5,878
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,382
4,299
1,939
3,772
9,420
3,254
1,426
5,764
3,656
30,066
0
W
15,297
8,375
0
5,641
10,575
3,622
1,322
7,548
3,027
0
45,956
L
Discordia
Dirksinator
Discordia
11,549
269
123
1,183
11,424
2,998
0
999
10,100
41,798
0
L
Apollo
Impazzit0
Apollo
5,040
2,995
0
764
10,958
4,452
0
2,172
8,554
0
44,136
L
8,948
1,745
366
3,442
18,273
21,068
0
4,792
13,090
18,178
0
W
12,689
2,542
0
5,953
17,163
14,310
262
7,725
9,438
0
36,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
32,283
186
Minions Killed
167
5
Camps Cleared
7
794,184
Distance Traveled
836,218
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,488
656
64
4
1
253,612
3
W
Artemis
10,739
671
64
4
4
269,554
0
L
Discordia
9,765
610
84
5
0
269,113
3
L
Apollo
9,220
576
84
5
2
260,105
3
L
Ymir
10,406
650
18
1
3
264,966
6
W
Chaac
11,056
691
39
2
2
313,052
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role