Player Matchup

Ymir
Ymir
Alex_Berta
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,216 Elo+
Party 2
Bastet
Bastet
Devil_Dark_-666
Bastet
Level 48
God Stats
8W - 10L
1,539 SR
Queue Stats
142W - 145L
1,415 Elo+
Party 2
Ra
Ra
OttBoys_Eichi
Ra
Level 129
God Stats
14W - 4L
1,635 SR
Queue Stats
426W - 413L
1,454 Elo+
Party 1
Achilles
Achilles
SniPeRzZ-484
Achilles
Level 67
God Stats
0W - 2L
1,356 SR
Queue Stats
83W - 110L
1,421 Elo+
Party 2
Medusa
Medusa
dash20061990
Medusa
Level 137
God Stats
10W - 9L
1,518 SR
Queue Stats
195W - 208L
1,447 Elo+
Party 1
Team Averages
Level 79
1,510 SR
1,391 Elo+

VS

Team Averages
Level 99
1,567 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ITzOSK
Ra
Level 128
God Stats
16W - 11L
1,624 SR
Queue Stats
591W - 595L
1,443 Elo+
Solo
Mulan
Mulan
Mr Telford6480
Mulan
Level 53
God Stats
21W - 14L
1,658 SR
Queue Stats
199W - 225L
1,418 Elo+
Party 3
Skadi
Skadi
RolandBullet12
Skadi
Level 125
God Stats
146W - 110L
1,522 SR
Queue Stats
442W - 462L
1,387 Elo+
Solo
Ymir
Ymir
iV TiiKKY Vi
Ymir
Level 49
God Stats
3W - 1L
1,531 SR
Queue Stats
90W - 119L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,404
440
556
5,154
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
5,060
506
2,806
6,731
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 0
6,291
629
1,034
3,376
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SniPeRzZ-484
Achilles
9
0 / 2 / 0
4,673
467
4,443
6,935
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
6
0 / 2 / 0
4,171
417
1,812
4,029
1,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 3
6,242
624
4,900
6,668
3,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
11
2 / 1 / 2
6,599
660
3,713
4,464
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 1
6,077
608
2,946
3,773
1,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 2
5,464
546
3,212
3,617
924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,216
522
1,140
3,637
1,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
8
8
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
3
1.5
L
0
0
0
0
L
1
3
0
0.33
W
Ra
2
1
2
3
W
5
0
1
5.5
L
1
1
0
1
W
1
0
2
2
L
Achilles
SniPeRzZ-484
Achilles
0
2
0
0
L
Medusa
0
2
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,651
Damage
15,911
26,225
Taken
22,159
10,122
Mitigated
8,636
6,703
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,900
629
0
2,375
6,668
3,303
0
0
6,168
4,097
30,721
L
556
187
0
420
5,154
2,296
0
1,052
4,066
13,235
0
L
2,806
621
0
2,652
6,731
1,584
0
917
5,736
0
25,787
W
Ra
3,713
327
32
1,294
4,464
1,317
0
888
3,522
38,047
0
W
2,946
381
0
468
3,773
1,269
575
152
3,548
0
26,596
L
1,034
223
0
1,154
3,376
1,160
0
1,477
1,789
42,578
0
W
3,212
902
0
866
3,617
924
243
170
3,447
0
35,217
L
Achilles
SniPeRzZ-484
Achilles
4,443
2,088
0
1,907
6,935
4,081
0
674
6,261
0
24,160
L
Medusa
1,812
670
0
570
4,029
1,001
0
1,139
2,846
0
12,955
W
1,140
400
0
1,104
3,637
1,823
27
286
3,351
13,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
29,598
243
Minions Killed
343
0
Camps Cleared
0
968,489
Distance Traveled
1,015,653
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,242
624
81
8
0
204,965
4
L
Ymir
4,404
440
31
3
0
170,035
0
L
Bastet
5,060
506
51
5
0
224,607
2
W
Ra
6,599
660
91
9
0
196,406
1
W
Mulan
6,077
608
67
7
0
238,545
3
L
Ra
6,291
629
93
9
0
205,219
2
W
Skadi
5,464
546
71
7
0
183,149
4
L
Achilles
4,673
467
41
4
0
193,834
0
L
Medusa
4,171
417
27
3
0
174,794
3
W
Ymir
5,216
522
33
3
0
192,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role