Player Matchup

Thoth
Thoth
Amleas
Thoth
Level 150
God Stats
181W - 51L
1,946 SR
Queue Stats
1,198W - 449L
1,997 Elo+
Party 1
Sylvanus
Sylvanus
N3ONFlame
Sylvanus
Level 120
God Stats
24W - 3L
1,874 SR
Queue Stats
403W - 88L
1,900 Elo+
Party 1
Anhur
Anhur
Råze
Anhur
Level 129
God Stats
54W - 15L
1,801 SR
Queue Stats
1,498W - 355L
1,912 Elo+
Party 1
Team Averages
Level 133
1,874 SR
1,936 Elo+

VS

Team Averages
Level 124
1,499 SR
1,578 Elo+
Fenrir
Fenrir
CatCrayzy
Fenrir
Level 127
God Stats
10W - 5L
1,653 SR
Queue Stats
338W - 215L
1,665 Elo+
Solo
Ra
Ra
Ryan7even
Ra
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,548 Elo+
Solo
Nike
Nike
zzmel
Nike
Level 129
God Stats
2W - 8L
1,344 SR
Queue Stats
525W - 733L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amleas
Thoth
13
6 / 1 / 6
8,766
797
12,459
5,910
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
N3ONFlame
Sylvanus
13
4 / 0 / 6
8,207
746
3,854
4,309
4,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Råze
Anhur
12
2 / 2 / 6
7,649
695
6,073
7,531
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CatCrayzy
Fenrir
11
2 / 3 / 1
7,375
670
4,037
9,513
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 1
6,433
585
4,256
6,159
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
zzmel
Nike
11
1 / 3 / 2
6,957
632
5,232
11,321
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
Amleas
Thoth
6
1
6
9
L
Fenrir
CatCrayzy
Fenrir
2
3
1
0.83
W
Sylvanus
N3ONFlame
Sylvanus
4
0
6
7
L
0
6
1
0.08
W
Anhur
Råze
Anhur
2
2
6
2.5
L
Nike
zzmel
Nike
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
13,525
17,750
Taken
26,993
11,027
Mitigated
14,999
6,335
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Amleas
Thoth
12,459
483
0
1,775
5,910
3,013
844
941
4,803
41,978
0
L
Fenrir
CatCrayzy
Fenrir
4,037
352
0
1,175
9,513
5,915
0
5,382
3,777
0
13,194
W
Sylvanus
N3ONFlame
Sylvanus
3,854
886
2,393
1,686
4,309
4,727
467
1,495
2,616
8,578
0
L
4,256
239
734
355
6,159
1,648
0
4,708
1,222
28,590
0
W
Anhur
Råze
Anhur
6,073
2,908
0
481
7,531
3,287
485
1,993
5,111
0
28,599
L
Nike
zzmel
Nike
5,232
474
244
3,491
11,321
7,436
0
5,862
4,970
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
20,765
142
Minions Killed
115
8
Camps Cleared
3
553,580
Distance Traveled
579,901
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,766
797
78
7
3
189,297
3
L
Fenrir
7,375
670
26
2
2
206,672
4
W
Sylvanus
8,207
746
11
1
0
179,645
4
L
Ra
6,433
585
62
6
1
180,601
4
W
Anhur
7,649
695
53
5
5
184,638
2
L
Nike
6,957
632
27
2
0
192,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role