Player Matchup

Neith
Neith
EL_Uno_509
Neith
Level 72
God Stats
5W - 8L
1,312 SR
Queue Stats
118W - 193L
1,290 Elo+
Solo
Raijin
Raijin
Hornet162407
Raijin
Level 67
God Stats
5W - 2L
1,393 SR
Queue Stats
183W - 168L
1,489 Elo+
Party 1
Ganesha
Ganesha
UndeadGoblin114
Ganesha
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
69W - 55L
1,449 Elo+
Party 1
Team Averages
Level 55
1,317 SR
1,409 Elo+

VS

Team Averages
Level 74
1,389 SR
1,350 Elo+
Zeus
Zeus
Dante4146
Zeus
Level 98
God Stats
7W - 6L
1,489 SR
Queue Stats
62W - 101L
1,314 Elo+
Solo
Bacchus
Bacchus
Nugget lord3842
Bacchus
Level 28
God Stats
0W - 4L
1,223 SR
Queue Stats
43W - 57L
1,339 Elo+
Party 2
Hou Yi
Hou Yi
Water Eater8191
Hou Yi
Level 97
God Stats
0W - 3L
1,456 SR
Queue Stats
135W - 178L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 2
4,905
701
2,168
5,714
1,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
11
6 / 3 / 0
6,672
953
4,277
4,657
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 6
5,944
849
2,535
6,779
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
5 / 2 / 3
6,145
878
4,594
3,051
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 8
5,811
830
2,245
5,265
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 3 / 3
6,113
873
5,934
5,059
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
9
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
2
3
3.25
W
Neith
0
4
2
0.25
W
Raijin
6
3
0
2
L
0
1
8
4
W
0
3
6
1
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,980
Damage
12,773
17,150
Taken
13,375
8,031
Mitigated
7,060
3,369
Healing
1,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,594
307
0
500
3,051
854
0
1,633
1,233
13,499
0
W
Neith
2,168
496
241
1,315
5,714
1,357
0
2,082
3,398
0
9,840
W
Raijin
4,277
250
0
0
4,657
1,331
140
2,636
1,883
21,672
0
L
2,245
196
0
552
5,265
4,959
0
1,936
3,128
9,558
0
W
2,535
312
0
1,813
6,779
5,343
0
2,129
4,575
6,319
0
L
5,934
3,364
0
28
5,059
1,247
0
2,811
2,068
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
18,069
64
Minions Killed
56
5
Camps Cleared
2
392,639
Distance Traveled
339,054
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,145
878
26
4
2
89,060
0
W
Neith
4,905
701
18
3
2
117,555
2
W
Raijin
6,672
953
44
6
3
123,682
1
L
Bacchus
5,811
830
12
2
0
137,515
0
W
Ganesha
5,944
849
2
0
0
151,402
1
L
Hou Yi
6,113
873
18
3
0
112,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role