Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BloodyNarwhal
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
JelloHitman
Bastet
Level 160
God Stats
2W - 1L
1,658 SR
Queue Stats
137W - 122L
1,464 Elo+
Party 3
Raijin
Raijin
MarkTheHunter
Raijin
Level 160
God Stats
5W - 3L
1,552 SR
Queue Stats
224W - 235L
1,533 Elo+
Party 3
Aphrodite
Aphrodite
SupremeGlaser
Aphrodite
Level 156
God Stats
4W - 1L
1,681 SR
Queue Stats
151W - 170L
1,432 Elo+
Party 3
Team Averages
Level 124
1,578 SR
1,486 Elo+

VS

Team Averages
Level 117
1,536 SR
1,562 Elo+
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Felony11
Aphrodite
Level 147
God Stats
2W - 1L
1,615 SR
Queue Stats
148W - 124L
1,585 Elo+
Party 1
Merlin
Merlin
FullCDR
Merlin
Level 157
God Stats
6W - 6L
1,566 SR
Queue Stats
137W - 131L
1,606 Elo+
Party 1
King Arthur
King Arthur
xiMortalTV
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
4 / 5 / 16
12,975
683
18,699
18,948
9,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 5 / 18
11,980
631
6,169
18,987
20,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
20
10 / 5 / 15
13,222
696
23,219
22,346
10,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
12 / 4 / 11
14,066
740
22,289
17,552
8,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
SupremeGlaser
Aphrodite
20
3 / 2 / 20
12,658
666
10,917
23,943
22,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
2 / 6 / 7
12,591
663
6,118
15,122
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
 
Medusa
17
3 / 5 / 10
11,882
625
15,041
16,331
4,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Felony11
Aphrodite
17
3 / 8 / 7
11,678
615
12,524
17,963
12,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
FullCDR
Merlin
20
7 / 3 / 9
17,004
895
41,265
11,692
5,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
xiMortalTV
King Arthur
15
3 / 9 / 5
10,631
560
9,165
28,353
25,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
30
Kills
18
21
Deaths
31
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
5
16
2.4
L
Awilix
 
Awilix
2
6
7
0.92
L
Medusa
 
Medusa
3
5
10
1.6
W
1
5
18
2
L
Aphrodite
Felony11
Aphrodite
3
8
7
0.81
L
Merlin
FullCDR
Merlin
7
3
9
3.83
W
Bastet
10
5
15
3.5
W
12
4
11
4.38
W
Aphrodite
SupremeGlaser
Aphrodite
3
2
20
6.5
L
King Arthur
xiMortalTV
King Arthur
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,293
Damage
84,113
101,776
Taken
89,461
71,448
Mitigated
55,708
44,804
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,699
188
4,058
3,758
18,948
9,256
403
11,059
7,665
44,207
0
L
Awilix
 
Awilix
6,118
1,411
1,243
2,048
15,122
6,356
0
6,550
8,335
0
27,688
L
Medusa
 
Medusa
15,041
6,804
949
5,074
16,331
4,880
2,756
8,976
7,182
0
26,439
W
6,169
1,388
2,165
1,730
18,987
20,779
227
10,716
8,034
0
9,499
L
Aphrodite
Felony11
Aphrodite
12,524
1,059
7,046
7,481
17,963
12,971
827
10,517
7,192
16,650
0
L
Merlin
FullCDR
Merlin
41,265
1,253
1,967
2,584
11,692
5,863
1,433
7,844
3,668
93,311
0
W
Bastet
23,219
2,758
1,905
5,608
22,346
10,756
2,263
10,102
12,156
0
34,514
W
22,289
1,754
612
1,376
17,552
8,210
1,162
10,841
6,607
53,872
0
W
Aphrodite
SupremeGlaser
Aphrodite
10,917
1,272
11,708
11,884
23,943
22,447
1,192
11,071
12,677
44,011
0
L
King Arthur
xiMortalTV
King Arthur
9,165
1,944
1,029
3,873
28,353
25,638
27
16,727
11,179
0
11,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,901
Gold Earned
63,786
215
Minions Killed
223
0
Camps Cleared
0
1,705,217
Distance Traveled
1,763,005
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,975
683
53
3
0
355,828
0
L
Awilix
12,591
663
42
2
0
319,636
2
L
Medusa
11,882
625
33
2
0
387,312
2
W
Odin
11,980
631
4
0
0
312,727
0
L
Aphrodite
11,678
615
16
1
0
341,377
1
L
Merlin
17,004
895
125
7
0
365,104
5
W
Bastet
13,222
696
25
1
0
377,357
0
W
Raijin
14,066
740
66
3
0
317,073
0
W
Aphrodite
12,658
666
67
4
0
342,232
0
L
King Arthur
10,631
560
7
0
0
349,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role