Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
CaptainGuy7411
Set
Level 87
God Stats
38W - 34L
1,578 SR
Queue Stats
172W - 151L
1,486 Elo+
Party 2
King Arthur
King Arthur
Guyfarting117
King Arthur
Level 15
God Stats
3W - 5L
1,311 SR
Queue Stats
18W - 22L
1,405 Elo+
Party 2
Hachiman
Hachiman
Scarecrow lI
Hachiman
Level 157
God Stats
2W - 0L
1,789 SR
Queue Stats
137W - 161L
1,490 Elo+
Party 1
Ares
Ares
bodmon2x
Ares
Level 25
God Stats
8W - 2L
1,836 SR
Queue Stats
34W - 27L
1,532 Elo+
Party 1
Team Averages
Level 80
1,603 SR
1,483 Elo+

VS

Team Averages
Level 51
1,587 SR
1,497 Elo+
Chaac
Chaac
BabyMason
Chaac
Level 46
God Stats
11W - 2L
1,958 SR
Queue Stats
164W - 142L
1,523 Elo+
Party 3
Cernunnos
Cernunnos
BraveSirRobin55
Cernunnos
Level 92
God Stats
0W - 1L
1,556 SR
Queue Stats
91W - 91L
1,472 Elo+
Party 3
Ymir
Ymir
Crunch420
Ymir
Level 51
God Stats
12W - 15L
1,533 SR
Queue Stats
153W - 121L
1,526 Elo+
Party 3
Thor
Thor
Fivestarman560
Thor
Level 21
God Stats
1W - 2L
1,499 SR
Queue Stats
27W - 27L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
Tako1651
Aphrodite
Level 47
God Stats
2W - 8L
1,390 SR
Queue Stats
184W - 203L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
5 / 0 / 5
10,406
612
10,441
7,720
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
9,003
530
6,590
11,708
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Guyfarting117
King Arthur
15
4 / 2 / 4
8,758
515
7,982
13,151
12,273
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Scarecrow lI
Hachiman
14
3 / 5 / 4
8,434
496
10,482
12,954
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
0 / 4 / 3
7,494
441
3,003
11,958
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BabyMason
Chaac
14
1 / 5 / 0
8,280
487
11,491
14,508
12,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
BraveSirRobin55
Cernunnos
14
6 / 3 / 4
8,572
504
12,120
10,583
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
2 / 2 / 6
8,524
501
8,289
13,184
13,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 4 / 0
5,309
312
53
6,887
1,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
Tako1651
Aphrodite
15
3 / 4 / 2
8,742
514
9,319
13,924
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
5
7.5
L
Chaac
BabyMason
Chaac
1
5
0
0.2
L
Cernunnos
BraveSirRobin55
Cernunnos
6
3
4
2.67
W
6
1
3
7.5
L
Ymir
2
2
6
2.5
L
0
4
0
0
W
King Arthur
Guyfarting117
King Arthur
4
2
4
3
W
Hachiman
Scarecrow lI
Hachiman
3
5
4
1
L
Aphrodite
Tako1651
Aphrodite
3
4
2
1
W
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
41,272
57,491
Taken
59,086
33,398
Mitigated
38,291
17,657
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,441
1,346
0
3,126
7,720
3,210
352
2,024
5,628
83,831
0
L
Chaac
BabyMason
Chaac
11,491
2,992
0
3,307
14,508
12,951
134
3,538
10,970
0
50,316
L
Cernunnos
BraveSirRobin55
Cernunnos
12,120
5,977
0
3,553
10,583
4,090
976
1,895
8,688
0
52,187
W
6,590
2,629
0
2,266
11,708
5,059
389
4,400
7,100
0
55,254
L
Ymir
8,289
1,867
0
3,045
13,184
13,499
103
4,907
8,277
33,995
0
L
53
0
0
330
6,887
1,483
0
352
6,535
0
10,649
W
King Arthur
Guyfarting117
King Arthur
7,982
931
385
3,160
13,151
12,273
135
1,610
11,440
0
47,122
W
Hachiman
Scarecrow lI
Hachiman
10,482
5,603
0
5,185
12,954
3,690
0
3,562
9,334
0
63,303
L
Aphrodite
Tako1651
Aphrodite
9,319
551
2,191
7,011
13,924
6,268
1,423
2,752
11,172
50,793
0
W
Ares
3,003
269
229
3,306
11,958
9,166
322
5,453
6,381
17,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
39,427
478
Minions Killed
381
0
Camps Cleared
0
1,586,046
Distance Traveled
1,464,460
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,406
612
147
9
0
368,075
5
L
Chaac
8,280
487
103
6
0
283,630
1
L
Cernunnos
8,572
504
112
7
0
279,971
5
W
Set
9,003
530
90
5
0
341,066
2
L
Ymir
8,524
501
31
2
0
323,627
6
L
Thor
5,309
312
8
0
0
269,620
2
W
King Arthur
8,758
515
94
6
0
292,386
2
W
Hachiman
8,434
496
123
7
0
283,170
3
L
Aphrodite
8,742
514
127
7
0
307,612
2
W
Ares
7,494
441
24
1
0
301,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role