Player Matchup

Atlas
Atlas
Gifted Ally
Atlas
Level 158
God Stats
2W - 2L
1,559 SR
Queue Stats
1,088W - 1,086L
1,618 Elo+
Party 1
Fenrir
Fenrir
Its StoneGzz
Fenrir
Level 147
God Stats
2W - 1L
1,678 SR
Queue Stats
13W - 9L
1,601 Elo+
Party 1
Geb
Geb
NeverFold100383
Geb
Level 129
God Stats
83W - 85L
1,597 SR
Queue Stats
894W - 842L
1,598 Elo+
Party 1
Team Averages
Level 145
1,611 SR
1,606 Elo+

VS

Team Averages
Level 76
1,485 SR
1,255 Elo+
Cabrakan
Cabrakan
Fredd1e D
Cabrakan
Level 79
God Stats
3W - 2L
1,399 SR
Queue Stats
10W - 16L
1,208 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LOPEEZY619
Tsukuyomi
Level 107
God Stats
2W - 2L
1,581 SR
Queue Stats
101W - 150L
1,247 Elo+
Party 2
Cerberus
Cerberus
WarlikeKin
Cerberus
Level 41
God Stats
3W - 4L
1,475 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 9
10,820
902
15,042
10,306
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
9 / 3 / 15
10,175
848
17,642
15,860
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 20
9,717
810
8,464
10,551
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fredd1e D
Cabrakan
10
1 / 11 / 2
7,524
627
6,389
18,564
12,062
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
LOPEEZY619
Tsukuyomi
11
2 / 8 / 2
8,385
699
9,967
12,954
8,315
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
WarlikeKin
Cerberus
11
0 / 7 / 4
7,468
622
4,549
18,672
17,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
26
Kills
3
5
Deaths
26
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Fredd1e D
Cabrakan
1
11
2
0.18
W
13
1
9
17.5
W
Fenrir
9
3
15
5.5
L
Tsukuyomi
LOPEEZY619
Tsukuyomi
2
8
2
0.38
W
4
1
20
14
L
Cerberus
WarlikeKin
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
20,905
36,717
Taken
50,190
23,603
Mitigated
37,591
13,287
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Fredd1e D
Cabrakan
6,389
1,127
438
1,210
18,564
12,062
0
9,846
8,486
21,243
0
W
15,042
6,994
0
2,659
10,306
4,908
711
4,511
5,551
36,901
2,375
W
Fenrir
17,642
4,765
987
4,353
15,860
10,685
1,292
3,233
11,821
0
37,473
L
Tsukuyomi
LOPEEZY619
Tsukuyomi
9,967
2,510
360
1,190
12,954
8,315
0
5,964
6,676
0
25,068
W
8,464
1,421
1,288
4,000
10,551
8,010
509
3,482
6,900
25,584
0
L
Cerberus
WarlikeKin
Cerberus
4,549
482
191
2,612
18,672
17,214
0
7,436
10,644
16,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
23,377
122
Minions Killed
96
8
Camps Cleared
2
691,519
Distance Traveled
565,660
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,524
627
42
4
1
167,965
2
W
Atlas
10,820
902
42
4
4
215,668
2
W
Fenrir
10,175
848
43
4
2
218,079
2
L
Tsukuyomi
8,385
699
30
3
1
189,189
2
W
Geb
9,717
810
37
3
2
257,772
4
L
Cerberus
7,468
622
24
2
0
208,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role