Player Matchup

Rama
Rama
Cwayola
Rama
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,594 Elo+
Party 2
Atlas
Atlas
Flurgal
Atlas
Level 86
God Stats
14W - 4L
1,672 SR
Queue Stats
111W - 85L
1,557 Elo+
Party 2
Anhur
Anhur
MrMagicAMann
Anhur
Level 45
God Stats
5W - 2L
1,570 SR
Queue Stats
65W - 32L
1,628 Elo+
Party 2
Zeus
Zeus
Plan Gumby
Zeus
Level 32
God Stats
25W - 15L
1,593 SR
Queue Stats
78W - 64L
1,558 Elo+
Party 2
Odin
Odin
Yung DrinkWater
Odin
Level 69
God Stats
10W - 2L
1,820 SR
Queue Stats
132W - 99L
1,578 Elo+
Party 2
Team Averages
Level 58
1,631 SR
1,583 Elo+

VS

Team Averages
Level 73
1,549 SR
1,527 Elo+
Hera
Hera
HolyOgPadilla
Hera
Level 64
God Stats
0W - 1L
1,422 SR
Queue Stats
73W - 76L
1,549 Elo+
Party 1
Mercury
Mercury
KOTAHITEMUP_19
Mercury
Level 64
God Stats
13W - 15L
1,774 SR
Queue Stats
138W - 125L
1,513 Elo+
Party 1
Ares
Ares
WKCOWBOY
Ares
Level 87
God Stats
17W - 8L
1,620 SR
Queue Stats
79W - 69L
1,542 Elo+
Party 1
Odin
Odin
codyfk523
Odin
Level 124
God Stats
1W - 3L
1,413 SR
Queue Stats
145W - 127L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
nikolaipinc
Xbalanque
Level 26
God Stats
11W - 11L
1,517 SR
Queue Stats
137W - 109L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cwayola
Rama
16
3 / 3 / 13
9,350
935
10,654
7,257
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Flurgal
Atlas
16
0 / 1 / 19
10,358
1,036
5,532
11,482
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 13
10,214
1,021
10,335
10,660
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 2 / 7
11,305
1,131
20,152
7,423
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 18
9,703
970
9,119
10,180
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

261

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
9,470
947
8,775
8,249
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 3 / 1
11,651
1,165
9,434
9,966
4,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
0 / 7 / 6
8,901
890
4,876
18,658
18,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
15
2 / 3 / 4
9,283
928
7,697
12,789
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
nikolaipinc
Xbalanque
15
1 / 5 / 5
8,837
884
7,944
12,621
5,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
22
Kills
10
10
Deaths
22
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
Cwayola
Rama
3
3
13
3.17
W
Atlas
Flurgal
Atlas
0
1
19
9.5
L
0
4
6
0.75
L
7
3
1
2.5
W
6
3
13
4.17
W
11
2
7
7.25
L
Ares
0
7
6
0.43
W
2
1
18
11
L
Odin
2
3
4
1.33
L
Xbalanque
nikolaipinc
Xbalanque
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
38,726
47,002
Taken
62,283
30,757
Mitigated
42,057
6,570
Healing
899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cwayola
Rama
10,654
8,983
0
500
7,257
3,430
0
626
6,517
0
21,070
W
Atlas
Flurgal
Atlas
5,532
2,060
0
1,996
11,482
11,279
0
3,756
5,743
19,648
0
L
8,775
2,501
0
378
8,249
2,915
0
4,015
4,032
39,174
0
L
9,434
4,325
0
0
9,966
4,085
0
2,159
7,671
0
28,677
W
10,335
5,769
0
1,158
10,660
4,925
0
2,664
7,848
0
28,559
W
20,152
985
118
631
7,423
2,980
0
4,355
3,068
42,779
0
L
Ares
4,876
305
0
0
18,658
18,537
0
7,317
10,663
13,651
0
W
9,119
1,082
626
1,541
10,180
8,143
0
2,250
7,474
0
13,674
L
Odin
7,697
335
0
453
12,789
11,387
0
5,931
6,313
0
16,610
L
Xbalanque
nikolaipinc
Xbalanque
7,944
6,290
0
68
12,621
5,133
0
5,111
7,100
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
48,142
170
Minions Killed
175
4
Camps Cleared
10
910,027
Distance Traveled
889,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,350
935
34
3
1
157,332
0
W
Atlas
10,358
1,036
22
2
0
195,696
0
L
Hera
9,470
947
66
7
0
153,707
0
L
Mercury
11,651
1,165
42
4
8
231,434
0
W
Anhur
10,214
1,021
47
5
1
181,709
0
W
Zeus
11,305
1,131
57
6
1
182,366
0
L
Ares
8,901
890
22
2
1
158,239
0
W
Odin
9,703
970
10
1
1
192,924
0
L
Odin
9,283
928
22
2
0
178,162
0
L
Xbalanque
8,837
884
23
2
1
167,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role