Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Enderbro1992
Geb
Level 108
God Stats
2W - 0L
1,405 SR
Queue Stats
34W - 32L
1,492 Elo+
Party 2
Neith
Neith
Spinefarm
Neith
Level 104
God Stats
2W - 1L
1,540 SR
Queue Stats
91W - 89L
1,476 Elo+
Solo
Danzaburou
Danzaburou
c00lsroybro
Danzaburou
Level 128
God Stats
6W - 6L
1,502 SR
Queue Stats
454W - 469L
1,502 Elo+
Party 2
Atlas
Atlas
khekhe17
Atlas
Level 108
God Stats
2W - 1L
1,467 SR
Queue Stats
458W - 457L
1,514 Elo+
Solo
Team Averages
Level 121
1,483 SR
1,497 Elo+

VS

Team Averages
Level 111
1,519 SR
1,417 Elo+
Scylla
Scylla
OoSalamandeoO
Scylla
Level 148
God Stats
0W - 1L
1,970 SR
Queue Stats
7W - 14L
1,392 Elo+
Party 1
Nox
Nox
ScootzY
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,363 Elo+
Solo
Chiron
Chiron
antholau585
Chiron
Level 116
God Stats
0W - 1L
1,541 SR
Queue Stats
4W - 5L
1,703 Elo+
Party 1
Hera
Hera
oOo CheecH oOo
Hera
Level 86
God Stats
0W - 1L
1,085 SR
Queue Stats
6W - 15L
1,318 Elo+
Party 1
Fenrir
Fenrir
ragewhiterabbit
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
3 / 2 / 22
11,915
745
7,069
17,606
18,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 6 / 13
11,700
731
17,539
20,829
11,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Spinefarm
Neith
19
10 / 4 / 10
12,368
773
16,092
17,206
7,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
c00lsroybro
Danzaburou
19
10 / 4 / 11
12,814
801
18,586
16,797
7,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
khekhe17
Atlas
20
2 / 3 / 22
12,685
793
12,313
21,903
26,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
11,810
738
21,282
16,722
6,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
20
5 / 5 / 8
11,547
722
14,289
14,089
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
2 / 4 / 9
10,133
633
20,532
14,557
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 6 / 5
9,489
593
11,158
10,634
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 11 / 5
10,926
683
6,486
25,039
25,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
29
Kills
18
19
Deaths
30
78
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
22
7
W
4
6
13
1.75
L
5
4
11
2.63
L
Nox
5
5
8
1.8
W
Neith
Spinefarm
Neith
10
4
10
3.75
L
Chiron
2
4
9
1.63
W
Danzaburou
c00lsroybro
Danzaburou
10
4
11
3.88
W
Atlas
khekhe17
Atlas
2
3
22
4.33
L
1
6
5
0.58
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
73,747
94,341
Taken
81,041
72,473
Mitigated
48,353
43,185
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,069
1,439
4,057
4,876
17,606
18,890
783
8,927
8,679
16,383
0
W
17,539
1,130
2,448
5,010
20,829
11,031
1,084
8,643
12,186
38,109
0
L
21,282
884
2,529
4,225
16,722
6,479
1,289
9,440
7,282
40,302
0
L
Nox
14,289
823
663
2,364
14,089
5,505
1,165
9,312
4,777
28,539
0
W
Neith
Spinefarm
Neith
16,092
4,607
963
5,473
17,206
7,948
775
9,975
7,231
0
39,273
L
Chiron
20,532
4,448
3,061
4,158
14,557
6,020
0
7,207
7,350
0
39,092
W
Danzaburou
c00lsroybro
Danzaburou
18,586
10,501
3,235
5,419
16,797
7,875
2,183
9,375
7,422
0
34,093
W
Atlas
khekhe17
Atlas
12,313
3,176
5,427
6,277
21,903
26,729
706
9,809
12,094
30,650
0
L
11,158
2,203
1,557
633
10,634
5,094
478
3,081
7,553
19,701
0
L
6,486
918
1,229
3,474
25,039
25,255
324
7,881
17,158
0
14,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,482
Gold Earned
53,905
161
Minions Killed
133
0
Camps Cleared
0
1,514,249
Distance Traveled
1,289,683
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,915
745
35
2
0
307,206
2
W
Geb
11,700
731
38
2
0
310,484
1
L
Scylla
11,810
738
39
2
0
262,982
0
L
Nox
11,547
722
29
2
0
285,274
0
W
Neith
12,368
773
38
2
0
281,574
1
L
Chiron
10,133
633
39
2
0
271,418
0
W
Danzaburou
12,814
801
23
1
0
291,390
1
W
Atlas
12,685
793
27
2
0
323,595
0
L
Hera
9,489
593
18
1
0
231,966
0
L
Fenrir
10,926
683
8
1
0
238,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role