Player Matchup

Danzaburou
Danzaburou
Krynja
Danzaburou
Level 123
God Stats
14W - 10L
1,502 SR
Queue Stats
34W - 33L
1,429 Elo+
Party 1
Serqet
Serqet
MarmalaidJam
Serqet
Level 37
God Stats
3W - 5L
1,436 SR
Queue Stats
21W - 27L
1,354 Elo+
Solo
Bacchus
Bacchus
Steelbain
Bacchus
Level 107
God Stats
0W - 1L
1,729 SR
Queue Stats
91W - 98L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
brandonjackson03
Ne Zha
Level 122
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xZOMBIEx1469
Tsukuyomi
Level 12
God Stats
3W - 5L
1,401 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 1
Team Averages
Level 80
1,507 SR
1,353 Elo+

VS

Team Averages
Level 41
1,567 SR
1,375 Elo+
Bastet
Bastet
Fragments0fAsh
Bastet
Level 41
God Stats
10W - 6L
1,691 SR
Queue Stats
230W - 240L
1,472 Elo+
Solo
Hera
Hera
LuminantSpirit
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 106L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
Luminant_Shadow
Erlang Shen
Level 62
God Stats
3W - 3L
1,562 SR
Queue Stats
130W - 152L
1,403 Elo+
Party 2
Merlin
Merlin
euomeia
Merlin
Level 61
God Stats
32W - 18L
1,544 SR
Queue Stats
80W - 89L
1,380 Elo+
Party 3
Kukulkan
Kukulkan
samdarkside
Kukulkan
Level 12
God Stats
8W - 5L
1,538 SR
Queue Stats
11W - 15L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Krynja
Danzaburou
20
4 / 7 / 7
14,077
1,006
20,039
22,617
6,729
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
19
2 / 7 / 9
12,566
898
11,580
21,104
8,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bacchus
Steelbain
Bacchus
20
2 / 7 / 12
13,241
946
20,574
34,744
43,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 10 / 7
14,306
1,022
16,708
23,822
8,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
xZOMBIEx1469
Tsukuyomi
19
3 / 11 / 9
12,474
891
10,315
25,615
7,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 0 / 13
17,990
1,285
40,173
16,670
7,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 6 / 17
13,611
972
11,848
14,755
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Luminant_Shadow
Erlang Shen
20
14 / 6 / 14
16,188
1,156
35,579
34,230
17,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
euomeia
Merlin
20
5 / 3 / 17
14,548
1,039
21,023
10,849
5,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
samdarkside
Kukulkan
20
1 / 2 / 11
12,245
875
8,832
8,755
6,267
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
17
Kills
42
42
Deaths
17
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
19
0
13
25.5
L
Danzaburou
Krynja
Danzaburou
4
7
7
1.07
W
3
6
17
1.92
W
Erlang Shen
Luminant_Shadow
Erlang Shen
14
6
14
3.5
L
Serqet
2
7
9
0.93
L
Bacchus
Steelbain
Bacchus
2
7
12
1.14
L
6
10
7
0.95
W
Merlin
euomeia
Merlin
5
3
17
4.5
W
Kukulkan
samdarkside
Kukulkan
1
2
11
3.25
L
Tsukuyomi
xZOMBIEx1469
Tsukuyomi
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,216
Damage
117,455
127,902
Taken
85,259
74,875
Mitigated
42,860
11,332
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,173
7,257
0
7,622
16,670
7,952
0
3,648
13,022
0
76,001
L
Danzaburou
Krynja
Danzaburou
20,039
9,912
83
2,404
22,617
6,729
0
7,359
15,258
0
81,666
W
11,848
4,442
0
431
14,755
6,440
0
4,036
10,605
32,118
0
W
Erlang Shen
Luminant_Shadow
Erlang Shen
35,579
25,506
0
11,144
34,230
17,127
0
9,014
23,985
0
50,611
L
Serqet
11,580
3,847
0
962
21,104
8,825
0
6,803
14,301
0
14,680
L
Bacchus
Steelbain
Bacchus
20,574
2,082
908
2,145
34,744
43,996
0
13,559
21,185
51,155
0
L
16,708
4,645
612
3,482
23,822
8,184
0
7,132
16,690
0
45,927
W
Merlin
euomeia
Merlin
21,023
1,082
10
441
10,849
5,074
0
2,488
8,361
55,784
0
W
Kukulkan
samdarkside
Kukulkan
8,832
902
0
410
8,755
6,267
0
1,388
6,929
17,795
0
L
Tsukuyomi
xZOMBIEx1469
Tsukuyomi
10,315
2,258
0
736
25,615
7,141
0
6,850
18,765
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,664
Gold Earned
74,582
279
Minions Killed
269
8
Camps Cleared
9
1,219,286
Distance Traveled
1,302,435
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,990
1,285
86
6
4
338,115
3
L
Danzaburou
14,077
1,006
124
9
2
235,254
2
W
Hera
13,611
972
53
4
1
228,038
2
W
Erlang Shen
16,188
1,156
30
2
3
272,227
0
L
Serqet
12,566
898
10
1
1
256,725
0
L
Bacchus
13,241
946
43
3
1
268,673
3
L
Ne Zha
14,306
1,022
70
5
4
227,952
0
W
Merlin
14,548
1,039
77
6
1
233,174
0
W
Kukulkan
12,245
875
23
2
0
230,881
0
L
Tsukuyomi
12,474
891
32
2
0
230,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role